yea, I hope they release another code update as well. Valve are busy, but I hope they make some time for us customers that use source more for modding than their games.
On Fri, May 16, 2008 at 9:23 PM, Kyle K <[EMAIL PROTECTED]> wrote: > Perhaps more :) I remember reading somewhere that Gabe has expressed > interest in working on Prospero after TF2 shipped > > Daniel Glenn wrote: > > Obviously, they're not working on at least two retail games right now or > > anything. Be patient is my advice. > > > > On Fri, May 16, 2008 at 10:35 PM, Joel R. <[EMAIL PROTECTED]> wrote: > > > > > >> We've been patiently waiting for about 5 months now waiting on an update > to > >> the Source SDK Code. > >> > >> Major Things Needed: > >> - Updated Source SDK (Scratch Mod/HL2MP) (This should be finished). > >> - Source Shaders > >> - Particle Editor > >> > >> Making effects is crucial to any game. Currently if you switch to > Orange > >> Box, you cannot use Shaders or optimized particles (Particle Editor > >> system). The current SDK is riddled with bugs that have been fixed but > are > >> casually awaiting to be updated in. > >> > >> TF2 has received 26 updates since the release of Orange Box SDK. > >> We have received 1 update to Hammer and Engine. > >> We have received 0 updates to the code-base. > >> > >> In it's current state, Orange Box SDK is broken. > >> > >> I and many others would greatly appreciate an immediate update as soon > as > >> possible. Thanks for your time. > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- ~Ryan _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders