Default rate is 10000, which isnt enough for 66tick servers or 100tick 
either. It's barely enough for 33tick. Sometimes even 25000 isnt enough, 
atleast on 33tick TF2 servers with 30 players.

-ics

Joseph Laws kirjoitti:
> A minrate of 25000 is ridiculously high.  It should be no higher than 
> 10,000.  25,000 is LAN rate as it stands and should be value of sv_maxrate.
>
> [??R] The-/<iller wrote:
>   
>> Also check into sv_minrate, default is usually 3500 or 5000, at 66 tick 
>> thats barely enough to send all the game data let alone voice chat, 
>> would force it to a min of 25000 if not higher.
>>
>> Console Admin wrote:
>>   
>>     
>>> http://whisper.ausgamers.com/wiki/index.php/Tickrate
>>>
>>>
>>>
>>> On Fri, Jul 24, 2009 at 11:24 PM, Nicolas Fernandez 
>>> <[email protected]>wrote:
>>>
>>>   
>>>     
>>>       
>>>> Hello ppl, i'm having problems with my server, i got mounted 3 servers 12
>>>> slots each in a Quad 2 Core 4GB of ram, and 10Mbps, GNU/Debian , when the
>>>> players use the microphone they are geting some loss and choke, for example
>>>> 4 players talking got 15 choke.
>>>> I'm running the command line with -pingboost 3 +sys_ticrate.
>>>> What cause this issue ?
>>>>
>>>> Sorry for my poor english :(.
>>>>
>>>> Thanks!
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>>>>     
>>>>       
>>>>         
>>>   
>>>     
>>>       
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