btw, dont know why, but i had: "mp_respawnwavetime" = "10" ( def. "10.0" )
Because it was 10, and not 10.0 it added respawntimes in my sv_tags.. one of the things f2p checks for i believe, but isn't 10 and 10.0 the same? On Wed, 27 Jul 2011 16:18:57 +0200, anna rack <annar...@specialattack.net> wrote: > Good idea > > annarack > ________________________________________ > From: hlds_linux-boun...@list.valvesoftware.com > [hlds_linux-boun...@list.valvesoftware.com] On Behalf Of clad iron > [cladi...@gmail.com] > Sent: 27 July 2011 14:47 > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Team Fortress 2 Update Released > > Is there a possibility of valve adding cvars for each weapon to disable 1 > at > a time ? > This way if problems arise with them , they could be disabled , or if > server > op's do not want certain weapons on the server. > > On Wed, Jul 27, 2011 at 9:40 AM, Chris <ch...@oryschak.com> wrote: > >> I disabled the new weapons a few days ago on my server and haven't >> experienced any crashes since. >> I'm wondering with the recent update if anyone is experiencing crashing >> still? I'd like to re-enable these weapons if everything seems to be >> functioning without any problems. >> >> Let me know. >> >> Chris >> >> On Wed, Jul 27, 2011 at 7:58 AM, Bajdechi "Nightbox" Alexandru < >> alexandrualexa...@gmail.com> wrote: >> >> > I had a crash few minutes ago, anyone still have problems ? >> > >> > PS: Valve reopened their servers ? I see matchmaking fails to deliver >> > players to servers in my region. >> > >> > 2011/7/27 Zover Mirklo <izvrash...@inbox.lv> >> > >> > > >> > > Just had a hang on cp_egypt_final. It started using all the 100% of >> > > core of cpu and I couldnt even detach the screen. I am probably >> > > going to block new weapons.This is the second time it happens. On >> > > first time it hanged all my box. Only manual box restart helped.. >> > > Citējot *Jesse Molina <je...@opendreams.net> [1]*: >> > > > I use a bash srcds control script that does the following before a >> > > > quit; >> > > > >> > > > STOPCOUNTDOWN=10 >> > > > until [ $STOPCOUNTDOWN -eq 0 ] ; do >> > > > echo -n "." >> > > > # Send both a say and cm_csay, since sm_csay requires sourcemod. >> > > > tmux send-keys -t $GAMEDIR >> > > > "sm_csay Server is shutting down in $STOPCOUNTDOWN seconds!" C-m >> > > > tmux send-keys -t $GAMEDIR >> > > > "say Server is shutting down in $STOPCOUNTDOWN seconds!" C-m >> > > > STOPCOUNTDOWN=$(( $STOPCOUNTDOWN - 1)) >> > > > sleep 1 >> > > > done >> > > > tmux send-keys -t $GAMEDIR "quit" C-m >> > > > >> > > > >> > > > >> > > > I use tmux instead of screen, but you can probably do the same >> > > > with >> > > > screen. This does not require rcon, though that would be an >> > > > alternative >> > > > method of sending the commands. >> > > > >> > > > Also, if you use the "quit" command (exit also works/does the same >> > > > thing?) then the clients don't time-out. They get a packet which >> > > > triggers a nice dialog box, which tells them that the server is >> > > > shutting >> > > > down, similar to if they had been kicked. >> > > > >> > > > Depending upon the reason for the shutdown, you could control the >> > > > message sent in the say/sm_say commands via another $variable. >> > > > >> > > > >> > > > >> > > > Comments welcome. >> > > > >> > > > >> > > > >> > > > E3pO wrote: >> > > > > is there a good way to warn the server that there is an update >> > > > and needs to >> > > > > restart instead of just restarting the server and saying "WE >> > > > ARE GOING TO >> > > > > RESTART FOR UPDATES" like a million times? >> > > > > >> > > > > When you kill the server players clients time out and then get >> > > > a lost >> > > > > connection to server. It would be cool to have something like >> > > > "closeupdate" >> > > > > as a command that pops up a dialog after they get timed out >> > > > that the server >> > > > > is currently updating and that they can reconnect when it is >> > > > done. >> > > > >> > > > -- >> > > > # Jesse Molina >> > > > # Mail = je...@opendreams.net >> > > > # Page = page-je...@opendreams.net >> > > > # Cell = 1.602.323.7608 >> > > > # Web = http://www.opendreams.net/jesse/ >> > > > >> > > > >> > > > >> > > > _______________________________________________ >> > > > To unsubscribe, edit your list preferences, or view the list >> > > > archives, please visit: >> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > >> > > >> > > Links: >> > > ------ >> > > [1] mailto:je...@opendreams.net >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list >> > > archives, >> > > please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux