I have my replacement for LightmappedGeneric (with parallax mapping) and it works fine BUT mapper told me that after recompiling map with references (in .vmf) to new shader brushes using it use mat_fullbright (totally white lightmap or some other problem). From what I remember vrad compiles standard and bumped lightmaps in all cases.
I haven't had time to check what causes it - lightmap not being compiled in vrad or problem with shader DLL/shader. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders