Nephyrin:
    TF2 is designed for 24 player servers not 32.

Asking Valve to support a hacked server is very silly and will get you 
nowhere.

Threatening Valve is not an intelligent or beneficial life choice.

Revert, repent and play.


----- Original Message ----- 
From: "Nephyrin Zey" <[EMAIL PROTECTED]>
To: "Half-Life dedicated Win32 server mailing list" 
<hlds@list.valvesoftware.com>; "Half-Life dedicated Linux server mailing 
list" <[EMAIL PROTECTED]>
Sent: Tuesday, April 29, 2008 8:38 PM
Subject: [hlds] Linux srcds performance unacceptable


> Dear VALVe:
>
> With the newest patch, my dual core 2.4GHz conroe xeon can no longer
> run a server on each core. Because the game still doesn't support
> multithreading, this means i can't run servers at all without maxing
> out a core. With 32-players on the server the FPS drops below 100 and
> while it still is smooth, I'm one patch away from not being able to
> run a single 32-slot server on a dual core xeon. This is absurd. When
> I started this box I was averaging like 70% per core, ~80% with
> sourcetv+autorecord. Now its at like 95% and my load average is
> hovering slightly above 2.0
>
> Please, please, please work on server performance. There is no reason
> this much power should be required. Simple tweaks like fixing the way
> overuse of expensive kernel calls (gettimeofday, etc.), improving the
> obscenely stupid frame/tick system scheduling, etc, would yield
> massive benefits. If the next patch furthers the cpu usage increasing
> trend, I *will* be taking my servers offline, as I'm not upgrading
> (again) to keep up with bloat.
>
> Please look at this, or risk me breaking into your offices and
> optimizing the engine by force.
>
> - Neph


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