Perhaps they have uber vac at those servers ;-)

But seriously. How many valve servers do they have?
On 12 Jul 2011 11:02, "Saint K." <[email protected]> wrote:
> One thing I wonder. Why are VALVe servers per definition better then ours
according to VALVe's current policies?
>
> Are the VALVe servers being administrated at all for example? We work
around the clock keeping things nice and clean, I'd argue communities prolly
provide a better gaming experience then VALVe's servers (unless they are
also heavily administrated).
>
> Saint K.
> ________________________________________
> From: [email protected] [
[email protected]] On Behalf Of E3pO [
[email protected]]
> Sent: 12 July 2011 11:57
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] TF2 servers staying empty
>
> Or better yet. Have it start off on valves quickplay servers for the first
> game they play. Any other quickplays go to community made servers. Then
you
> can slowly start getting rid of the valve quickplay servers as less people
> need to be introduced to the game over time.
>
> On Tue, Jul 12, 2011 at 5:28 AM, Jay Singh <[email protected]> wrote:
>
>>
>> I agree with RDDT TF2 completely. While it may take time and effort to
get
>> a community going, the fact of the matter is now that Valve has set up
>> hundreds (I want to say thousands) of quick play servers, populating a
TF2
>> server is as hard as it was before the Uber update. Honestly, you guys
over
>> at Valve should think twice before you try to screw over the community.
>> If you guys over at Valve think that matching random players into a TF2
>> server will give them the best experience, then you're wrong. Servers
that
>> have regulars are what gives players the best TF2 experience. Befriending
>> each other, making rivals, cooperating as a team. You can't do that with
>> random players on your quick play servers.
>> If you guys over at Valve insist on making all these quick play servers,
>> then fine. But here's a really awesome request that will benefit the both
of
>> us. Make it so that players can only play on your quick play servers for
a
>> maximum of x hours. After that, have them match up with community made
>> servers.
>> > Date: Mon, 11 Jul 2011 20:54:56 -0400
>> > From: [email protected]
>> > To: [email protected]
>> > Subject: Re: [hlds_linux] TF2 servers staying empty
>> >
>> > Well, I think that is merely an effect of there being too few players
and
>> > too many servers. Of course Valve is going to put their own servers on
>> > preference, because they're the ones controlling them. Server admins
>> SHOULD
>> > be ditching their servers if they're going to sit empty. It takes time
>> and
>> > effort to get a community going. These last few weeks have just been
>> really
>> > easy on unpopular servers because of the huge influx of new players.
I'm
>> > shutting down my server due to lack of use. I don't have the time or
>> > patience to try to get a community going, and quickplay isn't helping
>> > enough.
>> >
>> > On Mon, Jul 11, 2011 at 7:21 PM, RDDT TF2 <[email protected]> wrote:
>> >
>> > > Fletcher,
>> > >
>> > > Your post reinforces the single complaint I have with regards to this
>> > > matchmaking system. What is the point of us server admins configuring
>> our
>> > > servers to rank optimally in the matchmaking system, and adding them
to
>> the
>> > > system, for them to be beaten out by Valve servers? Ever since
Valve's
>> > > servers came back online my server has remained dead - matchmaking
will
>> > > throw one, maybe two players per day my way, and this isn't just me -
>> this
>> > > is across the board. Once popular servers that I visited have nowhere
>> near
>> > > the traffic they used to. A decent server isn't cheap to host and
>> maintain,
>> > > and I could easily see server admins ditching their servers if
they're
>> just
>> > > going to sit empty. Just look at the TF2 Server Feedback forums.
>> > >
>> > > I realize that you would want new players to start out on Valve
>> servers,
>> > > and
>> > > I respect that, but in my experience the TF2 community is a great one
>> and
>> > > will help new players no matter where they play.
>> > _______________________________________________
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>>
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