I'm having crashes. 4 so far on 2 of our TF2 servers. Luckily they seem
to reboot themselves back up now so i don't need to restart them.. yet.
-ics
27.7.2011 16:49, AnAkIn . kirjoitti:
Had a crash today too. Might be replay related as the function it crashed in
is bot related. There are no other bots on the server.
2011/7/27 clad iron<cladi...@gmail.com>
Is there a possibility of valve adding cvars for each weapon to disable 1
at
a time ?
This way if problems arise with them , they could be disabled , or if
server
op's do not want certain weapons on the server.
On Wed, Jul 27, 2011 at 9:40 AM, Chris<ch...@oryschak.com> wrote:
I disabled the new weapons a few days ago on my server and haven't
experienced any crashes since.
I'm wondering with the recent update if anyone is experiencing crashing
still? I'd like to re-enable these weapons if everything seems to be
functioning without any problems.
Let me know.
Chris
On Wed, Jul 27, 2011 at 7:58 AM, Bajdechi "Nightbox" Alexandru<
alexandrualexa...@gmail.com> wrote:
I had a crash few minutes ago, anyone still have problems ?
PS: Valve reopened their servers ? I see matchmaking fails to deliver
players to servers in my region.
2011/7/27 Zover Mirklo<izvrash...@inbox.lv>
Just had a hang on cp_egypt_final. It started using all the 100% of
core of cpu and I couldnt even detach the screen. I am probably
going to block new weapons.This is the second time it happens. On
first time it hanged all my box. Only manual box restart helped..
Citējot *Jesse Molina<je...@opendreams.net> [1]*:
I use a bash srcds control script that does the following before a
quit;
STOPCOUNTDOWN=10
until [ $STOPCOUNTDOWN -eq 0 ] ; do
echo -n "."
# Send both a say and cm_csay, since sm_csay requires sourcemod.
tmux send-keys -t $GAMEDIR
"sm_csay Server is shutting down in $STOPCOUNTDOWN seconds!" C-m
tmux send-keys -t $GAMEDIR
"say Server is shutting down in $STOPCOUNTDOWN seconds!" C-m
STOPCOUNTDOWN=$(( $STOPCOUNTDOWN - 1))
sleep 1
done
tmux send-keys -t $GAMEDIR "quit" C-m
I use tmux instead of screen, but you can probably do the same
with
screen. This does not require rcon, though that would be an
alternative
method of sending the commands.
Also, if you use the "quit" command (exit also works/does the same
thing?) then the clients don't time-out. They get a packet which
triggers a nice dialog box, which tells them that the server is
shutting
down, similar to if they had been kicked.
Depending upon the reason for the shutdown, you could control the
message sent in the say/sm_say commands via another $variable.
Comments welcome.
E3pO wrote:
> is there a good way to warn the server that there is an update
and needs to
> restart instead of just restarting the server and saying "WE
ARE GOING TO
> RESTART FOR UPDATES" like a million times?
>
> When you kill the server players clients time out and then get
a lost
> connection to server. It would be cool to have something like
"closeupdate"
> as a command that pops up a dialog after they get timed out
that the server
> is currently updating and that they can reconnect when it is
done.
--
# Jesse Molina
# Mail = je...@opendreams.net
# Page = page-je...@opendreams.net
# Cell = 1.602.323.7608
# Web = http://www.opendreams.net/jesse/
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