I think if a player wants to play on a community server without ads, he should be able to get a list of servers meeting the criteria. MOTDs actually have a lot of other uses. At the moment if I join a random community server from within the browser, I have to assume the worst. How can we fix this? Transparency and moderation.

On 19.12.2015 01:53, Cats From Above wrote:

Well, quite frankly, we could avoid a whole lot of bias issues if the topic of adverts and internal server policy was ruled entirely out of scope. This shouldn't be about telling sever ops how they should run and fund thier servers. Adverts and Quickplay are two different issues in my view – especially as HTML motds are disabled on Quickplay connects and will likely remain so regardless of whatever outcomes are achieved.


On Sat, Dec 19, 2015 at 11:18 AM, Rowedahelicon <theoneando...@rowedahelicon.com <mailto:theoneando...@rowedahelicon.com>> wrote:

    I'm open to either idea, but I think the bottom line should that
    we strive for an outcome both preferable to us and the TF2 player
    base as well, so as long as we're doing that then we're doing good?

    On Fri, Dec 18, 2015 at 7:46 PM, Matthias "InstantMuffin" Kollek
    <proph...@sticed.org <mailto:proph...@sticed.org>> wrote:

        I don't see any reason why someone needs to be a non-server op
        to represent the interests of server ops. The idea is to pick
        decent representatives that are server ops, and are willing to
        represent a consensus, with the added experience and expertise
        they have to properly recognize and understand point of views.
        The politics analogy isn't misplaced. You don't have a member
        of another party representing the other. Why? Conflict of
        interest. (How absurd I know)
        Maybe pick one non op and 5 server ops. It's still ridiculous.




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