I don't think it's worth trying to enforce them being said in the server list or not then, it's more effort that won't happen for a problem that the player base can solve on their own
On Fri, Dec 18, 2015 at 10:00 PM, Matthias "InstantMuffin" Kollek < proph...@sticed.org> wrote: > Didn't say that. > > > On 19.12.2015 03:53, Rowedahelicon wrote: > > I don't think Ads are the only reason QP was implemented, you need to keep > in mind the QP beta came before Pinion ever did. > > On Fri, Dec 18, 2015 at 9:52 PM, Matthias "InstantMuffin" Kollek < > <proph...@sticed.org>proph...@sticed.org> wrote: > >> Well, ads are part of the union, if you like it or not. Not saying those >> people can go to hell (right now), but transparency is why quickplay exists >> and lack of transparency is why community gameplay is excluded. I've heard >> a lot of people saying I can go screw myself because the players can choose >> if they want to join their server and consume ads or not. (On this very >> list) Well, let them. >> But yes, current quickplay restrictions are also about popups and motd >> abusing as you can read in the article. So yeah, if your motd would be so >> loud it would physically hurt my ears, get it fixed. lol (Or these caffeine >> ads with the shock moments, but on roids) >> >> >> On 19.12.2015 03:43, Cats From Above wrote: >> >> I agree with Matthias regarding the 80/20 rule. If we put this situation >> into DreamWorks parlance and remember he film Shrek, what we're dealing >> with here is an onion and onions have layers. Obviously, the token system >> is not a silver bullet and that was the point in my highlighting the >> inherent weaknesses of that system. This doesn't mean that the token system >> should be discarded, but rather, we should also discuss other feasible ways >> of preventing and detecting servers violating Valve's rules to help bolster >> the overall solution. Some may have forgotten that is was the actions of a >> minority of servers that got community servers relegated to the background >> in the first place - If what community owners have to say is believed. To >> leave room for a minority to get away with doing the wrong thing this time >> around is, I fear, to invite the same end result in the future. >> >> Further, I would simply point out that no one is suggesting in the >> present conversation that Valve wants to kill community servers entirely. >> Now, my views on that are well known, but it's not an argument I'm peddling >> right here and now. Hence perhaps we could refrain from edging on the >> verges of hyperbole. And again, surreptitiously blurring this discussion >> into one about the validity of using advertisements to fund servers and >> what notice should be given thereof is not helpful top the topic of >> discussion. I'm pretty sure that if I had a loud and obnoxious video intro >> to my community on my servers MOTD, Matthias would not expect my server to >> be tagged as "loudandannoyingmotdstaythef***away" - Hence his issue with >> advertising is not the fact adverts make sound, but rather the fact that >> it's a funding source for communities other than his own. >> >> >> On Sat, Dec 19, 2015 at 12:47 PM, Matthias "InstantMuffin" Kollek < >> <proph...@sticed.org>proph...@sticed.org> wrote: >> >>> I get your concern, but with reasonable limitations this should follow >>> the 80/20 rule. >>> If you want a perfect solution for every single possible offense and >>> catch every sneaky sob then life really isn't for you. >>> >> >> >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > > -- > *Matthew (Rowedahelicon) Robinson* > Web Designer / Artist / Writer > Website - http://www.rowedahelicon.com/ > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > -- *Matthew (Rowedahelicon) Robinson* Web Designer / Artist / Writer Website - http://www.rowedahelicon.com/
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