Why can't you just leave the cmd- and updaterate alone? It seriously
pisses me of when people think "higher == better" - the default
settings of updating and sending 30 times per second are just fine.

2012/10/16 Pieter-bas Ronner <i...@pbservers.nl>:
> Well that wasn't the final solution. I found the problem in the bios.
> The energy saving was on. When i turn it off, no lagg problems.
> stable SV on 66.7 .
>
> I use now this config settings:
>
> // setting min and max rate's (bytes per second TO the client)
> sv_maxrate 60000
> sv_minrate 30000
>
> // setting min and max updaterate (number of updates per second TO the
> client)
> sv_maxupdaterate 67
> sv_minupdaterate 33
>
> // setting min and max cmdrate (number of updates per second FROM the
> client)
> sv_maxcmdrate 67
> sv_mincmdrate 33
>
> // setting limits for the interpolation on the client, x = over x updates
> there can be interpolation
> sv_client_max_interp_ratio 2
> sv_client_min_interp_ratio 1
> // personally have the min_interp on 2 as well.
>
> // set cl_predict on connected clients to 1 (only while connected)
> sv_client_predict 1
>
>
>
> 2012/10/10 Pieter-bas Ronner <i...@pbservers.nl>
>
>> Well, i restart my server and the problem was resolved.
>>
>>
>> 2012/10/10 wave <thew...@thewaveserver.com>
>>
>>> Glad you got it sorted. Out of curiosity, did you find any particular
>>> config setting or addon that was causing the problem?
>>>
>>> On Wed, Oct 10, 2012 at 1:11 PM, Pieter-bas Ronner <i...@pbservers.nl>
>>> wrote:
>>> > Thanks for helping me. My server is not lagging any more! thanks!
>>> >
>>> > PB
>>> >
>>> > 2012/9/28 [BT]Black V <bt.bla...@gmail.com>
>>> >
>>> >> Also just for tidiness sake not actually really necessary. You could
>>> clean
>>> >> up that config a little.
>>> >> I.e. you've specified sv tags of all talk but lower in config you have
>>> >> sv_alltalk 0 set.
>>> >> Is it necessary to have sv_cheats specified when it's default and so on
>>> >>
>>> >> But this is off topic
>>> >> On 29/09/2012 7:17 AM, "Calvin Judy" <c.j...@griffinrun.net> wrote:
>>> >>
>>> >> > The server fps drops will not be caused by rates, do you have any
>>> addons
>>> >> > running? ie. Sourcemod (if so, what plugins)
>>> >> >
>>> >> > You can remove the fps_max command, it's locked to the tickrate.
>>> Also,
>>> >> > since you're running the server at 66 tickrate
>>> >> > you may want to try running Valve's defaults, remove the rate
>>> settings
>>> >> > from your server.cfg and see how that works if you're
>>> >> > getting player jitter in-game.
>>> >> >
>>> >> > The more you increase the rate values, and the larger the gap between
>>> >> > minupdaterate/maxupdaterate the more inconsistency you're
>>> >> > going to have. As much as I understand striving for better
>>> performance on
>>> >> > srcds, Valve's default rate settings run quite well
>>> >> > and you should only tweak them if the circumstances call for it.
>>> >> >
>>> >> > Also, can you monitor the srcds process while these fps drops are
>>> >> > occuring. (You should be able to use top, and just see the cpu usage
>>> of
>>> >> > srcds_linux)
>>> >> >
>>> >> > The fps drops (on net_graph 4, sv) is what is causing the lag, we
>>> need to
>>> >> > find the source of the fps drops in order to solve that.
>>> >> >
>>> >> >
>>> >> > ----- Original Message ----- From: "Pieter-bas Ronner" <
>>> >> i...@pbservers.nl>
>>> >> > To: "Half-Life dedicated Linux server mailing list" <hlds_linux@list.
>>> **
>>> >> > valvesoftware.com <hlds_linux@list.valvesoftware.com>>
>>> >> > Sent: Friday, September 28, 2012 2:41 PM
>>> >> > Subject: Re: [hlds_linux] lagg problem on ubuntu 12.04
>>> >> >
>>> >> >
>>> >> >  Hello,
>>> >> >>
>>> >> >> First of all. Thank you all for helping and responding!
>>> >> >> Its look like that the config from "wave"  resolves the issue.
>>> >> >> But i have now some "hickups". The sv drops from 66 to 11, 7 or 5
>>> for 2
>>> >> >> second.
