Why not give people the choice?
http://forums.alliedmods.net/showthread.php?t=133710

Have this on arena servers, they always vote yes.

On Fri, 22 Jul 2011 01:00:19 -0700, doc <drga...@gmail.com> wrote:
> We have had alltalk on since day 1 and because of this things have
> gotten pretty interesting in the meta game. When a team says "going to
> A" do you believe them? Call the bluff? Call the double-bluff?
> If you say "I'm coming with an uber around back" does the other team
> really know or care what's going on? If you're playing on an all-talk
> server - most times no.
> 
> I didn't mean to be preachy or rude about running a dedicated server -
> I've just come across more than a few who feel like they aren't being
> treated "fair" because their server is empty. Running a good server is
> a lot harder than it should be some days.
> 
> Also to address the REAL point of your message, yes some more
> on-screen teaching would be nice although I'm not sure how to start
> approaching that subject. The tutorials are a nice start but don't go
> very deep. The coaching system is also a great tool, but not an
> end-all. I think this would call more for a series of instructional
> YouTube videos or something - laying out basic strategies such as
> airblasting ubers away, building stuff underwater, dropping the flag
> when a scout runs by for him to pick it up, etc.
> 
> Might be a community project your server can do! There you go now you
> have something to build up your new community - something to bind them
> together in their quest for multiple head accesories.
> 
> On Thu, Jul 14, 2011 at 2:05 PM, ics <i...@ics-base.net> wrote:
>> PS: using sv_alltalk 1 is counter-productive for successfull teamplay.
> 
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