If you join a server and don't like how it is operated, they can leave on their own free will
On Fri, Dec 18, 2015 at 10:05 PM, Matthias "InstantMuffin" Kollek < proph...@sticed.org> wrote: > How? > > > On 19.12.2015 04:03, Rowedahelicon wrote: > > I don't think it's worth trying to enforce them being said in the server > list or not then, it's more effort that won't happen for a problem that the > player base can solve on their own > > On Fri, Dec 18, 2015 at 10:00 PM, Matthias "InstantMuffin" Kollek < > <proph...@sticed.org>proph...@sticed.org> wrote: > >> Didn't say that. >> >> >> On 19.12.2015 03:53, Rowedahelicon wrote: >> >> I don't think Ads are the only reason QP was implemented, you need to >> keep in mind the QP beta came before Pinion ever did. >> >> On Fri, Dec 18, 2015 at 9:52 PM, Matthias "InstantMuffin" Kollek < >> proph...@sticed.org> wrote: >> >>> Well, ads are part of the union, if you like it or not. Not saying those >>> people can go to hell (right now), but transparency is why quickplay exists >>> and lack of transparency is why community gameplay is excluded. I've heard >>> a lot of people saying I can go screw myself because the players can choose >>> if they want to join their server and consume ads or not. (On this very >>> list) Well, let them. >>> But yes, current quickplay restrictions are also about popups and motd >>> abusing as you can read in the article. So yeah, if your motd would be so >>> loud it would physically hurt my ears, get it fixed. lol (Or these caffeine >>> ads with the shock moments, but on roids) >>> >>> >>> On 19.12.2015 03:43, Cats From Above wrote: >>> >>> I agree with Matthias regarding the 80/20 rule. If we put this situation >>> into DreamWorks parlance and remember he film Shrek, what we're dealing >>> with here is an onion and onions have layers. Obviously, the token system >>> is not a silver bullet and that was the point in my highlighting the >>> inherent weaknesses of that system. This doesn't mean that the token system >>> should be discarded, but rather, we should also discuss other feasible ways >>> of preventing and detecting servers violating Valve's rules to help bolster >>> the overall solution. Some may have forgotten that is was the actions of a >>> minority of servers that got community servers relegated to the background >>> in the first place - If what community owners have to say is believed. To >>> leave room for a minority to get away with doing the wrong thing this time >>> around is, I fear, to invite the same end result in the future. >>> >>> Further, I would simply point out that no one is suggesting in the >>> present conversation that Valve wants to kill community servers entirely. >>> Now, my views on that are well known, but it's not an argument I'm peddling >>> right here and now. Hence perhaps we could refrain from edging on the >>> verges of hyperbole. And again, surreptitiously blurring this discussion >>> into one about the validity of using advertisements to fund servers and >>> what notice should be given thereof is not helpful top the topic of >>> discussion. I'm pretty sure that if I had a loud and obnoxious video intro >>> to my community on my servers MOTD, Matthias would not expect my server to >>> be tagged as "loudandannoyingmotdstaythef***away" - Hence his issue with >>> advertising is not the fact adverts make sound, but rather the fact that >>> it's a funding source for communities other than his own. >>> >>> >>> On Sat, Dec 19, 2015 at 12:47 PM, Matthias "InstantMuffin" Kollek < >>> <proph...@sticed.org>proph...@sticed.org> wrote: >>> >>>> I get your concern, but with reasonable limitations this should follow >>>> the 80/20 rule. >>>> If you want a perfect solution for every single possible offense and >>>> catch every sneaky sob then life really isn't for you. >>>> >>> >>> >>> >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >> >> >> -- >> *Matthew (Rowedahelicon) Robinson* >> Web Designer / Artist / Writer >> Website - http://www.rowedahelicon.com/ >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > > -- > *Matthew (Rowedahelicon) Robinson* > Web Designer / Artist / Writer > Website - http://www.rowedahelicon.com/ > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > -- *Matthew (Rowedahelicon) Robinson* Web Designer / Artist / Writer Website - http://www.rowedahelicon.com/
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