I'd rather have fewer, fuller servers, personally, than the glut of 5/24 player servers we are swimming in currently.
-James On Fri, Jan 24, 2014 at 1:51 PM, Doctor McKay <mc...@doctormckay.com> wrote: > So hats > servers? > > > Dr. McKay > www.doctormckay.com > > > On Fri, Jan 24, 2014 at 4:12 PM, Mtvnoob <mtvn...@gmail.com> wrote: > >> it is important for user-generated content to continue running. it is NOT >> important for user generated servers and content to demand the enabling of >> HTML so they can force ads, give P2W experience for donators and other >> various factors that ruin the fun for casual players. >> Face it, Valve is providing a filter for new players to enjoy the game it >> is MEANT to be played, while players more accustomed to the game will visit >> custom content they wish to. >> >> >> On Fri, Jan 24, 2014 at 7:32 AM, 1nsane <1nsane...@gmail.com> wrote: >> >>> Unfortunately valve doesn't really need us anymore. They can't monetize >>> maps or custom game modes. Once quickplay was added with its preference for >>> certain "noob friendly" maps a number of valve's own maps (and game modes) >>> stopped being played. You'd think they would want more variety so players >>> stick around for longer. Other online FPS games tend to rotate through all >>> their maps. >>> >>> At this point the only important part of the user generated content for >>> them is the item creators as they make the money. But this seems to be >>> shortsighted, like you said custom maps and custom game modes that valve >>> previously loved to take and add officially to their games will now become >>> a rarity. >>> >>> >>> >>> On Fri, Jan 24, 2014 at 6:17 AM, E. Olsen <ceo.eol...@gmail.com> wrote: >>> >>>> Agreed. >>>> >>>> It's one thing to make such a drastic change, it's another to re-route >>>> 40-50% of all TF2 traffic away from every non-valve server on the planet in >>>> one fell swoop. If this change stands as-is, there's not a single server >>>> operator on the planet that will be able to launch a new vanilla server (or >>>> almost any kind of server, for that matter), because unless a server >>>> already has a following, it will never be able to build up the momentum >>>> when less than half the player base will even be able to find it. >>>> >>>> Here's the thing, folks: >>>> >>>> It's been proven time and time again that Mods extend the lifetime of a >>>> game (look at what Day Z did last year for Arma 2). The diversity of TF2 is >>>> what has kept it going all these years....yet a change like this actively >>>> steers half (or more) of the current playerbase, and probably the vast >>>> majority of *every* new player AWAY from ever finding a custom map, >>>> mod, or game mode. >>>> >>>> If "official valve vanilla" is all you want - then this change is >>>> wonderful for you (and you should have that "option"), but should this >>>> remain the "default" setting that every client is now set to, Valve has >>>> hastened along the death of the very game they are trying to protect. >>>> >>>> Why would anyone even bother creating a map for TF2 now? How would it >>>> ever see any kind of significant traffic? >>>> >>>> How about custom game modes? We were hosting a "King of the Hill" >>>> server (using custom maps made for that game mode) for over a year BEFORE >>>> it became an official game mode with official maps - think anyone will or >>>> would be able to throw up a new server or game mode under these conditions? >>>> >>>> I think we all understand why Valve thinks they had to do this - all >>>> the "Pinion Profiteers" made them think this was necessary - but make no >>>> mistake, these were problems that were CREATED by quickplay in the first >>>> place, so in one fell swoop, Valve has not only created the problem, but >>>> they have used the same system that created it to essentially throw out all >>>> the "good" servers with the bad. Any non-valve server that does not already >>>> have a significant amount of "regulars" will now die on the vine....and >>>> there won't be any new non-valve servers going up to replace them. >>>> >>>> It's a shame, folks. This change effectively takes the "community" out >>>> of TF2, and turns it into just another random, casual, anonymous FPS. >>>> >>>> It's was a rarity already to have a game that was 7+ years old that >>>> still had new clans and communities forming around it - but a change like >>>> this will make it all but impossible for any new TF2 communities to even >>>> get started. >>>> >>>> >>>> On Fri, Jan 24, 2014 at 4:55 AM, Emil Larsson <ail...@gmail.com> wrote: >>>> >>>>> I wouldn't had mind the valve only server option, but it shouldn't be >>>>> the default certainly. We're also certainly noticing a decrease of players >>>>> now, and I just feel punished for playing by the rules. >>>>> >>>>> >>>>> On Fri, Jan 24, 2014 at 3:38 AM, Stephen A. Yates <syate...@cfl.rr.com >>>>> > wrote: >>>>> >>>>>> I am not trying to start shit… I am just stating my opinion. >>>>>> Quickplay has been killing our servers for a long time. >>>>>> >>>>>> >>>>>> >>>>>> *From:* hlds-boun...@list.valvesoftware.com [mailto: >>>>>> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Lyrai >>>>>> *Sent:* Thursday, January 23, 2014 9:25 PM >>>>>> >>>>>> *To:* Half-Life dedicated Win32 server mailing list >>>>>> *Subject:* Re: [hlds] Mandatory TF2 update released >>>>>> >>>>>> >>>>>> >>>>>> It looks like that community's servers were already shutting down due >>>>>> to admin burnout. Nothing related to this in any way. Maybe just an >>>>>> attempt >>>>>> to start shit. >>>>>> >>>>>> >>>>>> >>>>>> On Thu, Jan 23, 2014 at 6:20 PM, Ragorism <ragor...@gmail.com> wrote: >>>>>> >>>>>> That's why it's called an 'option', you fucking mongoloid. >>>>>> >>>>>> >>>>>> >>>>>> On Thu, Jan 23, 2014 at 8:08 PM, Stephen A. Yates < >>>>>> syate...@cfl.rr.com> wrote: >>>>>> >>>>>> Really? >>>>>> >>>>>> >>>>>> - Add quickplay option to only connect to official Valve servers >>>>>> >>>>>> We have been running Vanilla 24 player servers since the month after >>>>>> the >>>>>> launch of Orangebox. Valve did not seem to have an issue with us when >>>>>> we >>>>>> were helping to build the TF2 community. This should pretty much put >>>>>> an end >>>>>> to new players finding their way to our servers and community. >>>>>> >>>>>> Thanks Valve. Enjoy your cash. >>>>>> >>>>>> We will be closing our community down at the end of this month. >>>>>> >>>>>> Peace out. >>>>>> >>>>>> -SpikerNoob >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> -- >>>>>> Tee hee hee hee >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>>> >>>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>> >>>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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