>>> >> >> (my connection: http://www.speedtest.net/**result/2208625001.png<
>>> >> http://www.speedtest.net/result/2208625001.png>
>>> >> >> )
>>> >> >> I use now this config:
>>> >> >>
>>> >> >> fps_max 600
>>> >> >> sv_minrate 30000
>>> >> >> sv_maxrate 100000
>>> >> >> sv_minupdaterate 30
>>> >> >> sv_maxupdaterate 100
>>> >> >> sv_mincmdrate 30
>>> >> >> sv_maxcmdrate 100
>>> >> >>
>>> >> >>
>>> >> >> Maybe i set the sv_mincmdrate and sv_minupdaterate to a higher
>>> value?
>>> >> >>
>>> >> >> Pieter-bas
>>> >> >>
>>> >> >>
>>> >> >>
>>> >> >> 2012/9/28 Calvin Judy <c.j...@griffinrun.net>
>>> >> >>
>>> >> >>  We're going to need more information as to what you're saying is
>>> lag.
>>> >> Is
>>> >> >>> the server's fps dropping into red at the time of the issues? (You
>>> can
>>> >> >>> check this by using net_graph 4 and monitoring the sv variable)
>>> >> >>>
>>> >> >>> Have you verified the connection speed? 100mbps is more than
>>> enough to
>>> >> >>> host one srcds instance.
>>> >> >>>
>>> >> >>> Also your minrate value is quite low, you could be attracting
>>> people
>>> >> who
>>> >> >>> are naturally laggy due to their connection.
>>> >> >>>
>>> >> >>> ______________________________****_______
>>> >> >>> Level 3 Technician
>>> >> >>> Griffin Networks LLC - Gaming Solutions
>>> >> >>>
>>> >> >>>
>>> >> >>> ----- Original Message ----- From: "Pieter-bas Ronner" <
>>> >> >>> i...@pbservers.nl>
>>> >> >>> To: <hlds_linux@list.**valvesoftwa**re.com <
>>> http://valvesoftware.com><
>>> >> >>> hlds_linux@list.**valvesoftware.com <
>>> hlds_linux@list.valvesoftware.com
>>> >> >>
>>> >> >>> >
>>> >> >>> Sent: Friday, September 28, 2012 12:52 PM
>>> >> >>>
>>> >> >>> Subject: [hlds_linux] lagg problem on ubuntu 12.04
>>> >> >>>
>>> >> >>>
>>> >> >>>  Hi members,
>>> >> >>>
>>> >> >>>>
>>> >> >>>> I hope you can help me a little bit with my problem.
>>> >> >>>>
>>> >> >>>> I run man vs machine team fortress 2 server. on a ubuntu 12.04
>>> server
>>> >> >>>> with
>>> >> >>>> a Dual-Core AMD Opteron(tm) Processor 2216, 4 cores and 16 memory.
>>> >> >>>> My internet connection is a fiber 100/100 mbit. I thought thats
>>> enough
>>> >> >>>> to
>>> >> >>>> run a man vs machine server.
>>> >> >>>> I search now for a long time to figure out why are my server is
>>> >> >>>> lagging. I
>>> >> >>>> have try a lot of config files to fix the problem. But it didn't.
>>> >> >>>>
>>> >> >>>> Can you help me?
>>> >> >>>>
>>> >> >>>> This is my config server file:
>>> >> >>>>
>>> >> >>>>
>>> >> >>>>
>>> >> >>>> hostname  =Just For Fun= | clanjff.com | Team Fortress 2 | MVM
>>> 24/7
>>> >> >>>> norm
>>> >> >>>>
>>> >> >>>> // Rcon Cvars
>>> >> >>>> rcon_password "j" //Set's remote control password
>>> >> >>>> sv_rcon_banpenalty 15 //Number of minutes to ban users who fail
>>> rcon
>>> >> >>>> authentication
>>> >> >>>> sv_rcon_log 1 //Enable/disable rcon logging.
>>> >> >>>> sv_rcon_maxfailures 3 //Max number of times a user can fail rcon
>>> >> >>>> authentication before being banned
>>> >> >>>> sv_rcon_minfailures 5 //Number of times a user can fail rcon
>>> >> >>>> authentication
>>> >> >>>> in sv_rcon_minfailuretime before being banned
>>> >> >>>> sv_rcon_minfailuretime 10 //Number of seconds to track failed rcon
>>> >> >>>> authentications
>>> >> >>>> sv_pure 2
>>> >> >>>> tf_server_identity_account_id *****
>>> >> >>>> tf_server_identity_token "******"
>>> >> >>>> sv_tags "mvm,_registered,alltalk"
>>> >> >>>>
>>> >> >>>> // Server Password
>>> >> >>>>
>>> >> >>>> // Server Cvars
>>> >> >>>> sv_visiblemaxplayers 6
>>> >> >>>> mp_allowspectators 0 //Toggles whether the server allows spectator
>>> >> mode
>>> >> >>>> or
>>> >> >>>> not
>>> >> >>>> mp_autocrosshair 0
>>> >> >>>> mp_autoteambalance 1 //Toggles server autoteambalance
>>> >> >>>> mp_bonusroundtime 5 //Time in seconds after round win until round
>>> >> >>>> restarts
>>> >> >>>> mp_chattime 5 //amount of time in seconds players can chat after
>>> the
>>> >> >>>> game
>>> >> >>>> is over
>>> >> >>>> tf_mm_servermode 2
>>> >> >>>> tf_mm_strict 0
>>> >> >>>> sv_allow_votes 1
>>> >> >>>> sv_vote_kick_ban_duration 1
>>> >> >>>> sv_vote_issue_changelevel_****allowed 1
>>> >> >>>> sv_vote_issue_nextlevel_****allowextend 1
>>> >> >>>> sv_vote_issue_nextlevel_****allowed 1
>>> >> >>>> sv_vote_issue_nextlevel_****choicesmode 1
>>> >> >>>>
>>> >> >>>> mp_decals 1
>>> >> >>>> mp_defaultteam 1
>>> >> >>>> mp_disable_autokick 1 //Prevents a userid from being auto-kicked
>>> >> >>>> mp_enableroundwaittime 1 //Enable timers to wait between rounds.
>>> >> >>>> mp_fadetoblack 0 //fade a player's screen to black when he dies
>>> >> >>>> mp_falldamage 5 //Amount of damage players sustains from a fall
>>> >> >>>> mp_flashlight 0 //Toggles flashlight on or off
>>> >> >>>> mp_footsteps 1 //Toggles footsteps on or off
>>> >> >>>> mp_forcecamera 0 //Restricts spectator modes for dead players
>>> >> >>>> mp_forcerespawn 0
>>> >> >>>> mp_forcerespawnplayers 1 //Force all players to respawn.
>>> >> >>>> mp_forcewin 1 //Forces team to win
>>> >> >>>> mp_fraglimit 0
>>> >> >>>> mp_teams_unbalance_limit 2 //Teams are unbalanced when one team
>>> has
>>> >> this
>>> >> >>>> many more players than the other team. (0 disables check)
>>> >> >>>> mp_time_between_capscoring 5 //Delay between scoring of owned
>>> capture
>>> >> >>>> points.
>>> >> >>>> mp_winlimit 10 //Max number of rounds one team can win before
>>> server
>>> >> >>>> changes maps
>>> >> >>>> sv_allow_color_correction 1 //Allow or disallow clients to use
>>> color
>>> >> >>>> correction on this server.
>>> >> >>>> sv_allow_wait_command 0 //Allow or disallow the wait command on
>>> >> clients
>>> >> >>>> connected to this server.
>>> >> >>>> sv_allowdownload 1 //Allow clients to download files
>>> >> >>>> sv_allowupload 1 //Allow clients to upload customizations files
>>> >> >>>> sv_alltalk 0 //Players can hear all other players, no team
>>> >> restrictions
>>> >> >>>> sv_alternateticks 0 //If set, server only simulates entities on
>>> even
>>> >> >>>> numbered ticks.
>>> >> >>>> sv_autosave 0 //Set to 1 to autosave game on level transition.
>>> Does
>>> >> not
>>> >> >>>> affect autosave triggers.
>>> >> >>>> sv_bonus_challenge 0 //Set to values other than 0 to select a
>>> bonus
>>> >> map
>>> >> >>>> challenge type.
>>> >> >>>> sv_cacheencodedents 1 //If set to 1, does an optimization to
>>> prevent
>>> >> >>>> extra
>>> >> >>>> SendTable_Encode calls.
>>> >> >>>> sv_cheats 0 //Allow cheats on server
>>> >> >>>> sv_clearhinthistory 0 //Clear memory of server side hints
>>> displayed to
>>> >> >>>> the
>>> >> >>>> player.
>>> >> >>>> sv_consistency 1 //Whether the server enforces file consistency
>>> for
>>> >> >>>> critical files
>>> >> >>>> sv_contact i...@pbservers.nl //Contact email for server sysop
>>> >> >>>> sv_downloadurl "http://pbservers.nl/tf2/"; //Location from which
>>> >> clients
>>> >> >>>> can
>>> >> >>>> download missing files
>>> >> >>>> sv_enableoldqueries 1 //Enable support for old style (HL1) server
>>> >> >>>> queries
>>> >> >>>> sv_pausable 0 //Is the server pausable.
