I'd rather have fewer, fuller servers, personally, than the glut of 5/24
player servers we are swimming in currently.

-James


On Fri, Jan 24, 2014 at 1:51 PM, Doctor McKay <mc...@doctormckay.com> wrote:

> So hats > servers?
>
>
> Dr. McKay
> www.doctormckay.com
>
>
> On Fri, Jan 24, 2014 at 4:12 PM, Mtvnoob <mtvn...@gmail.com> wrote:
>
>> it is important for user-generated content to continue running. it is NOT
>> important for user generated servers and content to demand the enabling of
>> HTML so they can force ads, give P2W experience for donators and other
>> various factors that ruin the fun for casual players.
>> Face it, Valve is providing a filter for new players to enjoy the game it
>> is MEANT to be played, while players more accustomed to the game will visit
>> custom content they wish to.
>>
>>
>> On Fri, Jan 24, 2014 at 7:32 AM, 1nsane <1nsane...@gmail.com> wrote:
>>
>>> Unfortunately valve doesn't really need us anymore. They can't monetize
>>> maps or custom game modes. Once quickplay was added with its preference for
>>> certain "noob friendly" maps a number of valve's own maps (and game modes)
>>> stopped being played. You'd think they would want more variety so players
>>> stick around for longer. Other online FPS games tend to rotate through all
>>> their maps.
>>>
>>> At this point the only important part of the user generated content for
>>> them is the item creators as they make the money. But this seems to be
>>> shortsighted, like you said custom maps and custom game modes that valve
>>> previously loved to take and add officially to their games will now become
>>> a rarity.
>>>
>>>
>>>
>>> On Fri, Jan 24, 2014 at 6:17 AM, E. Olsen <ceo.eol...@gmail.com> wrote:
>>>
>>>> Agreed.
>>>>
>>>> It's one thing to make such a drastic change, it's another to re-route
>>>> 40-50% of all TF2 traffic away from every non-valve server on the planet in
>>>> one fell swoop. If this change stands as-is, there's not a single server
>>>> operator on the planet that will be able to launch a new vanilla server (or
>>>> almost any kind of server, for that matter), because unless a server
>>>> already has a following, it will never be able to build up the momentum
>>>> when less than half the player base will even be able to find it.
>>>>
>>>> Here's the thing, folks:
>>>>
>>>> It's been proven time and time again that Mods extend the lifetime of a
>>>> game (look at what Day Z did last year for Arma 2). The diversity of TF2 is
>>>> what has kept it going all these years....yet a change like this actively
>>>> steers half (or more) of the current playerbase, and probably the vast
>>>> majority of *every* new player AWAY from ever finding a custom map,
>>>> mod, or game mode.
>>>>
>>>> If "official valve vanilla" is all you want - then this change is
>>>> wonderful for you (and you should have that "option"), but should this
>>>> remain the "default" setting that every client is now set to, Valve has
>>>> hastened along the death of the very game they are trying to protect.
>>>>
>>>> Why would anyone even bother creating a map for TF2 now? How would it
>>>> ever see any kind of significant traffic?
>>>>
>>>> How about custom game modes? We were hosting a "King of the Hill"
>>>> server (using custom maps made for that game mode) for over a year BEFORE
>>>> it became an official game mode with official maps - think anyone will or
>>>> would be able to throw up a new server or game mode under these conditions?
>>>>
>>>> I think we all understand why Valve thinks they had to do this - all
>>>> the "Pinion Profiteers" made them think this was necessary - but make no
>>>> mistake, these were problems that were CREATED by quickplay in the first
>>>> place, so in one fell swoop, Valve has not only created the problem, but
>>>> they have used the same system that created it to essentially throw out all
>>>> the "good" servers with the bad. Any non-valve server that does not already
>>>> have a significant amount of "regulars" will now die on the vine....and
>>>> there won't be any new non-valve servers going up to replace them.
>>>>
>>>> It's a shame, folks. This change effectively takes the "community" out
>>>> of TF2, and turns it into just another random, casual, anonymous FPS.
>>>>
>>>> It's was a rarity already to have a game that was 7+ years old that
>>>> still had new clans and communities forming around it - but a change like
>>>> this will make it all but impossible for any new TF2 communities to even
>>>> get started.
>>>>
>>>>
>>>> On Fri, Jan 24, 2014 at 4:55 AM, Emil Larsson <ail...@gmail.com> wrote:
>>>>
>>>>> I wouldn't had mind the valve only server option, but it shouldn't be
>>>>> the default certainly. We're also certainly noticing a decrease of players
>>>>> now, and I just feel punished for playing by the rules.
>>>>>
>>>>>
>>>>> On Fri, Jan 24, 2014 at 3:38 AM, Stephen A. Yates <syate...@cfl.rr.com
>>>>> > wrote:
>>>>>
>>>>>> I am not trying to start shit… I am just stating my opinion.
>>>>>> Quickplay has been killing our servers for a long time.
>>>>>>
>>>>>>
>>>>>>
>>>>>> *From:* hlds-boun...@list.valvesoftware.com [mailto:
>>>>>> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Lyrai
>>>>>> *Sent:* Thursday, January 23, 2014 9:25 PM
>>>>>>
>>>>>> *To:* Half-Life dedicated Win32 server mailing list
>>>>>> *Subject:* Re: [hlds] Mandatory TF2 update released
>>>>>>
>>>>>>
>>>>>>
>>>>>> It looks like that community's servers were already shutting down due
>>>>>> to admin burnout. Nothing related to this in any way. Maybe just an 
>>>>>> attempt
>>>>>> to start shit.
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Thu, Jan 23, 2014 at 6:20 PM, Ragorism <ragor...@gmail.com> wrote:
>>>>>>
>>>>>> That's why it's called an 'option', you fucking mongoloid.
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Thu, Jan 23, 2014 at 8:08 PM, Stephen A. Yates <
>>>>>> syate...@cfl.rr.com> wrote:
>>>>>>
>>>>>> Really?
>>>>>>
>>>>>>
>>>>>> - Add quickplay option to only connect to official Valve servers
>>>>>>
>>>>>> We have been running Vanilla 24 player servers since the month after
>>>>>> the
>>>>>> launch of Orangebox. Valve did not seem to have an issue with us when
>>>>>> we
>>>>>> were helping to build the TF2 community. This should pretty much put
>>>>>> an end
>>>>>> to new players finding their way to our servers and community.
>>>>>>
>>>>>> Thanks Valve. Enjoy your cash.
>>>>>>
>>>>>> We will be closing our community down at the end of this month.
>>>>>>
>>>>>> Peace out.
>>>>>>
>>>>>> -SpikerNoob
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> _______________________________________________
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>>>>>>
>>>>>>
>>>>>>
>>>>>>
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>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> --
>>>>>> Tee hee hee hee
>>>>>>
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>>>>>>
>>>>>>
>>>>>
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>>>>>
>>>>>
>>>>
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>>>
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>>
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>
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