I thought this recent update completely eliminated all HTML MOTD's from
Quickplay connecting clients, not just for when you connect but also during
the game (still only plain text but hidden anyway)? Am I wrong in that
assumption?


On 7 November 2013 16:26, ics <i...@ics-base.net> wrote:

> There has been servers before these adds came an "issue". This change was
> not aimed against any of us, but the people who set up servers to drain
> quickplay traffic do get advertisements showing. Correct me if i'm wrong
> but these advertisement abusers can still open window to the background and
> display adds there & refresh.
>
> So, Valve doesn't want to get in the middle and not give advantage to the
> people who do this, so they disable motd adds from quickplay users, leaving
> these plugins that open that crap to background in the game and driving off
> some people that run servers.
>
> So now only servers that do not participate in quickplay can benefit from
> advertisements on the motd and servers that participate in quickplay can
> benefit from that adds crap in background window. Who was the real winner
> here? No one.
>
> -ics
>
> Doctor McKay kirjoitti:
>
>> Nobody forces you to go on servers that have ads. I fail to understand
>> how the fact that some servers might use advertisements affects you
>> personally when you can easily ignore them.
>>
>>
>> Dr. McKay
>> www.doctormckay.com <http://www.doctormckay.com>
>>
>>
>>
>> On Thu, Nov 7, 2013 at 9:51 AM, Saint K. <sai...@specialattack.net<mailto:
>> sai...@specialattack.net>> wrote:
>>
>>     Anything they do to battle them ad’s gets my vote. For all I care
>>     they disable the HTML functionality all together.
>>
>>     Back to oldskool community building where one can only survive on
>>     donations. Donations means your servers are appreciated.
>>
>>     Saint K.
>>
>>     *From:*hlds-boun...@list.valvesoftware.com
>>     <mailto:hlds-boun...@list.valvesoftware.com>
>>     [mailto:hlds-boun...@list.valvesoftware.com
>>     <mailto:hlds-boun...@list.valvesoftware.com>] *On Behalf Of *1nsane
>>     *Sent:* Thursday, November 07, 2013 3:38 PM
>>     *To:* Paul Lewis; Half-Life dedicated Win32 server mailing list
>>     *Subject:* Re: [hlds] Coming soon: changes to TF HTML MOTD support
>>
>>
>>     There wasn't much point to running MvM servers before. Even less
>>     so now it seems.
>>
>>     Not like you can make a community around stock MvM.
>>
>>     On Thu, Nov 7, 2013 at 6:12 AM, Paul <ubyu....@gmail.com
>>     <mailto:ubyu....@gmail.com>> wrote:
>>
>>         I imagine many communities will close up on using TF2
>>         Quickplay, whether they will successfully move to a different
>>         game or game mode is another question though. I'm switching
>>         from having 23 Mann vs Machine servers to trying Slender
>>         Fortress. If servers switch to being non-reliant on Quickplay
>>         then in my view that's partly good, as Quickplay from day one
>>         was a bad idea in my opinion. It doesn't promote or offer
>>         options to join servers which are run in an unofficial way
>>         (e.g. custom gamemodes or custom maps). In the days of Team
>>         Fortress Classic players had to use the server browser, and
>>         those days were better in my view. Custom run servers saw more
>>         players back then than they typically do in TF2 these days.
>>
>>         It's impossible to use the MOTD for even simple images and
>>         links, so is practically impossible for a community to make
>>         links to things such as donation pages to help them cover
>>         costs of their servers. I'm expecting to see the number of
>>         Quickplay servers drop by a reasonable amount, and possibly
>>         more non-Quickplay servers to open (custom gamemodes and/or
>>         custom maps).
>>
>>         On 7 November 2013 11:00, Element <elem...@idle.tf
>>         <mailto:elem...@idle.tf>> wrote:
>>
>>             I run a group of servers which are funded from MOTD
>>             impressions resulting in my small community of players
>>             being able to play on servers setup the way they like, for
>>             FREE.
>>
>>             My servers are in the quickplay pool to help fill the
>>             empty spaces for my community members, generating mostly
>>             full servers consisting of around a 50-50 mix of members
>>             and quickplay traffic.
>>
>>             With my community impressions alone, server costs weren't
>>             quite being met each month. But when i added them to the
>>             quickplay pool, i was then able to use the advertising
>>             revenue to fully pay for my servers.
>>
>>             But now this is not the case, thanks to valves latest and
>>             greatest idea....
>>
>>
>>             I will NOT pay for these servers out of my own pocket, nor
>>             will i beg for money from my "free" community....
>>
>>
>>             So thanks valve, you successfully killed my community, i
>>             guess my members will move to some other community... the
>>             Skial scum maybe?
>>
>>
>>
>>
>>
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>>
>>
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