Disabling window.open(...)'s JavaScript function wouldn't effect pop-up screens, however if the rumor that I've heard is true then that would indeed be bad for such plugins, and could see the community shrink on TF2 as a result.
On 29 March 2013 16:42, Mart-Jan Reeuwijk <[email protected]> wrote: > > Hmm, pop-up screens for plugins like !bp and many others are done by > users, but its the server's plugin that pops the requested webpage to the > client. I'd hate to see such go, unless some can be worked out with the > steam overlay browser, but that would cause a lot of abuse is my guess. > (servers loading up a huge site in there without the player aware etc). > > If it would be in the form of temporary "links" (bookmark) in the bar on > top of the overlay browser, that those only get opened when the client > clicks on them, that would end any form of abuse. > > ------------------------------ > *From:* Paul <[email protected]> > *To:* Half-Life dedicated Win32 server mailing list < > [email protected]> > *Sent:* Friday, 29 March 2013, 10:15 > > *Subject:* Re: [hlds] Suggestion and query regarding MOTD > > Hi guys, > Yes I understand what you're saying. That isn't what I mean though. I've > heard rumors (yes, on a forum, not exactly a reliable source I know) that > there are plans in the works to make a massive change to the MOTD so that > it can't be used by server plugins mid-game, and that it will only be > usable at the beginning (when you connect), presumably due to rare problems > such as what I mentioned occurring on certain servers. I'm guessing the > rumors aren't true, but even so I was suggesting that it if the rumors are > true that instead of doing that you could fix the problem by disabling the > functionality of JavaScript's window.open(...), alert(...) and confirm(...) > functions. Disabling those three functions would prevent any webpages that > are loaded in the MOTD from either making an additional popup window, or > temporarily losing mouse focus in the game to an alert/confirm box. > Hopefully I've made myself a little clearer now, I didn't mean Java, I do > mean JavaScript. > > Many thanks, > Paul. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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