Thanks for helping me. My server is not lagging any more! thanks!

PB

2012/9/28 [BT]Black V <bt.bla...@gmail.com>

> Also just for tidiness sake not actually really necessary. You could clean
> up that config a little.
> I.e. you've specified sv tags of all talk but lower in config you have
> sv_alltalk 0 set.
> Is it necessary to have sv_cheats specified when it's default and so on
>
> But this is off topic
> On 29/09/2012 7:17 AM, "Calvin Judy" <c.j...@griffinrun.net> wrote:
>
> > The server fps drops will not be caused by rates, do you have any addons
> > running? ie. Sourcemod (if so, what plugins)
> >
> > You can remove the fps_max command, it's locked to the tickrate. Also,
> > since you're running the server at 66 tickrate
> > you may want to try running Valve's defaults, remove the rate settings
> > from your server.cfg and see how that works if you're
> > getting player jitter in-game.
> >
> > The more you increase the rate values, and the larger the gap between
> > minupdaterate/maxupdaterate the more inconsistency you're
> > going to have. As much as I understand striving for better performance on
> > srcds, Valve's default rate settings run quite well
> > and you should only tweak them if the circumstances call for it.
> >
> > Also, can you monitor the srcds process while these fps drops are
> > occuring. (You should be able to use top, and just see the cpu usage of
> > srcds_linux)
> >
> > The fps drops (on net_graph 4, sv) is what is causing the lag, we need to
> > find the source of the fps drops in order to solve that.
> >
> >
> > ----- Original Message ----- From: "Pieter-bas Ronner" <
> i...@pbservers.nl>
> > To: "Half-Life dedicated Linux server mailing list" <hlds_linux@list.**
> > valvesoftware.com <hlds_linux@list.valvesoftware.com>>
> > Sent: Friday, September 28, 2012 2:41 PM
> > Subject: Re: [hlds_linux] lagg problem on ubuntu 12.04
> >
> >
> >  Hello,
> >>
> >> First of all. Thank you all for helping and responding!
> >> Its look like that the config from "wave"  resolves the issue.
> >> But i have now some "hickups". The sv drops from 66 to 11, 7 or 5 for 2
> >> second.
> >> (my connection: http://www.speedtest.net/**result/2208625001.png<
> http://www.speedtest.net/result/2208625001.png>
> >> )
> >> I use now this config:
> >>
> >> fps_max 600
> >> sv_minrate 30000
> >> sv_maxrate 100000
> >> sv_minupdaterate 30
> >> sv_maxupdaterate 100
> >> sv_mincmdrate 30
> >> sv_maxcmdrate 100
> >>
> >>
> >> Maybe i set the sv_mincmdrate and sv_minupdaterate to a higher value?
> >>
> >> Pieter-bas
> >>
> >>
> >>
> >> 2012/9/28 Calvin Judy <c.j...@griffinrun.net>
> >>
> >>  We're going to need more information as to what you're saying is lag.
> Is
> >>> the server's fps dropping into red at the time of the issues? (You can
> >>> check this by using net_graph 4 and monitoring the sv variable)
> >>>
> >>> Have you verified the connection speed? 100mbps is more than enough to
> >>> host one srcds instance.
> >>>
> >>> Also your minrate value is quite low, you could be attracting people
> who
> >>> are naturally laggy due to their connection.
> >>>
> >>> ______________________________****_______
> >>> Level 3 Technician
> >>> Griffin Networks LLC - Gaming Solutions
> >>>
> >>>
> >>> ----- Original Message ----- From: "Pieter-bas Ronner" <
> >>> i...@pbservers.nl>
> >>> To: <hlds_linux@list.**valvesoftwa**re.com <http://valvesoftware.com><
> >>> hlds_linux@list.**valvesoftware.com <hlds_linux@list.valvesoftware.com
> >>
> >>> >
> >>> Sent: Friday, September 28, 2012 12:52 PM
> >>>
> >>> Subject: [hlds_linux] lagg problem on ubuntu 12.04
> >>>
> >>>
> >>>  Hi members,
> >>>
> >>>>
> >>>> I hope you can help me a little bit with my problem.
> >>>>
> >>>> I run man vs machine team fortress 2 server. on a ubuntu 12.04 server
> >>>> with
> >>>> a Dual-Core AMD Opteron(tm) Processor 2216, 4 cores and 16 memory.
> >>>> My internet connection is a fiber 100/100 mbit. I thought thats enough
> >>>> to
> >>>> run a man vs machine server.
> >>>> I search now for a long time to figure out why are my server is
> >>>> lagging. I
> >>>> have try a lot of config files to fix the problem. But it didn't.
> >>>>
> >>>> Can you help me?
> >>>>
> >>>> This is my config server file:
> >>>>
> >>>>
> >>>>
> >>>> hostname  =Just For Fun= | clanjff.com | Team Fortress 2 | MVM 24/7
> >>>> norm
> >>>>
> >>>> // Rcon Cvars
> >>>> rcon_password "j" //Set's remote control password
> >>>> sv_rcon_banpenalty 15 //Number of minutes to ban users who fail rcon
> >>>> authentication
> >>>> sv_rcon_log 1 //Enable/disable rcon logging.
> >>>> sv_rcon_maxfailures 3 //Max number of times a user can fail rcon
> >>>> authentication before being banned
> >>>> sv_rcon_minfailures 5 //Number of times a user can fail rcon
> >>>> authentication
> >>>> in sv_rcon_minfailuretime before being banned
> >>>> sv_rcon_minfailuretime 10 //Number of seconds to track failed rcon
> >>>> authentications
> >>>> sv_pure 2
> >>>> tf_server_identity_account_id *****
> >>>> tf_server_identity_token "******"
> >>>> sv_tags "mvm,_registered,alltalk"
> >>>>
> >>>> // Server Password
> >>>>
> >>>> // Server Cvars
> >>>> sv_visiblemaxplayers 6
> >>>> mp_allowspectators 0 //Toggles whether the server allows spectator
> mode
> >>>> or
> >>>> not
> >>>> mp_autocrosshair 0
> >>>> mp_autoteambalance 1 //Toggles server autoteambalance
> >>>> mp_bonusroundtime 5 //Time in seconds after round win until round
> >>>> restarts
> >>>> mp_chattime 5 //amount of time in seconds players can chat after the
> >>>> game
> >>>> is over
> >>>> tf_mm_servermode 2
> >>>> tf_mm_strict 0
> >>>> sv_allow_votes 1
> >>>> sv_vote_kick_ban_duration 1
> >>>> sv_vote_issue_changelevel_****allowed 1
> >>>> sv_vote_issue_nextlevel_****allowextend 1
> >>>> sv_vote_issue_nextlevel_****allowed 1
> >>>> sv_vote_issue_nextlevel_****choicesmode 1
> >>>>
> >>>> mp_decals 1
> >>>> mp_defaultteam 1
> >>>> mp_disable_autokick 1 //Prevents a userid from being auto-kicked
> >>>> mp_enableroundwaittime 1 //Enable timers to wait between rounds.
> >>>> mp_fadetoblack 0 //fade a player's screen to black when he dies
> >>>> mp_falldamage 5 //Amount of damage players sustains from a fall
> >>>> mp_flashlight 0 //Toggles flashlight on or off
> >>>> mp_footsteps 1 //Toggles footsteps on or off
> >>>> mp_forcecamera 0 //Restricts spectator modes for dead players
> >>>> mp_forcerespawn 0
> >>>> mp_forcerespawnplayers 1 //Force all players to respawn.
> >>>> mp_forcewin 1 //Forces team to win
> >>>> mp_fraglimit 0
> >>>> mp_teams_unbalance_limit 2 //Teams are unbalanced when one team has
> this
> >>>> many more players than the other team. (0 disables check)
> >>>> mp_time_between_capscoring 5 //Delay between scoring of owned capture
> >>>> points.
> >>>> mp_winlimit 10 //Max number of rounds one team can win before server
> >>>> changes maps
> >>>> sv_allow_color_correction 1 //Allow or disallow clients to use color
> >>>> correction on this server.
> >>>> sv_allow_wait_command 0 //Allow or disallow the wait command on
> clients
> >>>> connected to this server.
> >>>> sv_allowdownload 1 //Allow clients to download files
> >>>> sv_allowupload 1 //Allow clients to upload customizations files
> >>>> sv_alltalk 0 //Players can hear all other players, no team
> restrictions
> >>>> sv_alternateticks 0 //If set, server only simulates entities on even
> >>>> numbered ticks.
> >>>> sv_autosave 0 //Set to 1 to autosave game on level transition. Does
> not
> >>>> affect autosave triggers.
> >>>> sv_bonus_challenge 0 //Set to values other than 0 to select a bonus
> map
> >>>> challenge type.
> >>>> sv_cacheencodedents 1 //If set to 1, does an optimization to prevent
> >>>> extra
> >>>> SendTable_Encode calls.
> >>>> sv_cheats 0 //Allow cheats on server
> >>>> sv_clearhinthistory 0 //Clear memory of server side hints displayed to
> >>>> the
> >>>> player.
> >>>> sv_consistency 1 //Whether the server enforces file consistency for
> >>>> critical files
> >>>> sv_contact i...@pbservers.nl //Contact email for server sysop
> >>>> sv_downloadurl "http://pbservers.nl/tf2/"; //Location from which
> clients
> >>>> can
> >>>> download missing files
> >>>> sv_enableoldqueries 1 //Enable support for old style (HL1) server
> >>>> queries
> >>>> sv_pausable 0 //Is the server pausable.
> >>>>
> >>>> // Lan or internet play, Server region cvars
> >>>> sv_lan 0 //Server is a lan server ( no heartbeat, no authentication,
> no
> >>>> non-class C addresses )
> >>>> sv_region 255 // Region Codes: 0 - US East coast, 1 - US West coast,
> 2 -
> >>>> South America, 2 - South America, 3 - Europe, 4 - Asia, 5 - Australia,
> >>>> 6 -
> >>>> Middle East, 7 - Africa, 255 - world
> >>>>
> >>>> //server Logging
> >>>> sv_log_onefile 0 //Log server information to only one file.
> >>>> sv_logbans 1 //Log server bans in the server logs.
> >>>> sv_logblocks 0 //If true when log when a query is blocked (can cause
> >>>> very
> >>>> large log files)
> >>>> sv_logecho 1 //Echo log information to the console.
> >>>> sv_logfile 1 //Log server information in the log file.
> >>>> sv_logflush 0 //Flush the log file to disk on each write (slow).
> >>>> sv_logsdir log //Folder in the game directory where server logs will
> be
> >>>> stored.
> >>>>
> >>>> //Server Rates
> >>>> sv_maxcmdrate 66 //(If sv_mincmdrate is > 0), this sets the maximum
> >>>> value
> >>>> for cl_cmdrate.
> >>>> sv_maxrate 70000 //Max bandwidth rate allowed on server, 0 ==
> unlimited
> >>>> sv_maxupdaterate 66 //Maximum updates per second that the server will
> >>>> allow
> >>>> sv_mincmdrate 33 //This sets the minimum value for cl_cmdrate. 0 ==
> >>>> unlimited.
> >>>> sv_minrate 1000 //Min bandwidth rate allowed on server, 0 == unlimited
> >>>> sv_minupdaterate 33 //Minimum updates per second that the server will
> >>>> allow
> >>>>
> >>>>
> >>>>
> >>>> Pieter-bas
> >>>> ______________________________****_________________
> >>>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>> please visit:
> >>>> https://list.valvesoftware.****com/cgi-bin/mailman/listinfo/***
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> >>>> mailman/listinfo/hlds_linux<
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
> >>>> >
> >>>>
> >>>>
> >>>
> >>> ______________________________****_________________
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> >>> >
> >>>
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> >>
> >
> >
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