Not sure why people are kvetching about this, considering most people turn off HTML MOTD client-side anyway.
-James On Thu, Nov 7, 2013 at 7:37 AM, 1nsane <1nsane...@gmail.com> wrote: > Valve added a server command for that "sv_motd_unload_on_dismissal". > I use it on my servers to prevent such a thing from happening. > > They could have made it a clientside option instead. > > > On Thu, Nov 7, 2013 at 10:33 AM, Andreas Grimm <l...@gmx.net> wrote: > >> Joining and leaving a gameserver with ads is not the problem ... But >> hearing audio from ads (even when I am already disconnected from the >> server) in hidden background websites without any possibility to turn them >> off (except closing my game client) would be a problem for me personally >> >> >> >> Most of my Quickplay connects did result in a situation, where I had to >> restart my game client before I was able to try it again - just to get rid >> of annoying ads sounds. >> >> >> >> *From:* hlds-boun...@list.valvesoftware.com [mailto: >> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Doctor McKay >> *Sent:* Thursday, November 07, 2013 3:59 PM >> *To:* Half-Life dedicated Win32 server mailing list >> >> *Subject:* Re: [hlds] Coming soon: changes to TF HTML MOTD support >> >> >> >> Nobody forces you to go on servers that have ads. I fail to understand >> how the fact that some servers might use advertisements affects you >> personally when you can easily ignore them. >> >> >> >> >> Dr. McKay >> >> www.doctormckay.com >> >> >> >> On Thu, Nov 7, 2013 at 9:51 AM, Saint K. <sai...@specialattack.net> >> wrote: >> >> Anything they do to battle them ad’s gets my vote. For all I care they >> disable the HTML functionality all together. >> >> >> >> Back to oldskool community building where one can only survive on >> donations. Donations means your servers are appreciated. >> >> >> >> Saint K. >> >> >> >> *From:* hlds-boun...@list.valvesoftware.com [mailto: >> hlds-boun...@list.valvesoftware.com] *On Behalf Of *1nsane >> *Sent:* Thursday, November 07, 2013 3:38 PM >> *To:* Paul Lewis; Half-Life dedicated Win32 server mailing list >> *Subject:* Re: [hlds] Coming soon: changes to TF HTML MOTD support >> >> >> >> There wasn't much point to running MvM servers before. Even less so now >> it seems. >> >> Not like you can make a community around stock MvM. >> >> >> >> On Thu, Nov 7, 2013 at 6:12 AM, Paul <ubyu....@gmail.com> wrote: >> >> I imagine many communities will close up on using TF2 Quickplay, >> whether they will successfully move to a different game or game mode is >> another question though. I'm switching from having 23 Mann vs Machine >> servers to trying Slender Fortress. If servers switch to being non-reliant >> on Quickplay then in my view that's partly good, as Quickplay from day one >> was a bad idea in my opinion. It doesn't promote or offer options to join >> servers which are run in an unofficial way (e.g. custom gamemodes or custom >> maps). In the days of Team Fortress Classic players had to use the server >> browser, and those days were better in my view. Custom run servers saw more >> players back then than they typically do in TF2 these days. >> >> >> >> It's impossible to use the MOTD for even simple images and links, so is >> practically impossible for a community to make links to things such as >> donation pages to help them cover costs of their servers. I'm expecting to >> see the number of Quickplay servers drop by a reasonable amount, and >> possibly more non-Quickplay servers to open (custom gamemodes and/or custom >> maps). >> >> >> >> On 7 November 2013 11:00, Element <elem...@idle.tf> wrote: >> >> I run a group of servers which are funded from MOTD impressions resulting >> in my small community of players being able to play on servers setup the >> way they like, for FREE. >> >> My servers are in the quickplay pool to help fill the empty spaces for my >> community members, generating mostly full servers consisting of around a >> 50-50 mix of members and quickplay traffic. >> >> With my community impressions alone, server costs weren't quite being met >> each month. But when i added them to the quickplay pool, i was then able to >> use the advertising revenue to fully pay for my servers. >> >> But now this is not the case, thanks to valves latest and greatest >> idea.... >> >> >> I will NOT pay for these servers out of my own pocket, nor will i beg for >> money from my "free" community.... >> >> >> So thanks valve, you successfully killed my community, i guess my members >> will move to some other community... the Skial scum maybe? >> >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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