Not sure why people are kvetching about this, considering most people turn
off HTML MOTD client-side anyway.

-James


On Thu, Nov 7, 2013 at 7:37 AM, 1nsane <1nsane...@gmail.com> wrote:

> Valve added a server command for that "sv_motd_unload_on_dismissal".
> I use it on my servers to prevent such a thing from happening.
>
> They could have made it a clientside option instead.
>
>
> On Thu, Nov 7, 2013 at 10:33 AM, Andreas Grimm <l...@gmx.net> wrote:
>
>>  Joining and leaving a gameserver with ads is not the problem ... But
>> hearing audio from ads (even when I am already disconnected from the
>> server) in hidden background websites without any possibility to turn them
>> off (except closing my game client) would be a problem for me personally
>>
>>
>>
>> Most of my Quickplay connects did result in a situation, where I had to
>> restart my game client before I was able to try it again - just to get rid
>> of annoying ads sounds.
>>
>>
>>
>> *From:* hlds-boun...@list.valvesoftware.com [mailto:
>> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Doctor McKay
>> *Sent:* Thursday, November 07, 2013 3:59 PM
>> *To:* Half-Life dedicated Win32 server mailing list
>>
>> *Subject:* Re: [hlds] Coming soon: changes to TF HTML MOTD support
>>
>>
>>
>> Nobody forces you to go on servers that have ads. I fail to understand
>> how the fact that some servers might use advertisements affects you
>> personally when you can easily ignore them.
>>
>>
>>
>>
>> Dr. McKay
>>
>> www.doctormckay.com
>>
>>
>>
>> On Thu, Nov 7, 2013 at 9:51 AM, Saint K. <sai...@specialattack.net>
>> wrote:
>>
>> Anything they do to battle them ad’s gets my vote. For all I care they
>> disable the HTML functionality all together.
>>
>>
>>
>> Back to oldskool community building where one can only survive on
>> donations. Donations means your servers are appreciated.
>>
>>
>>
>> Saint K.
>>
>>
>>
>> *From:* hlds-boun...@list.valvesoftware.com [mailto:
>> hlds-boun...@list.valvesoftware.com] *On Behalf Of *1nsane
>> *Sent:* Thursday, November 07, 2013 3:38 PM
>> *To:* Paul Lewis; Half-Life dedicated Win32 server mailing list
>> *Subject:* Re: [hlds] Coming soon: changes to TF HTML MOTD support
>>
>>
>>
>> There wasn't much point to running MvM servers before. Even less so now
>> it seems.
>>
>> Not like you can make a community around stock MvM.
>>
>>
>>
>> On Thu, Nov 7, 2013 at 6:12 AM, Paul <ubyu....@gmail.com> wrote:
>>
>>  I imagine many communities will close up on using TF2 Quickplay,
>> whether they will successfully move to a different game or game mode is
>> another question though. I'm switching from having 23 Mann vs Machine
>> servers to trying Slender Fortress. If servers switch to being non-reliant
>> on Quickplay then in my view that's partly good, as Quickplay from day one
>> was a bad idea in my opinion. It doesn't promote or offer options to join
>> servers which are run in an unofficial way (e.g. custom gamemodes or custom
>> maps). In the days of Team Fortress Classic players had to use the server
>> browser, and those days were better in my view. Custom run servers saw more
>> players back then than they typically do in TF2 these days.
>>
>>
>>
>> It's impossible to use the MOTD for even simple images and links, so is
>> practically impossible for a community to make links to things such as
>> donation pages to help them cover costs of their servers. I'm expecting to
>> see the number of Quickplay servers drop by a reasonable amount, and
>> possibly more non-Quickplay servers to open (custom gamemodes and/or custom
>> maps).
>>
>>
>>
>> On 7 November 2013 11:00, Element <elem...@idle.tf> wrote:
>>
>> I run a group of servers which are funded from MOTD impressions resulting
>> in my small community of players being able to play on servers setup the
>> way they like, for FREE.
>>
>> My servers are in the quickplay pool to help fill the empty spaces for my
>> community members, generating mostly full servers consisting of around a
>> 50-50 mix of members and quickplay traffic.
>>
>> With my community impressions alone, server costs weren't quite being met
>> each month. But when i added them to the quickplay pool, i was then able to
>> use the advertising revenue to fully pay for my servers.
>>
>> But now this is not the case, thanks to valves latest and greatest
>> idea....
>>
>>
>> I will NOT pay for these servers out of my own pocket, nor will i beg for
>> money from my "free" community....
>>
>>
>> So thanks valve, you successfully killed my community, i guess my members
>> will move to some other community... the Skial scum maybe?
>>
>>
>>
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to