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Heh, someone who admits to being co-creator of zblock? Had so many fecking
issues from people using zblock breaking servers its not funny. First thing
we do now when there's a problem with someone screwing up a server is ask if
someone has added zblock, 99% of the time its yes and the fix is almost
instant, no doubt people can guess what that is.


On 4/13/06, Wim Barelds <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> Somehow this was helping the manimod server plugin support custom player
> skins, cl_min_t and cl_min_ct used to be forced to 4 (since there weren't
> 4
> skins back than, this wasnt an
> issue), now because a 4th skin exists, this issue arises.
>
> @ Alfred:
> As co-creator of zBlock I have obvious intrest in being abled to change a
> players settings, something that would be ideal, or beyond ideal :), is if
> the server can have a convar list thats enforced on clients that connect,
> these would be temporary and disabled as soon as the player leaves the
> server. If you wan't more of an explanation of how I imagine this, i'll
> email you directly, or send it here, whichever works best.
>
> On 4/13/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
> >
> > The cvar is being slammed to 1 by several 3rd party plugins (I am not
> sure
> > why), and once it is set the setting stays with you until you manually
> > change it. We are looking at ways of preventing plugins for breaking
> clients
> > like this but in the meantime please review any plugins you have
> installed
> > and make sure they do not do this behavior.
> >
> > - Alfred
> >
> > artiecs wrote:
> > > I don't think it's the server's Alfred. I was seeing this problem
> > > (one model
> > > per team only) on our server immediately after the update. Found the
> > > cl_minmodels 0 fix in the steam forums, and since i've changed it to
> > > 0 I've rejoined our server several times and all the models display
> > > fine without
> > > having to re-enter the cvar manually each time i rejoin. So it
> > > doesn't look
> > > like the server's forcing a cvar change. Looks more like the update is
> > > forcing the cl_minmodels cvar to 1 on clients when they get todays
> > > update,
> > > and once it's changed back to 0 it's fine from there.
> > >
> > > Artie
> > >
> > >
> > > ----- Original Message -----
> > > From: "Alfred Reynolds" <[EMAIL PROTECTED]>
> > > To: <hlds@list.valvesoftware.com>
> > > Sent: Wednesday, April 12, 2006 5:33 PM
> > > Subject: RE: [hlds] Counter-Strike: Source update released
> > >
> > >
> > > So it looks like some servers are forcing cl_minmodels to one, and
> > > when you
> > > join servers after that you only see the two models. The work around
> > > for now
> > > is to manually reset that cvar.
> > >
> > > - Alfred
> > >
> > > milchworld wrote:
> > >> seems to be cl_minmodels 1 default now !?
> > >>
> > >>
> > >> Alfred Reynolds schrieb:
> > >>> Remove any plugins you have and see if that fixes the problem.
> > >>>
> > >>> - Alfred
> > >>>
> > >>> Andreas Grimm wrote:
> > >>>
> > >>>> Im server admin and got the same problem ...
> > >>>>
> > >>>> Update is up to date and on all servers (linux and windows) and the
> > >>>> models are only Guerrilla and GIGN
> > >>>>
> > >>>> -----Ursprüngliche Nachricht-----
> > >>>> Von: [EMAIL PROTECTED]
> > >>>> [mailto:[EMAIL PROTECTED] Im Auftrag von Alfred
> > >>>> Reynolds Gesendet: Mittwoch, 12. April 2006 23:00
> > >>>> An: hlds@list.valvesoftware.com
> > >>>> Betreff: RE: [hlds] Counter-Strike: Source update released
> > >>>>
> > >>>> I don't see that on the handful of servers I sampled. Make sure you
> > >>>> are joining an updated server.
> > >>>>
> > >>>> - Alfred
> > >>>>
> > >>>> Stuart Stegall wrote:
> > >>>>
> > >>>>> All terrorists appear as Guerrilla and all counter-terrorists
> > >>>>> appear as GIGN no matter what is selected.
> > >>>>>
> > >>>>> Alfred Reynolds wrote:
> > >>>>>
> > >>>>>> An update to Counter-Strike: Source has been released. To get the
> > >>>>>> update run the hldsupdatetool.
> > >>>>>>
> > >>>>>> This update brings HDR to de_dust and adds two new player
> > >>>>>> models, the GSG9 and Arctic.
> > >>>>>>
> > >>>>>> - Alfred
> > >>>>>>
> > >>>>>> _______________________________________________
> > >>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>> archives, please visit:
> > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>>>>>
> > >>>>>>
> > >>>>>>
> > >>>>> _______________________________________________
> > >>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>> archives, please visit:
> > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>>>>
> > >>>> _______________________________________________
> > >>>> To unsubscribe, edit your list preferences, or view the list
> > >>>> archives, please visit:
> > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>>>
> > >>>>
> > >>>> _______________________________________________
> > >>>> To unsubscribe, edit your list preferences, or view the list
> > >>>> archives, please visit:
> > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>>>
> > >>>
> > >>> _______________________________________________
> > >>> To unsubscribe, edit your list preferences, or view the list
> > >>> archives, please visit:
> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>>
> > >>>
> > >>>
> > >>
> > >> _______________________________________________
> > >> To unsubscribe, edit your list preferences, or view the list
> > >> archives, please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives, please visit:
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> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
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>
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