>>> >> >>>>
>>> >> >>>> // Lan or internet play, Server region cvars
>>> >> >>>> sv_lan 0 //Server is a lan server ( no heartbeat, no
>>> authentication,
>>> >> no
>>> >> >>>> non-class C addresses )
>>> >> >>>> sv_region 255 // Region Codes: 0 - US East coast, 1 - US West
>>> coast,
>>> >> 2 -
>>> >> >>>> South America, 2 - South America, 3 - Europe, 4 - Asia, 5 -
>>> Australia,
>>> >> >>>> 6 -
>>> >> >>>> Middle East, 7 - Africa, 255 - world
>>> >> >>>>
>>> >> >>>> //server Logging
>>> >> >>>> sv_log_onefile 0 //Log server information to only one file.
>>> >> >>>> sv_logbans 1 //Log server bans in the server logs.
>>> >> >>>> sv_logblocks 0 //If true when log when a query is blocked (can
>>> cause
>>> >> >>>> very
>>> >> >>>> large log files)
>>> >> >>>> sv_logecho 1 //Echo log information to the console.
>>> >> >>>> sv_logfile 1 //Log server information in the log file.
>>> >> >>>> sv_logflush 0 //Flush the log file to disk on each write (slow).
>>> >> >>>> sv_logsdir log //Folder in the game directory where server logs
>>> will
>>> >> be
>>> >> >>>> stored.
>>> >> >>>>
>>> >> >>>> //Server Rates
>>> >> >>>> sv_maxcmdrate 66 //(If sv_mincmdrate is > 0), this sets the
>>> maximum
>>> >> >>>> value
>>> >> >>>> for cl_cmdrate.
>>> >> >>>> sv_maxrate 70000 //Max bandwidth rate allowed on server, 0 ==
>>> >> unlimited
>>> >> >>>> sv_maxupdaterate 66 //Maximum updates per second that the server
>>> will
>>> >> >>>> allow
>>> >> >>>> sv_mincmdrate 33 //This sets the minimum value for cl_cmdrate. 0
>>> ==
>>> >> >>>> unlimited.
>>> >> >>>> sv_minrate 1000 //Min bandwidth rate allowed on server, 0 ==
>>> unlimited
>>> >> >>>> sv_minupdaterate 33 //Minimum updates per second that the server
>>> will
>>> >> >>>> allow
>>> >> >>>>
>>> >> >>>>
>>> >> >>>>
>>> >> >>>> Pieter-bas
>>> >> >>>> ______________________________****_________________
>>> >> >>>> To unsubscribe, edit your list preferences, or view the list
>>> archives,
>>> >> >>>> please visit:
>>> >> >>>> https://list.valvesoftware.****com/cgi-bin/mailman/listinfo/***
>>> >> >>>> *hlds_linux<https://list.**valvesoftware.com/cgi-bin/**
>>> >> >>>> mailman/listinfo/hlds_linux<
>>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>> >> >>>> >
>>> >> >>>>
>>> >> >>>>
>>> >> >>>
>>> >> >>> ______________________________****_________________
>>> >> >>> To unsubscribe, edit your list preferences, or view the list
>>> archives,
>>> >> >>> please visit:
>>> >> >>> https://list.valvesoftware.****com/cgi-bin/mailman/listinfo/***
>>> >> >>> *hlds_linux<https://list.**valvesoftware.com/cgi-bin/**
>>> >> >>> mailman/listinfo/hlds_linux<
>>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>> >> >>> >
>>> >> >>>
>>> >> >>>  ______________________________**_________________
>>> >> >> To unsubscribe, edit your list preferences, or view the list
>>> archives,
>>> >> >> please visit:
>>> >> >> https://list.valvesoftware.
>>> **com/cgi-bin/mailman/listinfo/**hlds_linux<
>>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>> >> >>
>>> >> >
>>> >> >
>>> >> > ______________________________**_________________
>>> >> > To unsubscribe, edit your list preferences, or view the list
>>> archives,
>>> >> > please visit:
>>> >> > https://list.valvesoftware.
>>> **com/cgi-bin/mailman/listinfo/**hlds_linux<
>>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>> >> >
>>> >> _______________________________________________
>>> >> To unsubscribe, edit your list preferences, or view the list archives,
>>> >> please visit:
>>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>> >>
>>> > _______________________________________________
>>> > To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>
>>>
>>>
>>> --
>>> Sent from your mom's iPad
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>
>>
>>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Reply via email to