This is a very good update pretty much all around, all you've got to do to
make casual great is add an option to keep playing or vote for the next
match or something.

On Thu, Jul 28, 2016 at 3:28 PM, Eric Smith <er...@valvesoftware.com> wrote:

> We've released a mandatory update for Team Fortress 2. The notes for the
> update are below. The new version is 3553149.
>
> -Eric
>
> ------------------------------------------------------------
>
> - Matchmaking
>         - Competitive Mode
>                 - Abandon penalty times are now longer for first-time
> abandoners with a low number of games played
>                 - Abandoning a game now results in significant rank loss.
> This loss is always greater than losing a given match.
>                 - Fixed an issue where players could drop and reconnect
> too many times before triggering an abandon
>         - Casual Mode
>                 - Matches can now start with fewer than 24 players when
> there are not enough compatible players in queue
>                         - The match will still add additional players (up
> to 24) as they become available
>                         - This should improve queue times for
> low-population regions and game modes
>                 - Added maps cp_gullywash, cp_snakewater, and koth_probed
>                 - Fixed not being able to cycle between spectator modes
> - Weapon viewmodels
>         - The field-of-view slider has been re-added to Adv. Options menu
> (range: 54 to 70 degrees)
>                 - This feature is now allowed in Competitive Mode
>         - Improved and fixed many animations when using a higher viewmodel
> field-of-view
>         - Removed custom animations from the sv_pure whitelist because it
> was being exploited
>         - Adjusted The Cow Mangler and Black Box reload animations to be
> slightly faster (they now match the default rocket launcher)
> - Your class portrait will now always be the innermost in the match status
> HUD (top center) and will have a slightly brighter background
> - Added the Prinny promo items to the Mann Co. Store
> - Added the Florida LAN 2016 community medal
> - PASS Time update
>         - Fixed achievement items (e.g. Civilian Grade JACK Hat) not
> cloaking with the Spy
>         - Tweaks and fixes for all maps
>         - Fix pack speed not being updated sometimes
>         - Aiming players will no longer receive pack speed bonus
>         - Some adjustments to reduce average round length
>                 - Overtime will end immediately if the winning team
> touches the ball
>                 - Overtime won't happen if it's impossible for the losing
> team to win
> - Fixed players being able to avoid a vote-kick by reconnecting to the
> server at the right time
> - Fixed the pd_watergate HUD not drawing
> - Fixed Engineer teleporter exits sometimes detonating when used due to
> invisible geometry
> - Fixed getting a black screen if the chat window was open when the match
> stats were being shown
> - Fixed weapons not being hidden during some taunts for the Engineer,
> Medic, and Soldier
> - Fixed Spy cloak causing the HUD 3D Character to cloak for the player the
> Spy is disguised as
> - Fixed a client crash related to the animation system
> - Fixed a bug where players in looping taunts could sometimes cause other
> clients to drop from the server
> - Fixed not seeing particle effects for Unusual versions of Baseball
> Bill's Sports Shine, Ritzy Rick's Hair Fixative, and Texas Slim's Dome Shine
> - Fixed hearing the "team wipe" Announcer audio at the incorrect times
>
>
>
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