They seem to break stuff fixing other things.

On Thu, Jul 23, 2009 at 10:11 PM, Jonathan Murphy
<nuclearfri...@gmail.com>wrote:

> I certainly couldn't complain, where I work we make our level environments
> entirely in 3DSMAX... :(
>
> I imagine that if Valve is like most developers then they are quite adept
> enough at using their own tools that they don't see a huge need to "revamp"
> things into the more agile form that today's engines tool chains are moving
> towards. Sure there might be some benefit there but they seem to quite
> suffice as the quality of Valves games attest to. If it ain't broke, why
> fix
> it?
>
>
> On Fri, Jul 24, 2009 at 1:10 PM, Ryan Sheffer <darksk...@gmail.com> wrote:
>
> > I remember some guy was developing an alternative to Hammer. I don't know
> > what happened with that but it looked promising.
> >
> > On Thu, Jul 23, 2009 at 7:55 PM, Bob Somers <magicbob...@gmail.com>
> wrote:
> >
> > > Grrrr typos...
> > >
> > > send => sending
> > > without => within
> > >
> > > --Bob
> > >
> > >
> > >
> > > On Thu, Jul 23, 2009 at 7:53 PM, Bob Somers<magicbob...@gmail.com>
> > wrote:
> > > > There's nothing wrong with improvement, offering suggestions, or send
> > > > your own improvements. Just be civil about it.
> > > >
> > > > I just get really tired of one guy making a perfectly civil
> > > > suggestion, and then without hours my email box gets flooded with
> > > > people tossing in their 2 cents and bitching about things like
> "here's
> > > > why the engine sucks" or "here's a laundry list of stuff they need to
> > > > fix".
> > > >
> > > > Geez, if you hate it that much go mod on a different platform. Or at
> > > > least keep your bitching off the list. This is a Q&A mailing list,
> not
> > > > a feel-good Modders Anonymous support group.
> > > >
> > > > *steps off soap box*
> > > >
> > > > --Bob
> > > >
> > > >
> > > >
> > > > On Thu, Jul 23, 2009 at 6:59 PM, Giancarlo Rivas<
> giaym.m...@gmail.com>
> > > wrote:
> > > >> The solution is that valve hires Jed as Tools programmer.
> > > >> _______________________________________________
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> archives,
> > > please visit:
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> > > >>
> > > >>
> > > >
> > >
> > > _______________________________________________
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> > > please visit:
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> > >
> > >
> >
> >
> > --
> > ~Ryan ( skidz )
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
>
> --
> Programmer for Resistance and Liberation
> www.resistanceandliberation.com
> Programmer for Red Tribe
> www.redtribe.com
> _______________________________________________
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>
>
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