I think the QuickPlay system is quite new and I find it a little harsh
to criticize Valve for giving us a new way to gain extra players, even
if it's not optimal at this point. However, I totally agree with others
that it suck that so many new players are reaching Valve servers
instead of ours.  I don't think it sucks because we don't want to put
any effort into it, I think it sucks exactly because we put so much
effort into running our servers and trying to build communities. It's
not cool to be in competition with Valve.

We all know how hard it can be to run a dedicated server.  Between the
bugs, the random updates and the players complaining of latency,
spikes or having to stop playing to moderate players and create a good
environment, I think most people on this lists are putting plenty of
effort into creating a fun place to play.  Why couldn't we enjoy our
effort a little more by having an easier access to a pool of new
players.  QuickPlay certainly isn't a substitute to working hard but it
could be a nice validation of our own effort, it could make our work
easier, which is always a good thing.

Speaking of making things easier.  Wouldn't it be a good time for Valve
to release a Vanilla switch and let all those new players learn the
game the way it used to be before moving on to all the unlocks and all
the new stuff?  I can't imagine how complex the game must be to new
players now.

--
Ravnox

On Thu, 14 Jul 2011 15:55:34 -0700
James Puckett <[email protected]> wrote:

> I want to say this, do you know how hard it is to setup a community
> and get a server populated? You people act as if its your right to
> have a populated server from the second you start it. It takes time,
> maybe if some of you newcomers actually bothered to play the game,
> make friends and gradually grow a steady population you would have a
> decent community. Hosting a server and putting no effort into it gets
> you nowhere you idiots.
> 
> On Thu, Jul 14, 2011 at 2:05 PM, ics <[email protected]> wrote:
> 
> > I ment to say 3 weeks but 3 became 2 in earlier post. You really
> > don't have to lecture me or teach me how they learn. Fact is that
> > there is too much to learn and the game teaches too little. It was
> > back in the days much easier and more boring in the first place.
> > This game has too much to do for new players. That was my point.
> > Onscreen messages on certain events (only for new players and
> > through option for others too) would teach a lot more than few
> > hints on map load or someone talking to mic.
> >
> > I play with new people mostly because they need to learn and the
> > old farts on the same old maps are just not something that i want
> > to see. New folks bring new things and there isn't always a sentry,
> > tele, heavymedic waiting on fixed position. However, after watching
> > these new folks for some time, they need more help. Something that
> > i cannot give. Language barrier is bad enough for some, others just
> > can't take the hint. Others don't even want to learn, they are just
> > there to troll out.
> >
> > PS: using sv_alltalk 1 is counter-productive for successfull
> > teamplay.
> >
> > -ics
> >


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