I don't have the code base in front of me so this is from memory. At least up tot he EP1 SDK code base there was code still there related to the old HL1 mouth movment control which worked by taking the amplitude of the sound and moving a controller bone along and axis to make the player model
On 8 May 2013 04:52, Jesse F <jesf...@gmail.com> wrote: > I was hoping someone might be able to help me out. I'd like access to info > about the waveforms sent by people using in game voice. I'd mainly like to > know how loud they are speaking (or some similar average value) and I'd > like to be able to keep a list updated with which players are speaking. My > initial search through the code for this functionality didn't turn up much. > > -- > Jesse > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > >
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