If you join a server and don't like how it is operated, they can leave on
their own free will

On Fri, Dec 18, 2015 at 10:05 PM, Matthias "InstantMuffin" Kollek <
proph...@sticed.org> wrote:

> How?
>
>
> On 19.12.2015 04:03, Rowedahelicon wrote:
>
> I don't think it's worth trying to enforce them being said in the server
> list or not then, it's more effort that won't happen for a problem that the
> player base can solve on their own
>
> On Fri, Dec 18, 2015 at 10:00 PM, Matthias "InstantMuffin" Kollek <
> <proph...@sticed.org>proph...@sticed.org> wrote:
>
>> Didn't say that.
>>
>>
>> On 19.12.2015 03:53, Rowedahelicon wrote:
>>
>> I don't think Ads are the only reason QP was implemented, you need to
>> keep in mind the QP beta came before Pinion ever did.
>>
>> On Fri, Dec 18, 2015 at 9:52 PM, Matthias "InstantMuffin" Kollek <
>> proph...@sticed.org> wrote:
>>
>>> Well, ads are part of the union, if you like it or not. Not saying those
>>> people can go to hell (right now), but transparency is why quickplay exists
>>> and lack of transparency is why community gameplay is excluded. I've heard
>>> a lot of people saying I can go screw myself because the players can choose
>>> if they want to join their server and consume ads or not. (On this very
>>> list) Well, let them.
>>> But yes, current quickplay restrictions are also about popups and motd
>>> abusing as you can read in the article. So yeah, if your motd would be so
>>> loud it would physically hurt my ears, get it fixed. lol (Or these caffeine
>>> ads with the shock moments, but on roids)
>>>
>>>
>>> On 19.12.2015 03:43, Cats From Above wrote:
>>>
>>> I agree with Matthias regarding the 80/20 rule. If we put this situation
>>> into DreamWorks parlance and remember he film Shrek, what we're dealing
>>> with here is an onion and onions have layers. Obviously, the token system
>>> is not a silver bullet and that was the point in my highlighting the
>>> inherent weaknesses of that system. This doesn't mean that the token system
>>> should be discarded, but rather, we should also discuss other feasible ways
>>> of preventing and detecting servers violating Valve's rules to help bolster
>>> the overall solution. Some may have forgotten that is was the actions of a
>>> minority of servers that got community servers relegated to the background
>>> in the first place - If what community owners have to say is believed. To
>>> leave room for a minority to get away with doing the wrong thing this time
>>> around is, I fear, to invite the same end result in the future.
>>>
>>> Further, I would simply point out that no one is suggesting in the
>>> present conversation that Valve wants to kill community servers entirely.
>>> Now, my views on that are well known, but it's not an argument I'm peddling
>>> right here and now. Hence perhaps we could refrain from edging on the
>>> verges of hyperbole. And again, surreptitiously blurring this discussion
>>> into one about the validity of using advertisements to fund servers and
>>> what notice should be given thereof is not helpful top the topic of
>>> discussion. I'm pretty sure that if I had a loud and obnoxious video intro
>>> to my community on my servers MOTD, Matthias would not expect my server to
>>> be tagged as "loudandannoyingmotdstaythef***away" - Hence his issue with
>>> advertising is not the fact adverts make sound, but rather the fact that
>>> it's a funding source for communities other than his own.
>>>
>>>
>>> On Sat, Dec 19, 2015 at 12:47 PM, Matthias "InstantMuffin" Kollek <
>>> <proph...@sticed.org>proph...@sticed.org> wrote:
>>>
>>>> I get your concern, but with reasonable limitations this should follow
>>>> the 80/20 rule.
>>>> If you want a perfect solution for every single possible offense and
>>>> catch every sneaky sob then life really isn't for you.
>>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>
>>>
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>
>>>
>>
>>
>> --
>> *Matthew (Rowedahelicon) Robinson*
>> Web Designer / Artist / Writer
>> Website - http://www.rowedahelicon.com/
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
>
>
> --
> *Matthew (Rowedahelicon) Robinson*
> Web Designer / Artist / Writer
> Website - http://www.rowedahelicon.com/
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>


-- 
*Matthew (Rowedahelicon) Robinson*
Web Designer / Artist / Writer
Website - http://www.rowedahelicon.com/
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to