I agree with Matthias regarding the 80/20 rule. If we put this situation
into DreamWorks parlance and remember he film Shrek, what we're dealing
with here is an onion and onions have layers. Obviously, the token system
is not a silver bullet and that was the point in my highlighting the
inherent weaknesses of that system. This doesn't mean that the token system
should be discarded, but rather, we should also discuss other feasible ways
of preventing and detecting servers violating Valve's rules to help bolster
the overall solution. Some may have forgotten that is was the actions of a
minority of servers that got community servers relegated to the background
in the first place - If what community owners have to say is believed. To
leave room for a minority to get away with doing the wrong thing this time
around is, I fear, to invite the same end result in the future.

Further, I would simply point out that no one is suggesting in the present
conversation that Valve wants to kill community servers entirely. Now, my
views on that are well known, but it's not an argument I'm peddling right
here and now. Hence perhaps we could refrain from edging on the verges of
hyperbole. And again, surreptitiously blurring this discussion into one
about the validity of using advertisements to fund servers and what notice
should be given thereof is not helpful top the topic of discussion. I'm
pretty sure that if I had a loud and obnoxious video intro to my community
on my servers MOTD, Matthias would not expect my server to be tagged as
"loudandannoyingmotdstaythef***away" - Hence his issue with advertising is
not the fact adverts make sound, but rather the fact that it's a funding
source for communities other than his own.


On Sat, Dec 19, 2015 at 12:47 PM, Matthias "InstantMuffin" Kollek <
proph...@sticed.org> wrote:

> I get your concern, but with reasonable limitations this should follow the
> 80/20 rule.
> If you want a perfect solution for every single possible offense and catch
> every sneaky sob then life really isn't for you.
>
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