That is exactly it.

On Thu, Nov 7, 2013 at 10:52 AM, Lambda <lambdace...@gmail.com> wrote:

> Most people dont even know that such option exists
> El 07/11/2013 16:50, "James Haikin" <jfrra...@gmail.com> escribió:
>
> Not sure why people are kvetching about this, considering most people turn
>> off HTML MOTD client-side anyway.
>>
>> -James
>>
>>
>> On Thu, Nov 7, 2013 at 7:37 AM, 1nsane <1nsane...@gmail.com> wrote:
>>
>>> Valve added a server command for that "sv_motd_unload_on_dismissal".
>>> I use it on my servers to prevent such a thing from happening.
>>>
>>> They could have made it a clientside option instead.
>>>
>>>
>>> On Thu, Nov 7, 2013 at 10:33 AM, Andreas Grimm <l...@gmx.net> wrote:
>>>
>>>>  Joining and leaving a gameserver with ads is not the problem ... But
>>>> hearing audio from ads (even when I am already disconnected from the
>>>> server) in hidden background websites without any possibility to turn them
>>>> off (except closing my game client) would be a problem for me personally
>>>>
>>>>
>>>>
>>>> Most of my Quickplay connects did result in a situation, where I had to
>>>> restart my game client before I was able to try it again - just to get rid
>>>> of annoying ads sounds.
>>>>
>>>>
>>>>
>>>> *From:* hlds-boun...@list.valvesoftware.com [mailto:
>>>> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Doctor McKay
>>>> *Sent:* Thursday, November 07, 2013 3:59 PM
>>>> *To:* Half-Life dedicated Win32 server mailing list
>>>>
>>>> *Subject:* Re: [hlds] Coming soon: changes to TF HTML MOTD support
>>>>
>>>>
>>>>
>>>> Nobody forces you to go on servers that have ads. I fail to understand
>>>> how the fact that some servers might use advertisements affects you
>>>> personally when you can easily ignore them.
>>>>
>>>>
>>>>
>>>>
>>>> Dr. McKay
>>>>
>>>> www.doctormckay.com
>>>>
>>>>
>>>>
>>>> On Thu, Nov 7, 2013 at 9:51 AM, Saint K. <sai...@specialattack.net>
>>>> wrote:
>>>>
>>>> Anything they do to battle them ad’s gets my vote. For all I care they
>>>> disable the HTML functionality all together.
>>>>
>>>>
>>>>
>>>> Back to oldskool community building where one can only survive on
>>>> donations. Donations means your servers are appreciated.
>>>>
>>>>
>>>>
>>>> Saint K.
>>>>
>>>>
>>>>
>>>> *From:* hlds-boun...@list.valvesoftware.com [mailto:
>>>> hlds-boun...@list.valvesoftware.com] *On Behalf Of *1nsane
>>>> *Sent:* Thursday, November 07, 2013 3:38 PM
>>>> *To:* Paul Lewis; Half-Life dedicated Win32 server mailing list
>>>> *Subject:* Re: [hlds] Coming soon: changes to TF HTML MOTD support
>>>>
>>>>
>>>>
>>>> There wasn't much point to running MvM servers before. Even less so now
>>>> it seems.
>>>>
>>>> Not like you can make a community around stock MvM.
>>>>
>>>>
>>>>
>>>> On Thu, Nov 7, 2013 at 6:12 AM, Paul <ubyu....@gmail.com> wrote:
>>>>
>>>>  I imagine many communities will close up on using TF2 Quickplay,
>>>> whether they will successfully move to a different game or game mode is
>>>> another question though. I'm switching from having 23 Mann vs Machine
>>>> servers to trying Slender Fortress. If servers switch to being non-reliant
>>>> on Quickplay then in my view that's partly good, as Quickplay from day one
>>>> was a bad idea in my opinion. It doesn't promote or offer options to join
>>>> servers which are run in an unofficial way (e.g. custom gamemodes or custom
>>>> maps). In the days of Team Fortress Classic players had to use the server
>>>> browser, and those days were better in my view. Custom run servers saw more
>>>> players back then than they typically do in TF2 these days.
>>>>
>>>>
>>>>
>>>> It's impossible to use the MOTD for even simple images and links, so is
>>>> practically impossible for a community to make links to things such as
>>>> donation pages to help them cover costs of their servers. I'm expecting to
>>>> see the number of Quickplay servers drop by a reasonable amount, and
>>>> possibly more non-Quickplay servers to open (custom gamemodes and/or custom
>>>> maps).
>>>>
>>>>
>>>>
>>>> On 7 November 2013 11:00, Element <elem...@idle.tf> wrote:
>>>>
>>>> I run a group of servers which are funded from MOTD impressions
>>>> resulting in my small community of players being able to play on servers
>>>> setup the way they like, for FREE.
>>>>
>>>> My servers are in the quickplay pool to help fill the empty spaces for
>>>> my community members, generating mostly full servers consisting of around a
>>>> 50-50 mix of members and quickplay traffic.
>>>>
>>>> With my community impressions alone, server costs weren't quite being
>>>> met each month. But when i added them to the quickplay pool, i was then
>>>> able to use the advertising revenue to fully pay for my servers.
>>>>
>>>> But now this is not the case, thanks to valves latest and greatest
>>>> idea....
>>>>
>>>>
>>>> I will NOT pay for these servers out of my own pocket, nor will i beg
>>>> for money from my "free" community....
>>>>
>>>>
>>>> So thanks valve, you successfully killed my community, i guess my
>>>> members will move to some other community... the Skial scum maybe?
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> _______________________________________________
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>>>>
>>>>
>>>>
>>>>
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>>>>
>>>>
>>>>
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>>>>
>>>>
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>>>>
>>>
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>>>
>>
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