Thanks for the update! Kyle.
On Wed, Jun 26, 2013 at 5:37 PM, Rodrigo 'r2d2rigo' Diaz <r2d2r...@gmail.com > wrote: > @Jacob: MS tends to break their own C++ compilers with each VS release, so > I would recommend you to keep using VS2010 for Source SDK; but if you > really, really need the new IntelliSense features added in VS2012, you can > install 2010 and 2012 in the same machine and the later will use the "old" > compiling tools if you refuse to update the project when opening it. > > > 2013/6/27 Jacob "J*Rod" Salas <czfj...@gmail.com> > >> Hey, I've been building the latest multiplayer code in VS 2012 (Release), >> and I immediately run into linker mismatches with _MSC_VER (1600 vs 1700) >> in pretty much every precompiled library. I probably should've just built >> the project using the 2010 toolset to begin with, but I don't think those >> files had any compatibility problems like that in any other SDK. >> >> Thanks! >> >> -- >> Jacob "J*Rod" Salas >> The star is silent, but prominent... <http://jsmedia.tk> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >> >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > >
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders