Last I checked L4D binaries didn't work for CS 1.6, CZ, DOD, DOD:S, CS:S or TF2...or maybe I'm out of the loop on something.
Chris Green wrote: >> The first thing I can think of that you could do is rewrite the time >> > function to cache time and only update it every so often.. I have a > proof of concept here. It reduces > syscall time by 40% for HZ=1000 for gettimeofday/clock_gettime. > > > The left4dead server replaces the gettimeofday calls with use of the hardware > cycle counter (on systems which support it stably) reducing the amount of > time spent making syscalls for time to approximately zero. Also, thread > locals went from pthread functions to compiler thread local support, > lock-free thread operations went to gcc intrinsics, etc. So the linux DS bins > spend a lot less time in the kernel and c library functions than previous > linux server releases. > > We're using gcc 4.3.0 for l4d. > > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux