People said the same thing about quickpick at the time and we all know how
that turned out. Everyone was claiming higher player counts at first and
now they are dead.

On Fri, Jul 8, 2016 at 11:52 AM, E. Olsen <ceo.eol...@gmail.com> wrote:

> Frankly, it's a win just by shining light on the fact that there ARE
> community servers at all. For years now, they've been effectively hidden to
> the point that a large portion of the F2P playerbase didn't even know they
> existed. At least with this UI change we've got the chance for players to
> find us.
>
> On Fri, Jul 8, 2016 at 2:47 PM, Lucas Wagner <lgwag...@gmail.com> wrote:
>
>> I would imagine a big reason why things were so great last night was
>> people just wanted to play TF2 and the only servers they could connect to
>> were community servers. Not trying to rain on the parade, bu I think Robert
>> is right. It'll be a few weeks before we have any clue how this will all
>> play out.
>>
>> Lucas
>>
>> On Fri, Jul 8, 2016 at 1:28 PM, Robert Paulson <thepauls...@gmail.com>
>> wrote:
>>
>>> I am not sure why everyone is celebrating so early.
>>>
>>> Population is only high likely because of a new patch, summer time, and
>>> reportedly many Valve servers being temporarily down.
>>>
>>> Maybe casual mode is bringing in more players, but it is just as likely
>>> that matchmaking is yet another drain players that community servers will
>>> never be allowed to participate in, while some of you are excited about
>>> fighting for scraps from other community servers.
>>>
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>>>
>>
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>>
>
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