Eric,

Sorry for bringing up something silly in the HLDS but seeing as it involves
my event I feel like I should note...
The Florida Lan medals have been added, awesome! But for some reason it
appears they are giftable?
http://www.trade.tf/items/updates

On Thu, Jul 28, 2016 at 6:28 PM, Eric Smith <er...@valvesoftware.com> wrote:

> We've released a mandatory update for Team Fortress 2. The notes for the
> update are below. The new version is 3553149.
>
> -Eric
>
> ------------------------------------------------------------
>
> - Matchmaking
>         - Competitive Mode
>                 - Abandon penalty times are now longer for first-time
> abandoners with a low number of games played
>                 - Abandoning a game now results in significant rank loss.
> This loss is always greater than losing a given match.
>                 - Fixed an issue where players could drop and reconnect
> too many times before triggering an abandon
>         - Casual Mode
>                 - Matches can now start with fewer than 24 players when
> there are not enough compatible players in queue
>                         - The match will still add additional players (up
> to 24) as they become available
>                         - This should improve queue times for
> low-population regions and game modes
>                 - Added maps cp_gullywash, cp_snakewater, and koth_probed
>                 - Fixed not being able to cycle between spectator modes
> - Weapon viewmodels
>         - The field-of-view slider has been re-added to Adv. Options menu
> (range: 54 to 70 degrees)
>                 - This feature is now allowed in Competitive Mode
>         - Improved and fixed many animations when using a higher viewmodel
> field-of-view
>         - Removed custom animations from the sv_pure whitelist because it
> was being exploited
>         - Adjusted The Cow Mangler and Black Box reload animations to be
> slightly faster (they now match the default rocket launcher)
> - Your class portrait will now always be the innermost in the match status
> HUD (top center) and will have a slightly brighter background
> - Added the Prinny promo items to the Mann Co. Store
> - Added the Florida LAN 2016 community medal
> - PASS Time update
>         - Fixed achievement items (e.g. Civilian Grade JACK Hat) not
> cloaking with the Spy
>         - Tweaks and fixes for all maps
>         - Fix pack speed not being updated sometimes
>         - Aiming players will no longer receive pack speed bonus
>         - Some adjustments to reduce average round length
>                 - Overtime will end immediately if the winning team
> touches the ball
>                 - Overtime won't happen if it's impossible for the losing
> team to win
> - Fixed players being able to avoid a vote-kick by reconnecting to the
> server at the right time
> - Fixed the pd_watergate HUD not drawing
> - Fixed Engineer teleporter exits sometimes detonating when used due to
> invisible geometry
> - Fixed getting a black screen if the chat window was open when the match
> stats were being shown
> - Fixed weapons not being hidden during some taunts for the Engineer,
> Medic, and Soldier
> - Fixed Spy cloak causing the HUD 3D Character to cloak for the player the
> Spy is disguised as
> - Fixed a client crash related to the animation system
> - Fixed a bug where players in looping taunts could sometimes cause other
> clients to drop from the server
> - Fixed not seeing particle effects for Unusual versions of Baseball
> Bill's Sports Shine, Ritzy Rick's Hair Fixative, and Texas Slim's Dome Shine
> - Fixed hearing the "team wipe" Announcer audio at the incorrect times
>
>
>
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