Rumor that Valve is considering removing the MOTD
entirely.<https://forums.alliedmods.net/showthread.php?p=1922141#post1922141>

Because of this, I decided to compile a
list<https://docs.google.com/document/d/14GFAlNwhtuoNq4XKqSFvPuAA7iZYmcztQiRT85FjTzU/edit?usp=sharing>of
plugins that would entirely or partially break if this change was
made.



Doctor McKay
http://www.doctormckay.com
mc...@doctormckay.com


On Fri, Mar 29, 2013 at 2:27 PM, 1nsane <1nsane...@gmail.com> wrote:

> Where did you hear this "rumor" from?
>
>
> On Fri, Mar 29, 2013 at 2:15 PM, Paul <ubyu....@gmail.com> wrote:
>
>> Disabling window.open(...)'s JavaScript function wouldn't effect pop-up
>> screens, however if the rumor that I've heard is true then that would
>> indeed be bad for such plugins, and could see the community shrink on TF2
>> as a result.
>>
>>
>> On 29 March 2013 16:42, Mart-Jan Reeuwijk <mreeu...@yahoo.com> wrote:
>>
>>>
>>> Hmm, pop-up screens for plugins like !bp and many others are done by
>>> users, but its the server's plugin that pops the requested webpage to the
>>> client. I'd hate to see such go, unless some can be worked out with the
>>> steam overlay browser, but that would cause a lot of abuse is my guess.
>>> (servers loading up a huge site in there without the player aware etc).
>>>
>>> If it would be in the form of temporary "links" (bookmark) in the bar on
>>> top of the overlay browser, that those only get opened when the client
>>> clicks on them, that would end any form of abuse.
>>>
>>>    ------------------------------
>>> *From:* Paul <ubyu....@gmail.com>
>>> *To:* Half-Life dedicated Win32 server mailing list <
>>> hlds@list.valvesoftware.com>
>>> *Sent:* Friday, 29 March 2013, 10:15
>>>
>>> *Subject:* Re: [hlds] Suggestion and query regarding MOTD
>>>
>>> Hi guys,
>>> Yes I understand what you're saying. That isn't what I mean though. I've
>>> heard rumors (yes, on a forum, not exactly a reliable source I know) that
>>> there are plans in the works to make a massive change to the MOTD so that
>>> it can't be used by server plugins mid-game, and that it will only be
>>> usable at the beginning (when you connect), presumably due to rare problems
>>> such as what I mentioned occurring on certain servers. I'm guessing the
>>> rumors aren't true, but even so I was suggesting that it if the rumors are
>>> true that instead of doing that you could fix the problem by disabling the
>>> functionality of JavaScript's window.open(...), alert(...) and confirm(...)
>>> functions. Disabling those three functions would prevent any webpages that
>>> are loaded in the MOTD from either making an additional popup window, or
>>> temporarily losing mouse focus in the game to an alert/confirm box.
>>> Hopefully I've made myself a little clearer now, I didn't mean Java, I do
>>> mean JavaScript.
>>>
>>> Many thanks,
>>> Paul.
>>>
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>>>
>>>
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>>>
>>>
>>
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>>
>
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