Wasn't Pinion claiming VALVe is working with them? If so, why would a VAVLe employee say that they are going to drop the MOTD feature. Doesn't make sense.

On 3/29/2013 6:10 PM, Nomaan Ahmad wrote:
I agree with Paul. Pinion needs to be changed if someone cheats their system like this.

On 29 March 2013 21:52, Paul <[email protected] <mailto:[email protected]>> wrote:

    If this is all true, Pinion could solve their problems by doing
    more with JavaScript and possibly Flash to verify if a user is
    actually viewing the ad. One great example is using JavaScript's
    onmousemove event. Everyone shouldn't be restricted/punished with
    a rumored MOTD change just because of Pinion's ad security being
    flawed (supposedly). That's not our or Valve's problem, that's
    their problem and there are ways for them to fix it if Pinion have
    half decent developers on their team.


    On 29 March 2013 21:45, ics <[email protected]
    <mailto:[email protected]>> wrote:

        It's another kick in the face for some if MOTD is being
        removed. Instead, it should be re-invented. However about no
        one reads motd unless they have to.

        Some mods need it badly, some don't. Personally i would settle
        for something like L4D series have, a banner and some text
        about the server & community. There was talk back then to add
        a button similiar like L4D2 has to allow people directly to
        join to the steamcommunity that the server has on it's
        configs. That never came to pass and it has been 2+ years.

        I could care less about Pinion but it seems to be the main
        cause for things like this to happen. Dammit.

        -ics

        Doctor McKay kirjoitti:

            Rumor that Valve is considering removing the MOTD
            entirely.
            <https://forums.alliedmods.net/showthread.php?p=1922141#post1922141>

            Because of this, I decided to compile a list
            
<https://docs.google.com/document/d/14GFAlNwhtuoNq4XKqSFvPuAA7iZYmcztQiRT85FjTzU/edit?usp=sharing>
            of plugins that would entirely or partially break if this
            change was made.



            Doctor McKay
            http://www.doctormckay.com
            [email protected] <mailto:[email protected]>
            <mailto:[email protected] <mailto:[email protected]>>



            On Fri, Mar 29, 2013 at 2:27 PM, 1nsane
            <[email protected] <mailto:[email protected]>
            <mailto:[email protected] <mailto:[email protected]>>>
            wrote:

                Where did you hear this "rumor" from?


                On Fri, Mar 29, 2013 at 2:15 PM, Paul
            <[email protected] <mailto:[email protected]>
                <mailto:[email protected]
            <mailto:[email protected]>>> wrote:

                    Disabling window.open(...)'s JavaScript function
            wouldn't
                    effect pop-up screens, however if the rumor that
            I've heard is
                    true then that would indeed be bad for such
            plugins, and could
                    see the community shrink on TF2 as a result.


                    On 29 March 2013 16:42, Mart-Jan Reeuwijk
            <[email protected] <mailto:[email protected]>
                    <mailto:[email protected]
            <mailto:[email protected]>>> wrote:


                        Hmm, pop-up screens for plugins like !bp and
            many others
                        are done by users, but its the server's plugin
            that pops
                        the requested webpage to the client. I'd hate
            to see such
                        go, unless some can be worked out with the
            steam overlay
                        browser, but that would cause a lot of abuse
            is my guess.
                        (servers loading up a huge site in there
            without the
                        player aware etc).

                        If it would be in the form of temporary
            "links" (bookmark)
                        in the bar on top of the overlay browser, that
            those only
                        get opened when the client clicks on them,
            that would end
                        any form of abuse.

------------------------------------------------------------------------
                            *From:* Paul <[email protected]
            <mailto:[email protected]>
                            <mailto:[email protected]
            <mailto:[email protected]>>>
                            *To:* Half-Life dedicated Win32 server
            mailing list
                            <[email protected]
            <mailto:[email protected]>
                            <mailto:[email protected]
            <mailto:[email protected]>>>
                            *Sent:* Friday, 29 March 2013, 10:15

                            *Subject:* Re: [hlds] Suggestion and query
            regarding MOTD


                            Hi guys,
                            Yes I understand what you're saying. That
            isn't what I
                            mean though. I've heard rumors (yes, on a
            forum, not
                            exactly a reliable source I know) that
            there are plans
                            in the works to make a massive change to
            the MOTD so
                            that it can't be used by server plugins
            mid-game, and
                            that it will only be usable at the
            beginning (when you
                            connect), presumably due to rare problems
            such as what
                            I mentioned occurring on certain servers.
            I'm guessing
                            the rumors aren't true, but even so I was
            suggesting
                            that it if the rumors are true that
            instead of doing
                            that you could fix the problem by
            disabling the
                            functionality of JavaScript's
            window.open(...),
                            alert(...) and confirm(...) functions.
            Disabling those
                            three functions would prevent any webpages
            that are
                            loaded in the MOTD from either making an
            additional
                            popup window, or temporarily losing mouse
            focus in the
                            game to an alert/confirm box. Hopefully
            I've made
                            myself a little clearer now, I didn't mean
            Java, I do
                            mean JavaScript.

                            Many thanks,
                            Paul.

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