Also, the last stages in the multi-stage Payload Race maps are broken.

On Thu, Apr 12, 2018 at 8:36 PM, Alex Kowald <abkow...@gmail.com> wrote:

> Heads up, you left your debug prints in when a player is healed. It can
> produce quite some spam in the server console.
>
> On Thu, Apr 12, 2018 at 7:42 PM, Eric Smith <er...@valvesoftware.com>
> wrote:
>
>> We’re released a mandatory update for Team Fortress 2. The notes for the
>> update are below. The new version number is 4462894.
>>
>>
>>
>> -Eric
>>
>>
>>
>> ---------------------------------
>>
>>
>>
>> Matchmaking Changes
>>
>> - The initial load time into a match no longer counts against a player's
>> abandon timer
>>
>> - Changed the timeout before a missing player is marked as having
>> abandoned a competitive match to be three minutes from the first time a
>> player disconnects from the server, rather than from the moment the match
>> is formed
>>
>> - Queue times should now be significantly faster when dealing with large
>> numbers of placement and recently-placed players in queue
>>
>> - Moved the Competitive MMR change notification so it no longer overlaps
>> your rank
>>
>> - Fixed continuing to receive the prompt to rejoin a match after you have
>> been dropped from said match
>>
>> - Fixed a case where players would receive a rank change in matches that
>> dissolved due to abandon
>>
>>
>>
>> General
>>
>> - Added a stomp animation to Pyro that plays when coming down after
>> blasting off from the Thermal Thruster
>>
>> - Added HLPugs.tf tournament medals
>>
>> - Added Gette it Onne! tournament medals
>>
>> - Added TFCL tournament medals
>>
>> - Added Copenhagen Games tournament medals
>>
>> - Fixed Medics having an accelerated Übercharge build-rate when healing
>> full-health Snipers who are using The Razorback
>>
>> - Fixed being able to capture control points during setup time
>>
>> - Fixed the Golden Wrench not having an offset when using minimized
>> viewmodels
>>
>> - Fixed the Private Maggot Muncher hiding the Soldier's hat when equipped
>>
>> - Fixed the Medic's auto-call feature not including enemy Spies disguised
>> as the Medic's team
>>
>> - Fixed The Lugermorph not displaying when inspected in the backpack
>>
>> - Fixed unusual effects on the Brass Bucket rendering in the wrong spot
>>
>> - Fixed Mann vs. Machine late-join failing for parties of two or more
>>
>> - Fixed the Short Circuit orb not changing particle color after being
>> deflected
>>
>> - Fixed the Short Circuit orb not being able to destroy rockets/grenades
>> during the first 0.25 seconds of their lifetime
>>
>> - Updated models and materials for the Private Maggot Muncher
>>
>> - Updated the localization files
>>
>>
>>
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>>
>>
>
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