Wasn't Pinion claiming VALVe is working with them? If so, why would a
VAVLe employee say that they are going to drop the MOTD feature. Doesn't
make sense.
On 3/29/2013 6:10 PM, Nomaan Ahmad wrote:
I agree with Paul. Pinion needs to be changed if someone cheats their
system like this.
On 29 March 2013 21:52, Paul <[email protected]
<mailto:[email protected]>> wrote:
If this is all true, Pinion could solve their problems by doing
more with JavaScript and possibly Flash to verify if a user is
actually viewing the ad. One great example is using JavaScript's
onmousemove event. Everyone shouldn't be restricted/punished with
a rumored MOTD change just because of Pinion's ad security being
flawed (supposedly). That's not our or Valve's problem, that's
their problem and there are ways for them to fix it if Pinion have
half decent developers on their team.
On 29 March 2013 21:45, ics <[email protected]
<mailto:[email protected]>> wrote:
It's another kick in the face for some if MOTD is being
removed. Instead, it should be re-invented. However about no
one reads motd unless they have to.
Some mods need it badly, some don't. Personally i would settle
for something like L4D series have, a banner and some text
about the server & community. There was talk back then to add
a button similiar like L4D2 has to allow people directly to
join to the steamcommunity that the server has on it's
configs. That never came to pass and it has been 2+ years.
I could care less about Pinion but it seems to be the main
cause for things like this to happen. Dammit.
-ics
Doctor McKay kirjoitti:
Rumor that Valve is considering removing the MOTD
entirely.
<https://forums.alliedmods.net/showthread.php?p=1922141#post1922141>
Because of this, I decided to compile a list
<https://docs.google.com/document/d/14GFAlNwhtuoNq4XKqSFvPuAA7iZYmcztQiRT85FjTzU/edit?usp=sharing>
of plugins that would entirely or partially break if this
change was made.
Doctor McKay
http://www.doctormckay.com
[email protected] <mailto:[email protected]>
<mailto:[email protected] <mailto:[email protected]>>
On Fri, Mar 29, 2013 at 2:27 PM, 1nsane
<[email protected] <mailto:[email protected]>
<mailto:[email protected] <mailto:[email protected]>>>
wrote:
Where did you hear this "rumor" from?
On Fri, Mar 29, 2013 at 2:15 PM, Paul
<[email protected] <mailto:[email protected]>
<mailto:[email protected]
<mailto:[email protected]>>> wrote:
Disabling window.open(...)'s JavaScript function
wouldn't
effect pop-up screens, however if the rumor that
I've heard is
true then that would indeed be bad for such
plugins, and could
see the community shrink on TF2 as a result.
On 29 March 2013 16:42, Mart-Jan Reeuwijk
<[email protected] <mailto:[email protected]>
<mailto:[email protected]
<mailto:[email protected]>>> wrote:
Hmm, pop-up screens for plugins like !bp and
many others
are done by users, but its the server's plugin
that pops
the requested webpage to the client. I'd hate
to see such
go, unless some can be worked out with the
steam overlay
browser, but that would cause a lot of abuse
is my guess.
(servers loading up a huge site in there
without the
player aware etc).
If it would be in the form of temporary
"links" (bookmark)
in the bar on top of the overlay browser, that
those only
get opened when the client clicks on them,
that would end
any form of abuse.
------------------------------------------------------------------------
*From:* Paul <[email protected]
<mailto:[email protected]>
<mailto:[email protected]
<mailto:[email protected]>>>
*To:* Half-Life dedicated Win32 server
mailing list
<[email protected]
<mailto:[email protected]>
<mailto:[email protected]
<mailto:[email protected]>>>
*Sent:* Friday, 29 March 2013, 10:15
*Subject:* Re: [hlds] Suggestion and query
regarding MOTD
Hi guys,
Yes I understand what you're saying. That
isn't what I
mean though. I've heard rumors (yes, on a
forum, not
exactly a reliable source I know) that
there are plans
in the works to make a massive change to
the MOTD so
that it can't be used by server plugins
mid-game, and
that it will only be usable at the
beginning (when you
connect), presumably due to rare problems
such as what
I mentioned occurring on certain servers.
I'm guessing
the rumors aren't true, but even so I was
suggesting
that it if the rumors are true that
instead of doing
that you could fix the problem by
disabling the
functionality of JavaScript's
window.open(...),
alert(...) and confirm(...) functions.
Disabling those
three functions would prevent any webpages
that are
loaded in the MOTD from either making an
additional
popup window, or temporarily losing mouse
focus in the
game to an alert/confirm box. Hopefully
I've made
myself a little clearer now, I didn't mean
Java, I do
mean JavaScript.
Many thanks,
Paul.
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