You can compile a kernel at 500hz and still get 1000fps servers. Generally speaking it is better to use 1000hz because it handles kernel events slightly faster, then you can obviously cap your fps using +fps_max 500 in your start line. Hz will not affect how many gameservers you put on the box, that's down to your hardware/amount of players on the servers/tickrate.
note, capping the fps will NOT give you more power/ more gameservers. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

