We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 3553149.
-Eric ------------------------------------------------------------ - Matchmaking - Competitive Mode - Abandon penalty times are now longer for first-time abandoners with a low number of games played - Abandoning a game now results in significant rank loss. This loss is always greater than losing a given match. - Fixed an issue where players could drop and reconnect too many times before triggering an abandon - Casual Mode - Matches can now start with fewer than 24 players when there are not enough compatible players in queue - The match will still add additional players (up to 24) as they become available - This should improve queue times for low-population regions and game modes - Added maps cp_gullywash, cp_snakewater, and koth_probed - Fixed not being able to cycle between spectator modes - Weapon viewmodels - The field-of-view slider has been re-added to Adv. Options menu (range: 54 to 70 degrees) - This feature is now allowed in Competitive Mode - Improved and fixed many animations when using a higher viewmodel field-of-view - Removed custom animations from the sv_pure whitelist because it was being exploited - Adjusted The Cow Mangler and Black Box reload animations to be slightly faster (they now match the default rocket launcher) - Your class portrait will now always be the innermost in the match status HUD (top center) and will have a slightly brighter background - Added the Prinny promo items to the Mann Co. Store - Added the Florida LAN 2016 community medal - PASS Time update - Fixed achievement items (e.g. Civilian Grade JACK Hat) not cloaking with the Spy - Tweaks and fixes for all maps - Fix pack speed not being updated sometimes - Aiming players will no longer receive pack speed bonus - Some adjustments to reduce average round length - Overtime will end immediately if the winning team touches the ball - Overtime won't happen if it's impossible for the losing team to win - Fixed players being able to avoid a vote-kick by reconnecting to the server at the right time - Fixed the pd_watergate HUD not drawing - Fixed Engineer teleporter exits sometimes detonating when used due to invisible geometry - Fixed getting a black screen if the chat window was open when the match stats were being shown - Fixed weapons not being hidden during some taunts for the Engineer, Medic, and Soldier - Fixed Spy cloak causing the HUD 3D Character to cloak for the player the Spy is disguised as - Fixed a client crash related to the animation system - Fixed a bug where players in looping taunts could sometimes cause other clients to drop from the server - Fixed not seeing particle effects for Unusual versions of Baseball Bill's Sports Shine, Ritzy Rick's Hair Fixative, and Texas Slim's Dome Shine - Fixed hearing the "team wipe" Announcer audio at the incorrect times _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds