Nephyrin: TF2 is designed for 24 player servers not 32. Asking Valve to support a hacked server is very silly and will get you nowhere.
Threatening Valve is not an intelligent or beneficial life choice. Revert, repent and play. ----- Original Message ----- From: "Nephyrin Zey" <[EMAIL PROTECTED]> To: "Half-Life dedicated Win32 server mailing list" <hlds@list.valvesoftware.com>; "Half-Life dedicated Linux server mailing list" <[EMAIL PROTECTED]> Sent: Tuesday, April 29, 2008 8:38 PM Subject: [hlds] Linux srcds performance unacceptable > Dear VALVe: > > With the newest patch, my dual core 2.4GHz conroe xeon can no longer > run a server on each core. Because the game still doesn't support > multithreading, this means i can't run servers at all without maxing > out a core. With 32-players on the server the FPS drops below 100 and > while it still is smooth, I'm one patch away from not being able to > run a single 32-slot server on a dual core xeon. This is absurd. When > I started this box I was averaging like 70% per core, ~80% with > sourcetv+autorecord. Now its at like 95% and my load average is > hovering slightly above 2.0 > > Please, please, please work on server performance. There is no reason > this much power should be required. Simple tweaks like fixing the way > overuse of expensive kernel calls (gettimeofday, etc.), improving the > obscenely stupid frame/tick system scheduling, etc, would yield > massive benefits. If the next patch furthers the cpu usage increasing > trend, I *will* be taking my servers offline, as I'm not upgrading > (again) to keep up with bloat. > > Please look at this, or risk me breaking into your offices and > optimizing the engine by force. > > - Neph _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds