Good idea

annarack
________________________________________
From: hlds_linux-boun...@list.valvesoftware.com 
[hlds_linux-boun...@list.valvesoftware.com] On Behalf Of clad iron 
[cladi...@gmail.com]
Sent: 27 July 2011 14:47
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released

Is there a possibility of valve adding cvars for each weapon to disable 1 at
a time ?
This way if problems arise with them , they could be disabled , or if server
op's do not want certain weapons on the server.

On Wed, Jul 27, 2011 at 9:40 AM, Chris <ch...@oryschak.com> wrote:

> I disabled the new weapons a few days ago on my server and haven't
> experienced any crashes since.
> I'm wondering with the recent update if anyone is experiencing crashing
> still?  I'd like to re-enable these weapons if everything seems to be
> functioning without any problems.
>
> Let me know.
>
> Chris
>
> On Wed, Jul 27, 2011 at 7:58 AM, Bajdechi "Nightbox" Alexandru <
> alexandrualexa...@gmail.com> wrote:
>
> > I had a crash few minutes ago, anyone still have problems ?
> >
> > PS: Valve reopened their servers ? I see matchmaking fails to deliver
> > players to servers in my region.
> >
> > 2011/7/27 Zover Mirklo <izvrash...@inbox.lv>
> >
> > >
> > >  Just had a hang on cp_egypt_final. It started using all the 100% of
> > >  core  of cpu and I couldnt even detach the screen. I am probably
> > >  going to block new weapons.This is the second time it  happens. On
> > >  first time it hanged all my box. Only manual box restart  helped..
> > >  Citējot *Jesse Molina <je...@opendreams.net> [1]*:
> > > > I use a bash srcds control script that does the following before a
> > > > quit;
> > > >
> > > >  STOPCOUNTDOWN=10
> > > >  until [ $STOPCOUNTDOWN -eq 0 ] ; do
> > > >    echo -n "."
> > > >    # Send both a say and cm_csay, since sm_csay requires sourcemod.
> > > >    tmux send-keys -t $GAMEDIR
> > > >    "sm_csay Server is shutting down in $STOPCOUNTDOWN seconds!" C-m
> > > >    tmux send-keys -t $GAMEDIR
> > > >    "say Server is shutting down in $STOPCOUNTDOWN seconds!" C-m
> > > >    STOPCOUNTDOWN=$(( $STOPCOUNTDOWN - 1))
> > > >    sleep 1
> > > >  done
> > > >  tmux send-keys -t $GAMEDIR "quit" C-m
> > > >
> > > >
> > > >
> > > >  I use tmux instead of screen, but you can probably do the same with
> > > >  screen.  This does not require rcon, though that would be an
> > > > alternative
> > > >  method of sending the commands.
> > > >
> > > >  Also, if you use the "quit" command (exit also works/does the same
> > > >  thing?) then the clients don't time-out.  They get a packet which
> > > >  triggers a nice dialog box, which tells them that the server is
> > > > shutting
> > > >  down, similar to if they had been kicked.
> > > >
> > > >  Depending upon the reason for the shutdown, you could control the
> > > >  message sent in the say/sm_say commands via another $variable.
> > > >
> > > >
> > > >
> > > >  Comments welcome.
> > > >
> > > >
> > > >
> > > >  E3pO wrote:
> > > >  > is there a good way to warn the server that there is an update
> > > > and needs to
> > > >  > restart instead of just restarting the server and saying "WE
> > > > ARE GOING TO
> > > >  > RESTART FOR UPDATES" like a million times?
> > > >  >
> > > >  > When you kill the server players clients time out and then get
> > > > a lost
> > > >  > connection to server. It would be cool to have something like
> > > > "closeupdate"
> > > >  > as a command that pops up a dialog after they get timed out
> > > > that the server
> > > >  > is currently updating and that they can reconnect when it is
> > > > done.
> > > >
> > > >  --
> > > >  # Jesse Molina
> > > >  # Mail = je...@opendreams.net
> > > >  # Page = page-je...@opendreams.net
> > > >  # Cell = 1.602.323.7608
> > > >  # Web  = http://www.opendreams.net/jesse/
> > > >
> > > >
> > > >
> > > >  _______________________________________________
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> > >
> > >
> > > Links:
> > > ------
> > > [1] mailto:je...@opendreams.net
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