I don't know. I doubt it does. That's really not important seeing it won't fix my problem.
I get Requesting texture value from var "$normalmap" which is not a texture value (material: maps/sdk_shader_samples/test/tilewall009b_-64_-48_80) In the console. That's really all I get. - ScarT On 27 October 2010 09:57, Tom Edwards <cont...@steamreview.org> wrote: > How does VRAD know that the shader requires lightmaps? > > > On 27/10/2010 6:11, Tobias Kammersgaard wrote: > >> Already tried that too. I tried messing with the vtf settings. I'm not >> using >> normalmaps or anything. >> >> However I am getting a warning about trying to use a $normalmap that isn't >> a >> valid texture value. >> >> - ScarT >> Den 2010 10 27 04:25 skrev "Adam "amckern" McKern"<amck...@yahoo.com>: >> >>> Buildcubemaps - always fixed strange bugs like this. >>> >>> -------- >>> Owner Nigredo Studios http://www.nigredostudios.com >>> >>> --- On Wed, 27/10/10, Tobias Kammersgaard<tobias.kammersga...@gmail.com> >>> >> wrote: >> >>> From: Tobias Kammersgaard<tobias.kammersga...@gmail.com> >>> Subject: [hlcoders] Problems with shader samples in the SDK? >>> To: "Discussion of Half-Life Programming"< >>> hlcoders@list.valvesoftware.com >>> >>> Received: Wednesday, 27 October, 2010, 7:01 AM >>> >>> Hey list! >>> >>> I just compiled the samples shaders provided in the Source SDK (2007). >>> However the textures I tried it on is way bright. >>> >>> >> http://dl.dropbox.com/u/3659338/MissingInformation/sdk_shader_samples0007.jpg >> >>> Anyone got any ideas? >>> Thanks >>> >>> - ScarT >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> >> please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> >> please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders