10 should be the same as 10.0 .. but it isn't This is a known quirk documented in this page http://developer.valvesoftware.com/wiki/Sv_tags
On Wed, Jul 27, 2011 at 4:27 PM, Eric Riemers <riem...@binkey.nl> wrote: > btw, dont know why, but i had: > > "mp_respawnwavetime" = "10" ( def. "10.0" ) > > Because it was 10, and not 10.0 it added respawntimes in my sv_tags.. one > of the things f2p checks for i believe, but isn't 10 and 10.0 the same? > > On Wed, 27 Jul 2011 16:18:57 +0200, anna rack <annar...@specialattack.net> > wrote: > > Good idea > > > > annarack > > ________________________________________ > > From: hlds_linux-boun...@list.valvesoftware.com > > [hlds_linux-boun...@list.valvesoftware.com] On Behalf Of clad iron > > [cladi...@gmail.com] > > Sent: 27 July 2011 14:47 > > To: Half-Life dedicated Linux server mailing list > > Subject: Re: [hlds_linux] Team Fortress 2 Update Released > > > > Is there a possibility of valve adding cvars for each weapon to disable 1 > > at > > a time ? > > This way if problems arise with them , they could be disabled , or if > > server > > op's do not want certain weapons on the server. > > > > On Wed, Jul 27, 2011 at 9:40 AM, Chris <ch...@oryschak.com> wrote: > > > >> I disabled the new weapons a few days ago on my server and haven't > >> experienced any crashes since. > >> I'm wondering with the recent update if anyone is experiencing crashing > >> still? I'd like to re-enable these weapons if everything seems to be > >> functioning without any problems. > >> > >> Let me know. > >> > >> Chris > >> > >> On Wed, Jul 27, 2011 at 7:58 AM, Bajdechi "Nightbox" Alexandru < > >> alexandrualexa...@gmail.com> wrote: > >> > >> > I had a crash few minutes ago, anyone still have problems ? > >> > > >> > PS: Valve reopened their servers ? I see matchmaking fails to deliver > >> > players to servers in my region. > >> > > >> > 2011/7/27 Zover Mirklo <izvrash...@inbox.lv> > >> > > >> > > > >> > > Just had a hang on cp_egypt_final. It started using all the 100% of > >> > > core of cpu and I couldnt even detach the screen. I am probably > >> > > going to block new weapons.This is the second time it happens. On > >> > > first time it hanged all my box. Only manual box restart helped.. > >> > > Citējot *Jesse Molina <je...@opendreams.net> [1]*: > >> > > > I use a bash srcds control script that does the following before a > >> > > > quit; > >> > > > > >> > > > STOPCOUNTDOWN=10 > >> > > > until [ $STOPCOUNTDOWN -eq 0 ] ; do > >> > > > echo -n "." > >> > > > # Send both a say and cm_csay, since sm_csay requires > sourcemod. > >> > > > tmux send-keys -t $GAMEDIR > >> > > > "sm_csay Server is shutting down in $STOPCOUNTDOWN seconds!" > C-m > >> > > > tmux send-keys -t $GAMEDIR > >> > > > "say Server is shutting down in $STOPCOUNTDOWN seconds!" C-m > >> > > > STOPCOUNTDOWN=$(( $STOPCOUNTDOWN - 1)) > >> > > > sleep 1 > >> > > > done > >> > > > tmux send-keys -t $GAMEDIR "quit" C-m > >> > > > > >> > > > > >> > > > > >> > > > I use tmux instead of screen, but you can probably do the same > >> > > > with > >> > > > screen. This does not require rcon, though that would be an > >> > > > alternative > >> > > > method of sending the commands. > >> > > > > >> > > > Also, if you use the "quit" command (exit also works/does the > same > >> > > > thing?) then the clients don't time-out. They get a packet which > >> > > > triggers a nice dialog box, which tells them that the server is > >> > > > shutting > >> > > > down, similar to if they had been kicked. > >> > > > > >> > > > Depending upon the reason for the shutdown, you could control the > >> > > > message sent in the say/sm_say commands via another $variable. > >> > > > > >> > > > > >> > > > > >> > > > Comments welcome. > >> > > > > >> > > > > >> > > > > >> > > > E3pO wrote: > >> > > > > is there a good way to warn the server that there is an update > >> > > > and needs to > >> > > > > restart instead of just restarting the server and saying "WE > >> > > > ARE GOING TO > >> > > > > RESTART FOR UPDATES" like a million times? > >> > > > > > >> > > > > When you kill the server players clients time out and then get > >> > > > a lost > >> > > > > connection to server. It would be cool to have something like > >> > > > "closeupdate" > >> > > > > as a command that pops up a dialog after they get timed out > >> > > > that the server > >> > > > > is currently updating and that they can reconnect when it is > >> > > > done. > >> > > > > >> > > > -- > >> > > > # Jesse Molina > >> > > > # Mail = je...@opendreams.net > >> > > > # Page = page-je...@opendreams.net > >> > > > # Cell = 1.602.323.7608 > >> > > > # Web = http://www.opendreams.net/jesse/ > >> > > > > >> > > > > >> > > > > >> > > > _______________________________________________ > >> > > > To unsubscribe, edit your list preferences, or view the list > >> > > > archives, please visit: > >> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > > > >> > > > >> > > Links: > >> > > ------ > >> > > [1] mailto:je...@opendreams.net > >> > > _______________________________________________ > >> > > To unsubscribe, edit your list preferences, or view the list > >> > > archives, > >> > > please visit: > >> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > > > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux