Are you two forgetting that Valve can simply remove these servers from the 
quick play pool? The two reasons are no excuse for having Valve set up hundreds 
of quick play servers and not providing the REAL experience TF2 players should 
be getting. 

> From: [email protected]
> To: [email protected]
> Date: Tue, 12 Jul 2011 13:17:24 +0200
> Subject: Re: [hlds_linux] TF2 servers staying empty
> 
> Alright that seems fair. Forgot for a second there that a lot of server 
> hosters like to completely rig the servers with the most ridiculous plugins.
> 
> 
> Saint K.
> ________________________________________
> From: [email protected] 
> [[email protected]] On Behalf Of Peter Reinhold 
> [[email protected]]
> Sent: 12 July 2011 13:15
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] TF2 servers staying empty
> 
> On Tue, 12 Jul 2011 12:36:54 +0200, Emil Larsson wrote:
> 
> > With the amount of servers with their own wacky set of nonstandard
> > gameplay
> > modifiyng mods, such as "premium", "roll the dice", etc, I actually
> > understand why the system bias towards Valve servers. Same reason why
> 
> This!
> 
> As a new, and even as a regular player, entering servers with
> completely arbitrary and gamebreaking rules can be a bit of a shock.
> 
> I dont mind matchmaking trending towards Valves servers, the people
> that stay are eventually going to crave more of their servers, and will
> look for a well-moderated community based one.
> 
> And ofcourse, if there are 10 servers for every 24 players, some will
> be empty, thats just simple math. :)
> 
> 
> /Peter
> 
> 
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