LinuxMail a écrit :
> You can compile a kernel at 500hz and still get 1000fps servers. Generally
> speaking it is better to use 1000hz because it handles kernel events slightly
> faster, then you can obviously cap your fps using +fps_max 500 in your start
> line. Hz will not affect how many gameservers you put on the box, that's down 
> to
> your hardware/amount of players on the servers/tickrate.
>
> note, capping the fps will NOT give you more power/ more gameservers.
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>   
I don't agree with you.

It's subjectif.

All depend of your kernel options actived...

For more details what he can do proprely, we have to know more hardware 
details...

*Phillpp *posts your hardware log detailling and I can gave you more 
real help for *Your *kernel configuration.


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