Of course, but that is not how those servers work. If they did then it
would be all fine and dandy.

On Sat, Mar 14, 2009 at 2:09 PM, Carl <aidsf...@gmail.com> wrote:
> The only good way in my opinion would be to have some sort of hybrid:
> Hide the reserved slots, but kick any one who joins via command line.
> That way the server at least makes an attempt to warn the user it it
> full, but also enforces the reserved slot
>
>
> Donnie Newlove wrote:
>> 1. Connecting to a 23/24 server. Wait for 1 minute. Find out there’s
>> just 2 guys there. Disconnect.
>> 2. Connecting to a 23/24 server. Wait for 1 minute. Kicked.
>> 3. Connecting to a 23/24 server. Wait for 1 minute. Play for 5 minutes. 
>> Kicked.
>>
>> Which one is your favourite? They are all just as bad in my opinion,
>> also hoping for a delisting, it’s the only way the will ever bother to
>> fix their faulty servers.
>>
>> On Sat, Mar 14, 2009 at 1:36 PM, ics <i...@ics-base.net> wrote:
>>
>>> So you are one of the morons who has a server for example running 32
>>> slots where 1 of them is reserved slot and every user who connects to
>>> it, will be kicked. Mask it! Teach your players to use connect ip:port!
>>> I really hope Valve implements the point system so i dont have to see
>>> these kind of servers anymore.
>>>
>>> -ics
>>>
>>> valve list kirjoitti:
>>>
>>>> Hidden slots are not an options for huge communities with reserved slot
>>>> plugins, with loads of users using VIP slots.
>>>>
>>>> The only way you can connect to a hidden slot is to use "connect" command.
>>>>
>>>> Ussually like 80% percent of those users even do not know what a Console
>>>> is...
>>>>
>>>> Having hidden reserved slots, defeats having reserved slots at all.
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>>
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