There has been servers before these adds came an "issue". This change
was not aimed against any of us, but the people who set up servers to
drain quickplay traffic do get advertisements showing. Correct me if i'm
wrong but these advertisement abusers can still open window to the
background and display adds there & refresh.
So, Valve doesn't want to get in the middle and not give advantage to
the people who do this, so they disable motd adds from quickplay users,
leaving these plugins that open that crap to background in the game and
driving off some people that run servers.
So now only servers that do not participate in quickplay can benefit
from advertisements on the motd and servers that participate in
quickplay can benefit from that adds crap in background window. Who was
the real winner here? No one.
-ics
Doctor McKay kirjoitti:
Nobody forces you to go on servers that have ads. I fail to understand
how the fact that some servers might use advertisements affects you
personally when you can easily ignore them.
Dr. McKay
www.doctormckay.com <http://www.doctormckay.com>
On Thu, Nov 7, 2013 at 9:51 AM, Saint K. <sai...@specialattack.net
<mailto:sai...@specialattack.net>> wrote:
Anything they do to battle them ad’s gets my vote. For all I care
they disable the HTML functionality all together.
Back to oldskool community building where one can only survive on
donations. Donations means your servers are appreciated.
Saint K.
*From:*hlds-boun...@list.valvesoftware.com
<mailto:hlds-boun...@list.valvesoftware.com>
[mailto:hlds-boun...@list.valvesoftware.com
<mailto:hlds-boun...@list.valvesoftware.com>] *On Behalf Of *1nsane
*Sent:* Thursday, November 07, 2013 3:38 PM
*To:* Paul Lewis; Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Coming soon: changes to TF HTML MOTD support
There wasn't much point to running MvM servers before. Even less
so now it seems.
Not like you can make a community around stock MvM.
On Thu, Nov 7, 2013 at 6:12 AM, Paul <ubyu....@gmail.com
<mailto:ubyu....@gmail.com>> wrote:
I imagine many communities will close up on using TF2
Quickplay, whether they will successfully move to a different
game or game mode is another question though. I'm switching
from having 23 Mann vs Machine servers to trying Slender
Fortress. If servers switch to being non-reliant on Quickplay
then in my view that's partly good, as Quickplay from day one
was a bad idea in my opinion. It doesn't promote or offer
options to join servers which are run in an unofficial way
(e.g. custom gamemodes or custom maps). In the days of Team
Fortress Classic players had to use the server browser, and
those days were better in my view. Custom run servers saw more
players back then than they typically do in TF2 these days.
It's impossible to use the MOTD for even simple images and
links, so is practically impossible for a community to make
links to things such as donation pages to help them cover
costs of their servers. I'm expecting to see the number of
Quickplay servers drop by a reasonable amount, and possibly
more non-Quickplay servers to open (custom gamemodes and/or
custom maps).
On 7 November 2013 11:00, Element <elem...@idle.tf
<mailto:elem...@idle.tf>> wrote:
I run a group of servers which are funded from MOTD
impressions resulting in my small community of players
being able to play on servers setup the way they like, for
FREE.
My servers are in the quickplay pool to help fill the
empty spaces for my community members, generating mostly
full servers consisting of around a 50-50 mix of members
and quickplay traffic.
With my community impressions alone, server costs weren't
quite being met each month. But when i added them to the
quickplay pool, i was then able to use the advertising
revenue to fully pay for my servers.
But now this is not the case, thanks to valves latest and
greatest idea....
I will NOT pay for these servers out of my own pocket, nor
will i beg for money from my "free" community....
So thanks valve, you successfully killed my community, i
guess my members will move to some other community... the
Skial scum maybe?
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