Jason Ruymen wrote: > A required update for Team Fortress 2 and Day of Defeat: Source* is now > available. Please run hldsupdatetool to receive the update. The specific > changes include:
I just noticed that you can connect to previous server version with updated client ... so is it really a required update? > > Team Fortress 2 > - Fixed "r_rootlod" being marked as a cheat, which prevented it from being > changed and caused a significant performance loss for some GPUs. > - Changed "The Big Hurt" Scout achievement to be "Stun 2 Medics that are > ready to deploy an ÜberCharge." > - Fixed Announcer overtime bug on KOTH servers using mp_timelimit. > - Due to many requests, added server ConVar "tf_overtime_nag". When set > to 1, it keeps the broken announcer behavior. > - Fixed tournament stopwatch not displaying the time in the HUD. > - Fixed a bug with cloak meter regen and drain rates. > - Fixed Spies not being able to go invis while reloading. > - Fixed pipebombs sticking to saw blades. > - Fixed weapons not being hidden properly during loser state anims. > - Fixed a case where radius damage didn't reduce damage to self. > - Fixes Demomen taking too much damage from their pipebombs. > - Fixed a case where items would never show up in the backpack, even though > they were available to equip. > - Fixed a case where items weren't being validated properly in class loadout > slots. > > Community requests: > - Removed centerprint texts for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode. > - Changed TF_FLAGTYPE_ATTACK_DEFEND capture reward from 30 kills to 1 > capture. > > * The Day of Defeat: Source update is required due to engine changes. > > Jason > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds