We do it, works just fine, no one complains, and the non-reserved slot users
love the system aswell.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of valve list
Sent: Saturday, March 14, 2009 8:09 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 Delisting

Ok. Some of you really doesnt have more than just one server... We have 7
servers that are full every day, 200 slots in total. That doesnt come cheap
to have, so our community helps by donating money, we give them VIP slots in
exchange.

Using connect command you would have to everytime search for 8 different
server IP, port combination... 8 different keys to remeber all the different
servers? Putting 8 servers in main game menu. Thats bullshit and you guys
know that. Give me any other option and I will hide the slots. Its like 10
times easier just to connect to the server and you are instantly in.

And if you do not know any other arguments, stop talking shit that reserved
slots are a bad thing! Reserved slots are the reason the lets us have that
many servers in the first place.

On Sat, Mar 14, 2009 at 2:36 PM, ics <i...@ics-base.net> wrote:

> So you are one of the morons who has a server for example running 32
> slots where 1 of them is reserved slot and every user who connects to
> it, will be kicked. Mask it! Teach your players to use connect ip:port!
> I really hope Valve implements the point system so i dont have to see
> these kind of servers anymore.
>
> -ics
>
> valve list kirjoitti:
>  > Hidden slots are not an options for huge communities with reserved slot
> > plugins, with loads of users using VIP slots.
> >
> > The only way you can connect to a hidden slot is to use "connect"
> command.
> >
> > Ussually like 80% percent of those users even do not know what a Console
> > is...
> >
> > Having hidden reserved slots, defeats having reserved slots at all.
> > _______________________________________________
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> >
>
>
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