LinuxMail a écrit : > You can compile a kernel at 500hz and still get 1000fps servers. Generally > speaking it is better to use 1000hz because it handles kernel events slightly > faster, then you can obviously cap your fps using +fps_max 500 in your start > line. Hz will not affect how many gameservers you put on the box, that's down > to > your hardware/amount of players on the servers/tickrate. > > note, capping the fps will NOT give you more power/ more gameservers. > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > I don't agree with you.
It's subjectif. All depend of your kernel options actived... For more details what he can do proprely, we have to know more hardware details... *Phillpp *posts your hardware log detailling and I can gave you more real help for *Your *kernel configuration. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux