Again, your problem has nothing to do with the engine version. Just to  
make this clear.

~Ryan

On Jun 15, 2010, at 6:01 AM, James Murray <james1...@gmail.com> wrote:

> Valve has not released the new SDK yet so you will have to wait  
> Sorry...
>
> On Tue, Jun 15, 2010 at 2:04 AM, Adrian <adri...@polsat.net.pl> wrote:
>
>> Hello,
>>
>>
>> I have a question. I have tried starting a source mod yesterday  
>> evening,
>> and
>> I have failed.
>> The problem is that I want to start the mod on newest engine (2009  
>> in the
>> source_sdk)
>> but the application tells me that mods are not yet supported for this
>> version of source.
>>
>> Does any of You have an idea, when will Valve let us work on this  
>> engine?
>>
>>
>> A little offtopic now, but related to my plans.
>> I'd like to create my mod on newest engine because I noticed that  
>> HL2 works
>> on EP2 engine now ( or sort of ) and the maps work totally fine.
>> When I tried playing my mod (episode 2 engine ( 2007 if I remember
>> correctly)) on those stock HL2 maps the game was unplayable
>> due to massive ammounts of bugs like missing sequences, sounds and
>> animations ( like lack Alyx beating metrocops near the Kleiner's  
>> elevator
>> so
>> I couldn't advance in the campaign.)
>> I have tried decompiling those maps of course, but re-compiling  
>> haven't
>> fixed anything, plus it caused even more bugs.
>>
>> Now again I have tried making a mod on the EP2 engine, due to old  
>> files
>> being lost.
>> This is impossible due to C++ errors, the same stuff happens when I'm
>> trying
>> to compile a mod on the earliest engine - errors.
>>
>> Is the SDK some sort of patch-broken or is it just me?
>>
>>
>>
>> Thanks,
>>
>> Adrian
>>
>>
>> __________ Informacja programu ESET NOD32 Antivirus, wersja bazy  
>> sygnatur
>> wirusow 5196 (20100614) __________
>>
>> Wiadomosc zostala sprawdzona przez program ESET NOD32 Antivirus.
>> http://www.eset.pl lub http://www.eset.com
>>
>>
>>
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