Eric, Sorry for bringing up something silly in the HLDS but seeing as it involves my event I feel like I should note... The Florida Lan medals have been added, awesome! But for some reason it appears they are giftable? http://www.trade.tf/items/updates
On Thu, Jul 28, 2016 at 6:28 PM, Eric Smith <er...@valvesoftware.com> wrote: > We've released a mandatory update for Team Fortress 2. The notes for the > update are below. The new version is 3553149. > > -Eric > > ------------------------------------------------------------ > > - Matchmaking > - Competitive Mode > - Abandon penalty times are now longer for first-time > abandoners with a low number of games played > - Abandoning a game now results in significant rank loss. > This loss is always greater than losing a given match. > - Fixed an issue where players could drop and reconnect > too many times before triggering an abandon > - Casual Mode > - Matches can now start with fewer than 24 players when > there are not enough compatible players in queue > - The match will still add additional players (up > to 24) as they become available > - This should improve queue times for > low-population regions and game modes > - Added maps cp_gullywash, cp_snakewater, and koth_probed > - Fixed not being able to cycle between spectator modes > - Weapon viewmodels > - The field-of-view slider has been re-added to Adv. Options menu > (range: 54 to 70 degrees) > - This feature is now allowed in Competitive Mode > - Improved and fixed many animations when using a higher viewmodel > field-of-view > - Removed custom animations from the sv_pure whitelist because it > was being exploited > - Adjusted The Cow Mangler and Black Box reload animations to be > slightly faster (they now match the default rocket launcher) > - Your class portrait will now always be the innermost in the match status > HUD (top center) and will have a slightly brighter background > - Added the Prinny promo items to the Mann Co. Store > - Added the Florida LAN 2016 community medal > - PASS Time update > - Fixed achievement items (e.g. Civilian Grade JACK Hat) not > cloaking with the Spy > - Tweaks and fixes for all maps > - Fix pack speed not being updated sometimes > - Aiming players will no longer receive pack speed bonus > - Some adjustments to reduce average round length > - Overtime will end immediately if the winning team > touches the ball > - Overtime won't happen if it's impossible for the losing > team to win > - Fixed players being able to avoid a vote-kick by reconnecting to the > server at the right time > - Fixed the pd_watergate HUD not drawing > - Fixed Engineer teleporter exits sometimes detonating when used due to > invisible geometry > - Fixed getting a black screen if the chat window was open when the match > stats were being shown > - Fixed weapons not being hidden during some taunts for the Engineer, > Medic, and Soldier > - Fixed Spy cloak causing the HUD 3D Character to cloak for the player the > Spy is disguised as > - Fixed a client crash related to the animation system > - Fixed a bug where players in looping taunts could sometimes cause other > clients to drop from the server > - Fixed not seeing particle effects for Unusual versions of Baseball > Bill's Sports Shine, Ritzy Rick's Hair Fixative, and Texas Slim's Dome Shine > - Fixed hearing the "team wipe" Announcer audio at the incorrect times > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
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