You could simply network the position of the entity you want to look at, and
then do the calculations on the client.

On Wed, Jun 4, 2008 at 7:16 PM, Patrick Gurney <[EMAIL PROTECTED]> wrote:

> Jed, I found what looks like everything I need. Thanks! I'm running into a
> separate issue now, one that isn't making much sense to me.
>
> I copied over a lot of the functions that govern "lookat" into my code and
> attempted a compile, just to figure out what I need to write in, as well as
> what libraries I need to include. Function SetPoseParameter is called, and
> is referenced in baseanimating.h. However, after including the library in
> my
> program, I receive build error "SetPoseParameter: Identifer not found."
> Shouldn't it find it just as soon as I've referenced baseanimating? Or am I
> misunderstanding the error? Thanks.
>
>
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-- 
-Tony
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