The only mod we currently have running is BeetleMod, and it's not set to
change any client cvars. And i haven't played on any other servers. Seems
odd that if it were something to do with BM or the SRCDS/CSS code, that it
would force that change the first time i joined, but not in any subsequent
times that i joined. I don't have my config set to read-only, so BM or SRCDS
would be able to change it everytime i joined if either was trying to do so
to clients, but that's not happening.

Artie



----- Original Message -----
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: <hlds@list.valvesoftware.com>
Sent: Wednesday, April 12, 2006 8:07 PM
Subject: RE: [hlds] Counter-Strike: Source update released


The cvar is being slammed to 1 by several 3rd party plugins (I am not sure
why), and once it is set the setting stays with you until you manually
change it. We are looking at ways of preventing plugins for breaking clients
like this but in the meantime please review any plugins you have installed
and make sure they do not do this behavior.

- Alfred

artiecs wrote:
> I don't think it's the server's Alfred. I was seeing this problem
> (one model
> per team only) on our server immediately after the update. Found the
> cl_minmodels 0 fix in the steam forums, and since i've changed it to
> 0 I've rejoined our server several times and all the models display
> fine without
> having to re-enter the cvar manually each time i rejoin. So it
> doesn't look
> like the server's forcing a cvar change. Looks more like the update is
> forcing the cl_minmodels cvar to 1 on clients when they get todays
> update,
> and once it's changed back to 0 it's fine from there.
>
> Artie
>
>
> ----- Original Message -----
> From: "Alfred Reynolds" <[EMAIL PROTECTED]>
> To: <hlds@list.valvesoftware.com>
> Sent: Wednesday, April 12, 2006 5:33 PM
> Subject: RE: [hlds] Counter-Strike: Source update released
>
>
> So it looks like some servers are forcing cl_minmodels to one, and
> when you
> join servers after that you only see the two models. The work around
> for now
> is to manually reset that cvar.
>
> - Alfred
>
> milchworld wrote:
>> seems to be cl_minmodels 1 default now !?
>>
>>
>> Alfred Reynolds schrieb:
>>> Remove any plugins you have and see if that fixes the problem.
>>>
>>> - Alfred
>>>
>>> Andreas Grimm wrote:
>>>
>>>> Im server admin and got the same problem ...
>>>>
>>>> Update is up to date and on all servers (linux and windows) and the
>>>> models are only Guerrilla and GIGN
>>>>
>>>> -----Ursprüngliche Nachricht-----
>>>> Von: [EMAIL PROTECTED]
>>>> [mailto:[EMAIL PROTECTED] Im Auftrag von Alfred
>>>> Reynolds Gesendet: Mittwoch, 12. April 2006 23:00
>>>> An: hlds@list.valvesoftware.com
>>>> Betreff: RE: [hlds] Counter-Strike: Source update released
>>>>
>>>> I don't see that on the handful of servers I sampled. Make sure you
>>>> are joining an updated server.
>>>>
>>>> - Alfred
>>>>
>>>> Stuart Stegall wrote:
>>>>
>>>>> All terrorists appear as Guerrilla and all counter-terrorists
>>>>> appear as GIGN no matter what is selected.
>>>>>
>>>>> Alfred Reynolds wrote:
>>>>>
>>>>>> An update to Counter-Strike: Source has been released. To get the
>>>>>> update run the hldsupdatetool.
>>>>>>
>>>>>> This update brings HDR to de_dust and adds two new player
>>>>>> models, the GSG9 and Arctic.
>>>>>>
>>>>>> - Alfred
>>>>>>
>>>>>> _______________________________________________
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>>>>>>
>>>>>>
>>>>>>
>>>>> _______________________________________________
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>>>>>
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>>>>
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>>>
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>>>
>>>
>>
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