Why can't you just leave the cmd- and updaterate alone? It seriously pisses me of when people think "higher == better" - the default settings of updating and sending 30 times per second are just fine.
2012/10/16 Pieter-bas Ronner <i...@pbservers.nl>: > Well that wasn't the final solution. I found the problem in the bios. > The energy saving was on. When i turn it off, no lagg problems. > stable SV on 66.7 . > > I use now this config settings: > > // setting min and max rate's (bytes per second TO the client) > sv_maxrate 60000 > sv_minrate 30000 > > // setting min and max updaterate (number of updates per second TO the > client) > sv_maxupdaterate 67 > sv_minupdaterate 33 > > // setting min and max cmdrate (number of updates per second FROM the > client) > sv_maxcmdrate 67 > sv_mincmdrate 33 > > // setting limits for the interpolation on the client, x = over x updates > there can be interpolation > sv_client_max_interp_ratio 2 > sv_client_min_interp_ratio 1 > // personally have the min_interp on 2 as well. > > // set cl_predict on connected clients to 1 (only while connected) > sv_client_predict 1 > > > > 2012/10/10 Pieter-bas Ronner <i...@pbservers.nl> > >> Well, i restart my server and the problem was resolved. >> >> >> 2012/10/10 wave <thew...@thewaveserver.com> >> >>> Glad you got it sorted. Out of curiosity, did you find any particular >>> config setting or addon that was causing the problem? >>> >>> On Wed, Oct 10, 2012 at 1:11 PM, Pieter-bas Ronner <i...@pbservers.nl> >>> wrote: >>> > Thanks for helping me. My server is not lagging any more! thanks! >>> > >>> > PB >>> > >>> > 2012/9/28 [BT]Black V <bt.bla...@gmail.com> >>> > >>> >> Also just for tidiness sake not actually really necessary. You could >>> clean >>> >> up that config a little. >>> >> I.e. you've specified sv tags of all talk but lower in config you have >>> >> sv_alltalk 0 set. >>> >> Is it necessary to have sv_cheats specified when it's default and so on >>> >> >>> >> But this is off topic >>> >> On 29/09/2012 7:17 AM, "Calvin Judy" <c.j...@griffinrun.net> wrote: >>> >> >>> >> > The server fps drops will not be caused by rates, do you have any >>> addons >>> >> > running? ie. Sourcemod (if so, what plugins) >>> >> > >>> >> > You can remove the fps_max command, it's locked to the tickrate. >>> Also, >>> >> > since you're running the server at 66 tickrate >>> >> > you may want to try running Valve's defaults, remove the rate >>> settings >>> >> > from your server.cfg and see how that works if you're >>> >> > getting player jitter in-game. >>> >> > >>> >> > The more you increase the rate values, and the larger the gap between >>> >> > minupdaterate/maxupdaterate the more inconsistency you're >>> >> > going to have. As much as I understand striving for better >>> performance on >>> >> > srcds, Valve's default rate settings run quite well >>> >> > and you should only tweak them if the circumstances call for it. >>> >> > >>> >> > Also, can you monitor the srcds process while these fps drops are >>> >> > occuring. (You should be able to use top, and just see the cpu usage >>> of >>> >> > srcds_linux) >>> >> > >>> >> > The fps drops (on net_graph 4, sv) is what is causing the lag, we >>> need to >>> >> > find the source of the fps drops in order to solve that. >>> >> > >>> >> > >>> >> > ----- Original Message ----- From: "Pieter-bas Ronner" < >>> >> i...@pbservers.nl> >>> >> > To: "Half-Life dedicated Linux server mailing list" <hlds_linux@list. >>> ** >>> >> > valvesoftware.com <hlds_linux@list.valvesoftware.com>> >>> >> > Sent: Friday, September 28, 2012 2:41 PM >>> >> > Subject: Re: [hlds_linux] lagg problem on ubuntu 12.04 >>> >> > >>> >> > >>> >> > Hello, >>> >> >> >>> >> >> First of all. Thank you all for helping and responding! >>> >> >> Its look like that the config from "wave" resolves the issue. >>> >> >> But i have now some "hickups". The sv drops from 66 to 11, 7 or 5 >>> for 2 >>> >> >> second. >>> >> >> (my connection: http://www.speedtest.net/**result/2208625001.png< >>> >> http://www.speedtest.net/result/2208625001.png> >>> >> >> ) >>> >> >> I use now this config: >>> >> >> >>> >> >> fps_max 600 >>> >> >> sv_minrate 30000 >>> >> >> sv_maxrate 100000 >>> >> >> sv_minupdaterate 30 >>> >> >> sv_maxupdaterate 100 >>> >> >> sv_mincmdrate 30 >>> >> >> sv_maxcmdrate 100 >>> >> >> >>> >> >> >>> >> >> Maybe i set the sv_mincmdrate and sv_minupdaterate to a higher >>> value? >>> >> >> >>> >> >> Pieter-bas >>> >> >> >>> >> >> >>> >> >> >>> >> >> 2012/9/28 Calvin Judy <c.j...@griffinrun.net> >>> >> >> >>> >> >> We're going to need more information as to what you're saying is >>> lag. >>> >> Is >>> >> >>> the server's fps dropping into red at the time of the issues? (You >>> can >>> >> >>> check this by using net_graph 4 and monitoring the sv variable) >>> >> >>> >>> >> >>> Have you verified the connection speed? 100mbps is more than >>> enough to >>> >> >>> host one srcds instance. >>> >> >>> >>> >> >>> Also your minrate value is quite low, you could be attracting >>> people >>> >> who >>> >> >>> are naturally laggy due to their connection. >>> >> >>> >>> >> >>> ______________________________****_______ >>> >> >>> Level 3 Technician >>> >> >>> Griffin Networks LLC - Gaming Solutions >>> >> >>> >>> >> >>> >>> >> >>> ----- Original Message ----- From: "Pieter-bas Ronner" < >>> >> >>> i...@pbservers.nl> >>> >> >>> To: <hlds_linux@list.**valvesoftwa**re.com < >>> http://valvesoftware.com>< >>> >> >>> hlds_linux@list.**valvesoftware.com < >>> hlds_linux@list.valvesoftware.com >>> >> >> >>> >> >>> > >>> >> >>> Sent: Friday, September 28, 2012 12:52 PM >>> >> >>> >>> >> >>> Subject: [hlds_linux] lagg problem on ubuntu 12.04 >>> >> >>> >>> >> >>> >>> >> >>> Hi members, >>> >> >>> >>> >> >>>> >>> >> >>>> I hope you can help me a little bit with my problem. >>> >> >>>> >>> >> >>>> I run man vs machine team fortress 2 server. on a ubuntu 12.04 >>> server >>> >> >>>> with >>> >> >>>> a Dual-Core AMD Opteron(tm) Processor 2216, 4 cores and 16 memory. >>> >> >>>> My internet connection is a fiber 100/100 mbit. I thought thats >>> enough >>> >> >>>> to >>> >> >>>> run a man vs machine server. >>> >> >>>> I search now for a long time to figure out why are my server is >>> >> >>>> lagging. I >>> >> >>>> have try a lot of config files to fix the problem. But it didn't. >>> >> >>>> >>> >> >>>> Can you help me? >>> >> >>>> >>> >> >>>> This is my config server file: >>> >> >>>> >>> >> >>>> >>> >> >>>> >>> >> >>>> hostname =Just For Fun= | clanjff.com | Team Fortress 2 | MVM >>> 24/7 >>> >> >>>> norm >>> >> >>>> >>> >> >>>> // Rcon Cvars >>> >> >>>> rcon_password "j" //Set's remote control password >>> >> >>>> sv_rcon_banpenalty 15 //Number of minutes to ban users who fail >>> rcon >>> >> >>>> authentication >>> >> >>>> sv_rcon_log 1 //Enable/disable rcon logging. >>> >> >>>> sv_rcon_maxfailures 3 //Max number of times a user can fail rcon >>> >> >>>> authentication before being banned >>> >> >>>> sv_rcon_minfailures 5 //Number of times a user can fail rcon >>> >> >>>> authentication >>> >> >>>> in sv_rcon_minfailuretime before being banned >>> >> >>>> sv_rcon_minfailuretime 10 //Number of seconds to track failed rcon >>> >> >>>> authentications >>> >> >>>> sv_pure 2 >>> >> >>>> tf_server_identity_account_id ***** >>> >> >>>> tf_server_identity_token "******" >>> >> >>>> sv_tags "mvm,_registered,alltalk" >>> >> >>>> >>> >> >>>> // Server Password >>> >> >>>> >>> >> >>>> // Server Cvars >>> >> >>>> sv_visiblemaxplayers 6 >>> >> >>>> mp_allowspectators 0 //Toggles whether the server allows spectator >>> >> mode >>> >> >>>> or >>> >> >>>> not >>> >> >>>> mp_autocrosshair 0 >>> >> >>>> mp_autoteambalance 1 //Toggles server autoteambalance >>> >> >>>> mp_bonusroundtime 5 //Time in seconds after round win until round >>> >> >>>> restarts >>> >> >>>> mp_chattime 5 //amount of time in seconds players can chat after >>> the >>> >> >>>> game >>> >> >>>> is over >>> >> >>>> tf_mm_servermode 2 >>> >> >>>> tf_mm_strict 0 >>> >> >>>> sv_allow_votes 1 >>> >> >>>> sv_vote_kick_ban_duration 1 >>> >> >>>> sv_vote_issue_changelevel_****allowed 1 >>> >> >>>> sv_vote_issue_nextlevel_****allowextend 1 >>> >> >>>> sv_vote_issue_nextlevel_****allowed 1 >>> >> >>>> sv_vote_issue_nextlevel_****choicesmode 1 >>> >> >>>> >>> >> >>>> mp_decals 1 >>> >> >>>> mp_defaultteam 1 >>> >> >>>> mp_disable_autokick 1 //Prevents a userid from being auto-kicked >>> >> >>>> mp_enableroundwaittime 1 //Enable timers to wait between rounds. >>> >> >>>> mp_fadetoblack 0 //fade a player's screen to black when he dies >>> >> >>>> mp_falldamage 5 //Amount of damage players sustains from a fall >>> >> >>>> mp_flashlight 0 //Toggles flashlight on or off >>> >> >>>> mp_footsteps 1 //Toggles footsteps on or off >>> >> >>>> mp_forcecamera 0 //Restricts spectator modes for dead players >>> >> >>>> mp_forcerespawn 0 >>> >> >>>> mp_forcerespawnplayers 1 //Force all players to respawn. >>> >> >>>> mp_forcewin 1 //Forces team to win >>> >> >>>> mp_fraglimit 0 >>> >> >>>> mp_teams_unbalance_limit 2 //Teams are unbalanced when one team >>> has >>> >> this >>> >> >>>> many more players than the other team. (0 disables check) >>> >> >>>> mp_time_between_capscoring 5 //Delay between scoring of owned >>> capture >>> >> >>>> points. >>> >> >>>> mp_winlimit 10 //Max number of rounds one team can win before >>> server >>> >> >>>> changes maps >>> >> >>>> sv_allow_color_correction 1 //Allow or disallow clients to use >>> color >>> >> >>>> correction on this server. >>> >> >>>> sv_allow_wait_command 0 //Allow or disallow the wait command on >>> >> clients >>> >> >>>> connected to this server. >>> >> >>>> sv_allowdownload 1 //Allow clients to download files >>> >> >>>> sv_allowupload 1 //Allow clients to upload customizations files >>> >> >>>> sv_alltalk 0 //Players can hear all other players, no team >>> >> restrictions >>> >> >>>> sv_alternateticks 0 //If set, server only simulates entities on >>> even >>> >> >>>> numbered ticks. >>> >> >>>> sv_autosave 0 //Set to 1 to autosave game on level transition. >>> Does >>> >> not >>> >> >>>> affect autosave triggers. >>> >> >>>> sv_bonus_challenge 0 //Set to values other than 0 to select a >>> bonus >>> >> map >>> >> >>>> challenge type. >>> >> >>>> sv_cacheencodedents 1 //If set to 1, does an optimization to >>> prevent >>> >> >>>> extra >>> >> >>>> SendTable_Encode calls. >>> >> >>>> sv_cheats 0 //Allow cheats on server >>> >> >>>> sv_clearhinthistory 0 //Clear memory of server side hints >>> displayed to >>> >> >>>> the >>> >> >>>> player. >>> >> >>>> sv_consistency 1 //Whether the server enforces file consistency >>> for >>> >> >>>> critical files >>> >> >>>> sv_contact i...@pbservers.nl //Contact email for server sysop >>> >> >>>> sv_downloadurl "http://pbservers.nl/tf2/" //Location from which >>> >> clients >>> >> >>>> can >>> >> >>>> download missing files >>> >> >>>> sv_enableoldqueries 1 //Enable support for old style (HL1) server >>> >> >>>> queries >>> >> >>>> sv_pausable 0 //Is the server pausable. >>> >> >>>> >>> >> >>>> // Lan or internet play, Server region cvars >>> >> >>>> sv_lan 0 //Server is a lan server ( no heartbeat, no >>> authentication, >>> >> no >>> >> >>>> non-class C addresses ) >>> >> >>>> sv_region 255 // Region Codes: 0 - US East coast, 1 - US West >>> coast, >>> >> 2 - >>> >> >>>> South America, 2 - South America, 3 - Europe, 4 - Asia, 5 - >>> Australia, >>> >> >>>> 6 - >>> >> >>>> Middle East, 7 - Africa, 255 - world >>> >> >>>> >>> >> >>>> //server Logging >>> >> >>>> sv_log_onefile 0 //Log server information to only one file. >>> >> >>>> sv_logbans 1 //Log server bans in the server logs. >>> >> >>>> sv_logblocks 0 //If true when log when a query is blocked (can >>> cause >>> >> >>>> very >>> >> >>>> large log files) >>> >> >>>> sv_logecho 1 //Echo log information to the console. >>> >> >>>> sv_logfile 1 //Log server information in the log file. >>> >> >>>> sv_logflush 0 //Flush the log file to disk on each write (slow). >>> >> >>>> sv_logsdir log //Folder in the game directory where server logs >>> will >>> >> be >>> >> >>>> stored. >>> >> >>>> >>> >> >>>> //Server Rates >>> >> >>>> sv_maxcmdrate 66 //(If sv_mincmdrate is > 0), this sets the >>> maximum >>> >> >>>> value >>> >> >>>> for cl_cmdrate. >>> >> >>>> sv_maxrate 70000 //Max bandwidth rate allowed on server, 0 == >>> >> unlimited >>> >> >>>> sv_maxupdaterate 66 //Maximum updates per second that the server >>> will >>> >> >>>> allow >>> >> >>>> sv_mincmdrate 33 //This sets the minimum value for cl_cmdrate. 0 >>> == >>> >> >>>> unlimited. >>> >> >>>> sv_minrate 1000 //Min bandwidth rate allowed on server, 0 == >>> unlimited >>> >> >>>> sv_minupdaterate 33 //Minimum updates per second that the server >>> will >>> >> >>>> allow >>> >> >>>> >>> >> >>>> >>> >> >>>> >>> >> >>>> Pieter-bas >>> >> >>>> ______________________________****_________________ >>> >> >>>> To unsubscribe, edit your list preferences, or view the list >>> archives, >>> >> >>>> please visit: >>> >> >>>> https://list.valvesoftware.****com/cgi-bin/mailman/listinfo/*** >>> >> >>>> *hlds_linux<https://list.**valvesoftware.com/cgi-bin/** >>> >> >>>> mailman/listinfo/hlds_linux< >>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>> >> >>>> > >>> >> >>>> >>> >> >>>> >>> >> >>> >>> >> >>> ______________________________****_________________ >>> >> >>> To unsubscribe, edit your list preferences, or view the list >>> archives, >>> >> >>> please visit: >>> >> >>> https://list.valvesoftware.****com/cgi-bin/mailman/listinfo/*** >>> >> >>> *hlds_linux<https://list.**valvesoftware.com/cgi-bin/** >>> >> >>> mailman/listinfo/hlds_linux< >>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>> >> >>> > >>> >> >>> >>> >> >>> ______________________________**_________________ >>> >> >> To unsubscribe, edit your list preferences, or view the list >>> archives, >>> >> >> please visit: >>> >> >> https://list.valvesoftware. >>> **com/cgi-bin/mailman/listinfo/**hlds_linux< >>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>> >> >> >>> >> > >>> >> > >>> >> > ______________________________**_________________ >>> >> > To unsubscribe, edit your list preferences, or view the list >>> archives, >>> >> > please visit: >>> >> > https://list.valvesoftware. >>> **com/cgi-bin/mailman/listinfo/**hlds_linux< >>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>> >> > >>> >> _______________________________________________ >>> >> To unsubscribe, edit your list preferences, or view the list archives, >>> >> please visit: >>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> >> >>> > _______________________________________________ >>> > To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> >>> >>> >>> -- >>> Sent from your mom's iPad >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux