Hi, Normally our boxes have: Q9550 4x2,83 ghz 8GB 1066Mhz Ram. Debian Lenny 32bit
The last 6 months i have only fixed the srcds segfaults... deactivated modules trying out up to 90 kernel configurations. Now we haven't any problems with segfaults...the next task is to optimize the kernel to get more stable gameservers on it. For our customers we need only 300 stable fps not more. Currently we are using 1000hz but i think it is to high. An other thing... We can get 1000fps stable on 6 gamservers. But the needed 300fps (also 6 gameservers) are jumping around 150 to 280 best regards, Philipp Paca schrieb: > LinuxMail a écrit : > >> You can compile a kernel at 500hz and still get 1000fps servers. Generally >> speaking it is better to use 1000hz because it handles kernel events slightly >> faster, then you can obviously cap your fps using +fps_max 500 in your start >> line. Hz will not affect how many gameservers you put on the box, that's >> down to >> your hardware/amount of players on the servers/tickrate. >> >> note, capping the fps will NOT give you more power/ more gameservers. >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> > I don't agree with you. > > It's subjectif. > > All depend of your kernel options actived... > > For more details what he can do proprely, we have to know more hardware > details... > > *Phillpp *posts your hardware log detailling and I can gave you more > real help for *Your *kernel configuration. > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

