In the root netconport, type "find" - you should get a list of commands. One of them is "shutdown" which will stop each server after it becomes empty
> -----Original Message----- > From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- > boun...@list.valvesoftware.com] On Behalf Of Fyren > Sent: 02 May 2009 00:49 > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] L4D question.. > > > But, how do i update my l4d instance if i have multiple forks? Can i > just > > run the updater even though people are still playing? My biggest > issue is > > that when i want to update the installation there are always people > on it > > (which is ofcourse not a bad thing) but i just dont want to be the > admin > > that kicks people off for the update (unless the clients cant connect > to > > it, but then i can update anyways) > > There's documentation for the mentioned shutdown (over netcon) command > around somewhere, definitely in the list archives. Search for > netcon/netconport or things like that if no one else provides a link. > > > Is there also a way to go back 1 version in updates? That way i could > just > > test some stuff out, also for tf2 to get it finally to work as it > should > > (i've modified srcds_run multiple times, and it did work at some > point and > > now it does not anymore) just thinking out loud here.. > > Clients don't get a choice about updating and can't roll back. > There'd be no point. > > -Fyren > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux