Thanks for helping me. My server is not lagging any more! thanks! PB
2012/9/28 [BT]Black V <bt.bla...@gmail.com> > Also just for tidiness sake not actually really necessary. You could clean > up that config a little. > I.e. you've specified sv tags of all talk but lower in config you have > sv_alltalk 0 set. > Is it necessary to have sv_cheats specified when it's default and so on > > But this is off topic > On 29/09/2012 7:17 AM, "Calvin Judy" <c.j...@griffinrun.net> wrote: > > > The server fps drops will not be caused by rates, do you have any addons > > running? ie. Sourcemod (if so, what plugins) > > > > You can remove the fps_max command, it's locked to the tickrate. Also, > > since you're running the server at 66 tickrate > > you may want to try running Valve's defaults, remove the rate settings > > from your server.cfg and see how that works if you're > > getting player jitter in-game. > > > > The more you increase the rate values, and the larger the gap between > > minupdaterate/maxupdaterate the more inconsistency you're > > going to have. As much as I understand striving for better performance on > > srcds, Valve's default rate settings run quite well > > and you should only tweak them if the circumstances call for it. > > > > Also, can you monitor the srcds process while these fps drops are > > occuring. (You should be able to use top, and just see the cpu usage of > > srcds_linux) > > > > The fps drops (on net_graph 4, sv) is what is causing the lag, we need to > > find the source of the fps drops in order to solve that. > > > > > > ----- Original Message ----- From: "Pieter-bas Ronner" < > i...@pbservers.nl> > > To: "Half-Life dedicated Linux server mailing list" <hlds_linux@list.** > > valvesoftware.com <hlds_linux@list.valvesoftware.com>> > > Sent: Friday, September 28, 2012 2:41 PM > > Subject: Re: [hlds_linux] lagg problem on ubuntu 12.04 > > > > > > Hello, > >> > >> First of all. Thank you all for helping and responding! > >> Its look like that the config from "wave" resolves the issue. > >> But i have now some "hickups". The sv drops from 66 to 11, 7 or 5 for 2 > >> second. > >> (my connection: http://www.speedtest.net/**result/2208625001.png< > http://www.speedtest.net/result/2208625001.png> > >> ) > >> I use now this config: > >> > >> fps_max 600 > >> sv_minrate 30000 > >> sv_maxrate 100000 > >> sv_minupdaterate 30 > >> sv_maxupdaterate 100 > >> sv_mincmdrate 30 > >> sv_maxcmdrate 100 > >> > >> > >> Maybe i set the sv_mincmdrate and sv_minupdaterate to a higher value? > >> > >> Pieter-bas > >> > >> > >> > >> 2012/9/28 Calvin Judy <c.j...@griffinrun.net> > >> > >> We're going to need more information as to what you're saying is lag. > Is > >>> the server's fps dropping into red at the time of the issues? (You can > >>> check this by using net_graph 4 and monitoring the sv variable) > >>> > >>> Have you verified the connection speed? 100mbps is more than enough to > >>> host one srcds instance. > >>> > >>> Also your minrate value is quite low, you could be attracting people > who > >>> are naturally laggy due to their connection. > >>> > >>> ______________________________****_______ > >>> Level 3 Technician > >>> Griffin Networks LLC - Gaming Solutions > >>> > >>> > >>> ----- Original Message ----- From: "Pieter-bas Ronner" < > >>> i...@pbservers.nl> > >>> To: <hlds_linux@list.**valvesoftwa**re.com <http://valvesoftware.com>< > >>> hlds_linux@list.**valvesoftware.com <hlds_linux@list.valvesoftware.com > >> > >>> > > >>> Sent: Friday, September 28, 2012 12:52 PM > >>> > >>> Subject: [hlds_linux] lagg problem on ubuntu 12.04 > >>> > >>> > >>> Hi members, > >>> > >>>> > >>>> I hope you can help me a little bit with my problem. > >>>> > >>>> I run man vs machine team fortress 2 server. on a ubuntu 12.04 server > >>>> with > >>>> a Dual-Core AMD Opteron(tm) Processor 2216, 4 cores and 16 memory. > >>>> My internet connection is a fiber 100/100 mbit. I thought thats enough > >>>> to > >>>> run a man vs machine server. > >>>> I search now for a long time to figure out why are my server is > >>>> lagging. I > >>>> have try a lot of config files to fix the problem. But it didn't. > >>>> > >>>> Can you help me? > >>>> > >>>> This is my config server file: > >>>> > >>>> > >>>> > >>>> hostname =Just For Fun= | clanjff.com | Team Fortress 2 | MVM 24/7 > >>>> norm > >>>> > >>>> // Rcon Cvars > >>>> rcon_password "j" //Set's remote control password > >>>> sv_rcon_banpenalty 15 //Number of minutes to ban users who fail rcon > >>>> authentication > >>>> sv_rcon_log 1 //Enable/disable rcon logging. > >>>> sv_rcon_maxfailures 3 //Max number of times a user can fail rcon > >>>> authentication before being banned > >>>> sv_rcon_minfailures 5 //Number of times a user can fail rcon > >>>> authentication > >>>> in sv_rcon_minfailuretime before being banned > >>>> sv_rcon_minfailuretime 10 //Number of seconds to track failed rcon > >>>> authentications > >>>> sv_pure 2 > >>>> tf_server_identity_account_id ***** > >>>> tf_server_identity_token "******" > >>>> sv_tags "mvm,_registered,alltalk" > >>>> > >>>> // Server Password > >>>> > >>>> // Server Cvars > >>>> sv_visiblemaxplayers 6 > >>>> mp_allowspectators 0 //Toggles whether the server allows spectator > mode > >>>> or > >>>> not > >>>> mp_autocrosshair 0 > >>>> mp_autoteambalance 1 //Toggles server autoteambalance > >>>> mp_bonusroundtime 5 //Time in seconds after round win until round > >>>> restarts > >>>> mp_chattime 5 //amount of time in seconds players can chat after the > >>>> game > >>>> is over > >>>> tf_mm_servermode 2 > >>>> tf_mm_strict 0 > >>>> sv_allow_votes 1 > >>>> sv_vote_kick_ban_duration 1 > >>>> sv_vote_issue_changelevel_****allowed 1 > >>>> sv_vote_issue_nextlevel_****allowextend 1 > >>>> sv_vote_issue_nextlevel_****allowed 1 > >>>> sv_vote_issue_nextlevel_****choicesmode 1 > >>>> > >>>> mp_decals 1 > >>>> mp_defaultteam 1 > >>>> mp_disable_autokick 1 //Prevents a userid from being auto-kicked > >>>> mp_enableroundwaittime 1 //Enable timers to wait between rounds. > >>>> mp_fadetoblack 0 //fade a player's screen to black when he dies > >>>> mp_falldamage 5 //Amount of damage players sustains from a fall > >>>> mp_flashlight 0 //Toggles flashlight on or off > >>>> mp_footsteps 1 //Toggles footsteps on or off > >>>> mp_forcecamera 0 //Restricts spectator modes for dead players > >>>> mp_forcerespawn 0 > >>>> mp_forcerespawnplayers 1 //Force all players to respawn. > >>>> mp_forcewin 1 //Forces team to win > >>>> mp_fraglimit 0 > >>>> mp_teams_unbalance_limit 2 //Teams are unbalanced when one team has > this > >>>> many more players than the other team. (0 disables check) > >>>> mp_time_between_capscoring 5 //Delay between scoring of owned capture > >>>> points. > >>>> mp_winlimit 10 //Max number of rounds one team can win before server > >>>> changes maps > >>>> sv_allow_color_correction 1 //Allow or disallow clients to use color > >>>> correction on this server. > >>>> sv_allow_wait_command 0 //Allow or disallow the wait command on > clients > >>>> connected to this server. > >>>> sv_allowdownload 1 //Allow clients to download files > >>>> sv_allowupload 1 //Allow clients to upload customizations files > >>>> sv_alltalk 0 //Players can hear all other players, no team > restrictions > >>>> sv_alternateticks 0 //If set, server only simulates entities on even > >>>> numbered ticks. > >>>> sv_autosave 0 //Set to 1 to autosave game on level transition. Does > not > >>>> affect autosave triggers. > >>>> sv_bonus_challenge 0 //Set to values other than 0 to select a bonus > map > >>>> challenge type. > >>>> sv_cacheencodedents 1 //If set to 1, does an optimization to prevent > >>>> extra > >>>> SendTable_Encode calls. > >>>> sv_cheats 0 //Allow cheats on server > >>>> sv_clearhinthistory 0 //Clear memory of server side hints displayed to > >>>> the > >>>> player. > >>>> sv_consistency 1 //Whether the server enforces file consistency for > >>>> critical files > >>>> sv_contact i...@pbservers.nl //Contact email for server sysop > >>>> sv_downloadurl "http://pbservers.nl/tf2/" //Location from which > clients > >>>> can > >>>> download missing files > >>>> sv_enableoldqueries 1 //Enable support for old style (HL1) server > >>>> queries > >>>> sv_pausable 0 //Is the server pausable. > >>>> > >>>> // Lan or internet play, Server region cvars > >>>> sv_lan 0 //Server is a lan server ( no heartbeat, no authentication, > no > >>>> non-class C addresses ) > >>>> sv_region 255 // Region Codes: 0 - US East coast, 1 - US West coast, > 2 - > >>>> South America, 2 - South America, 3 - Europe, 4 - Asia, 5 - Australia, > >>>> 6 - > >>>> Middle East, 7 - Africa, 255 - world > >>>> > >>>> //server Logging > >>>> sv_log_onefile 0 //Log server information to only one file. > >>>> sv_logbans 1 //Log server bans in the server logs. > >>>> sv_logblocks 0 //If true when log when a query is blocked (can cause > >>>> very > >>>> large log files) > >>>> sv_logecho 1 //Echo log information to the console. > >>>> sv_logfile 1 //Log server information in the log file. > >>>> sv_logflush 0 //Flush the log file to disk on each write (slow). > >>>> sv_logsdir log //Folder in the game directory where server logs will > be > >>>> stored. > >>>> > >>>> //Server Rates > >>>> sv_maxcmdrate 66 //(If sv_mincmdrate is > 0), this sets the maximum > >>>> value > >>>> for cl_cmdrate. > >>>> sv_maxrate 70000 //Max bandwidth rate allowed on server, 0 == > unlimited > >>>> sv_maxupdaterate 66 //Maximum updates per second that the server will > >>>> allow > >>>> sv_mincmdrate 33 //This sets the minimum value for cl_cmdrate. 0 == > >>>> unlimited. > >>>> sv_minrate 1000 //Min bandwidth rate allowed on server, 0 == unlimited > >>>> sv_minupdaterate 33 //Minimum updates per second that the server will > >>>> allow > >>>> > >>>> > >>>> > >>>> Pieter-bas > >>>> ______________________________****_________________ > >>>> To unsubscribe, edit your list preferences, or view the list archives, > >>>> please visit: > >>>> https://list.valvesoftware.****com/cgi-bin/mailman/listinfo/*** > >>>> *hlds_linux<https://list.**valvesoftware.com/cgi-bin/** > >>>> mailman/listinfo/hlds_linux< > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > >>>> > > >>>> > >>>> > >>> > >>> ______________________________****_________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> https://list.valvesoftware.****com/cgi-bin/mailman/listinfo/*** > >>> *hlds_linux<https://list.**valvesoftware.com/cgi-bin/** > >>> mailman/listinfo/hlds_linux< > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > >>> > > >>> > >>> ______________________________**_________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux< > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > >> > > > > > > ______________________________**_________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux< > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux