In the root netconport, type "find" - you should get a list of commands.
One of them is "shutdown" which will stop each server after it becomes empty

> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> boun...@list.valvesoftware.com] On Behalf Of Fyren
> Sent: 02 May 2009 00:49
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] L4D question..
> 
> > But, how do i update my l4d instance if i have multiple forks? Can i
> just
> > run the updater even though people are still playing? My biggest
> issue is
> > that when i want to update the installation there are always people
> on it
> > (which is ofcourse not a bad thing) but i just dont want to be the
> admin
> > that kicks people off for the update (unless the clients cant connect
> to
> > it, but then i can update anyways)
> 
> There's documentation for the mentioned shutdown (over netcon) command
> around somewhere, definitely in the list archives.  Search for
> netcon/netconport or things like that if no one else provides a link.
> 
> > Is there also a way to go back 1 version in updates? That way i could
> just
> > test some stuff out, also for tf2 to get it finally to work as it
> should
> > (i've modified srcds_run multiple times, and it did work at some
> point and
> > now it does not anymore) just thinking out loud here..
> 
> Clients don't get a choice about updating and can't roll back.
> There'd be no point.
> 
> -Fyren
> 
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