Glad you got it sorted. Out of curiosity, did you find any particular config setting or addon that was causing the problem?
On Wed, Oct 10, 2012 at 1:11 PM, Pieter-bas Ronner <i...@pbservers.nl> wrote: > Thanks for helping me. My server is not lagging any more! thanks! > > PB > > 2012/9/28 [BT]Black V <bt.bla...@gmail.com> > >> Also just for tidiness sake not actually really necessary. You could clean >> up that config a little. >> I.e. you've specified sv tags of all talk but lower in config you have >> sv_alltalk 0 set. >> Is it necessary to have sv_cheats specified when it's default and so on >> >> But this is off topic >> On 29/09/2012 7:17 AM, "Calvin Judy" <c.j...@griffinrun.net> wrote: >> >> > The server fps drops will not be caused by rates, do you have any addons >> > running? ie. Sourcemod (if so, what plugins) >> > >> > You can remove the fps_max command, it's locked to the tickrate. Also, >> > since you're running the server at 66 tickrate >> > you may want to try running Valve's defaults, remove the rate settings >> > from your server.cfg and see how that works if you're >> > getting player jitter in-game. >> > >> > The more you increase the rate values, and the larger the gap between >> > minupdaterate/maxupdaterate the more inconsistency you're >> > going to have. As much as I understand striving for better performance on >> > srcds, Valve's default rate settings run quite well >> > and you should only tweak them if the circumstances call for it. >> > >> > Also, can you monitor the srcds process while these fps drops are >> > occuring. (You should be able to use top, and just see the cpu usage of >> > srcds_linux) >> > >> > The fps drops (on net_graph 4, sv) is what is causing the lag, we need to >> > find the source of the fps drops in order to solve that. >> > >> > >> > ----- Original Message ----- From: "Pieter-bas Ronner" < >> i...@pbservers.nl> >> > To: "Half-Life dedicated Linux server mailing list" <hlds_linux@list.** >> > valvesoftware.com <hlds_linux@list.valvesoftware.com>> >> > Sent: Friday, September 28, 2012 2:41 PM >> > Subject: Re: [hlds_linux] lagg problem on ubuntu 12.04 >> > >> > >> > Hello, >> >> >> >> First of all. Thank you all for helping and responding! >> >> Its look like that the config from "wave" resolves the issue. >> >> But i have now some "hickups". The sv drops from 66 to 11, 7 or 5 for 2 >> >> second. >> >> (my connection: http://www.speedtest.net/**result/2208625001.png< >> http://www.speedtest.net/result/2208625001.png> >> >> ) >> >> I use now this config: >> >> >> >> fps_max 600 >> >> sv_minrate 30000 >> >> sv_maxrate 100000 >> >> sv_minupdaterate 30 >> >> sv_maxupdaterate 100 >> >> sv_mincmdrate 30 >> >> sv_maxcmdrate 100 >> >> >> >> >> >> Maybe i set the sv_mincmdrate and sv_minupdaterate to a higher value? >> >> >> >> Pieter-bas >> >> >> >> >> >> >> >> 2012/9/28 Calvin Judy <c.j...@griffinrun.net> >> >> >> >> We're going to need more information as to what you're saying is lag. >> Is >> >>> the server's fps dropping into red at the time of the issues? (You can >> >>> check this by using net_graph 4 and monitoring the sv variable) >> >>> >> >>> Have you verified the connection speed? 100mbps is more than enough to >> >>> host one srcds instance. >> >>> >> >>> Also your minrate value is quite low, you could be attracting people >> who >> >>> are naturally laggy due to their connection. >> >>> >> >>> ______________________________****_______ >> >>> Level 3 Technician >> >>> Griffin Networks LLC - Gaming Solutions >> >>> >> >>> >> >>> ----- Original Message ----- From: "Pieter-bas Ronner" < >> >>> i...@pbservers.nl> >> >>> To: <hlds_linux@list.**valvesoftwa**re.com <http://valvesoftware.com>< >> >>> hlds_linux@list.**valvesoftware.com <hlds_linux@list.valvesoftware.com >> >> >> >>> > >> >>> Sent: Friday, September 28, 2012 12:52 PM >> >>> >> >>> Subject: [hlds_linux] lagg problem on ubuntu 12.04 >> >>> >> >>> >> >>> Hi members, >> >>> >> >>>> >> >>>> I hope you can help me a little bit with my problem. >> >>>> >> >>>> I run man vs machine team fortress 2 server. on a ubuntu 12.04 server >> >>>> with >> >>>> a Dual-Core AMD Opteron(tm) Processor 2216, 4 cores and 16 memory. >> >>>> My internet connection is a fiber 100/100 mbit. I thought thats enough >> >>>> to >> >>>> run a man vs machine server. >> >>>> I search now for a long time to figure out why are my server is >> >>>> lagging. I >> >>>> have try a lot of config files to fix the problem. But it didn't. >> >>>> >> >>>> Can you help me? >> >>>> >> >>>> This is my config server file: >> >>>> >> >>>> >> >>>> >> >>>> hostname =Just For Fun= | clanjff.com | Team Fortress 2 | MVM 24/7 >> >>>> norm >> >>>> >> >>>> // Rcon Cvars >> >>>> rcon_password "j" //Set's remote control password >> >>>> sv_rcon_banpenalty 15 //Number of minutes to ban users who fail rcon >> >>>> authentication >> >>>> sv_rcon_log 1 //Enable/disable rcon logging. >> >>>> sv_rcon_maxfailures 3 //Max number of times a user can fail rcon >> >>>> authentication before being banned >> >>>> sv_rcon_minfailures 5 //Number of times a user can fail rcon >> >>>> authentication >> >>>> in sv_rcon_minfailuretime before being banned >> >>>> sv_rcon_minfailuretime 10 //Number of seconds to track failed rcon >> >>>> authentications >> >>>> sv_pure 2 >> >>>> tf_server_identity_account_id ***** >> >>>> tf_server_identity_token "******" >> >>>> sv_tags "mvm,_registered,alltalk" >> >>>> >> >>>> // Server Password >> >>>> >> >>>> // Server Cvars >> >>>> sv_visiblemaxplayers 6 >> >>>> mp_allowspectators 0 //Toggles whether the server allows spectator >> mode >> >>>> or >> >>>> not >> >>>> mp_autocrosshair 0 >> >>>> mp_autoteambalance 1 //Toggles server autoteambalance >> >>>> mp_bonusroundtime 5 //Time in seconds after round win until round >> >>>> restarts >> >>>> mp_chattime 5 //amount of time in seconds players can chat after the >> >>>> game >> >>>> is over >> >>>> tf_mm_servermode 2 >> >>>> tf_mm_strict 0 >> >>>> sv_allow_votes 1 >> >>>> sv_vote_kick_ban_duration 1 >> >>>> sv_vote_issue_changelevel_****allowed 1 >> >>>> sv_vote_issue_nextlevel_****allowextend 1 >> >>>> sv_vote_issue_nextlevel_****allowed 1 >> >>>> sv_vote_issue_nextlevel_****choicesmode 1 >> >>>> >> >>>> mp_decals 1 >> >>>> mp_defaultteam 1 >> >>>> mp_disable_autokick 1 //Prevents a userid from being auto-kicked >> >>>> mp_enableroundwaittime 1 //Enable timers to wait between rounds. >> >>>> mp_fadetoblack 0 //fade a player's screen to black when he dies >> >>>> mp_falldamage 5 //Amount of damage players sustains from a fall >> >>>> mp_flashlight 0 //Toggles flashlight on or off >> >>>> mp_footsteps 1 //Toggles footsteps on or off >> >>>> mp_forcecamera 0 //Restricts spectator modes for dead players >> >>>> mp_forcerespawn 0 >> >>>> mp_forcerespawnplayers 1 //Force all players to respawn. >> >>>> mp_forcewin 1 //Forces team to win >> >>>> mp_fraglimit 0 >> >>>> mp_teams_unbalance_limit 2 //Teams are unbalanced when one team has >> this >> >>>> many more players than the other team. (0 disables check) >> >>>> mp_time_between_capscoring 5 //Delay between scoring of owned capture >> >>>> points. >> >>>> mp_winlimit 10 //Max number of rounds one team can win before server >> >>>> changes maps >> >>>> sv_allow_color_correction 1 //Allow or disallow clients to use color >> >>>> correction on this server. >> >>>> sv_allow_wait_command 0 //Allow or disallow the wait command on >> clients >> >>>> connected to this server. >> >>>> sv_allowdownload 1 //Allow clients to download files >> >>>> sv_allowupload 1 //Allow clients to upload customizations files >> >>>> sv_alltalk 0 //Players can hear all other players, no team >> restrictions >> >>>> sv_alternateticks 0 //If set, server only simulates entities on even >> >>>> numbered ticks. >> >>>> sv_autosave 0 //Set to 1 to autosave game on level transition. Does >> not >> >>>> affect autosave triggers. >> >>>> sv_bonus_challenge 0 //Set to values other than 0 to select a bonus >> map >> >>>> challenge type. >> >>>> sv_cacheencodedents 1 //If set to 1, does an optimization to prevent >> >>>> extra >> >>>> SendTable_Encode calls. >> >>>> sv_cheats 0 //Allow cheats on server >> >>>> sv_clearhinthistory 0 //Clear memory of server side hints displayed to >> >>>> the >> >>>> player. >> >>>> sv_consistency 1 //Whether the server enforces file consistency for >> >>>> critical files >> >>>> sv_contact i...@pbservers.nl //Contact email for server sysop >> >>>> sv_downloadurl "http://pbservers.nl/tf2/" //Location from which >> clients >> >>>> can >> >>>> download missing files >> >>>> sv_enableoldqueries 1 //Enable support for old style (HL1) server >> >>>> queries >> >>>> sv_pausable 0 //Is the server pausable. >> >>>> >> >>>> // Lan or internet play, Server region cvars >> >>>> sv_lan 0 //Server is a lan server ( no heartbeat, no authentication, >> no >> >>>> non-class C addresses ) >> >>>> sv_region 255 // Region Codes: 0 - US East coast, 1 - US West coast, >> 2 - >> >>>> South America, 2 - South America, 3 - Europe, 4 - Asia, 5 - Australia, >> >>>> 6 - >> >>>> Middle East, 7 - Africa, 255 - world >> >>>> >> >>>> //server Logging >> >>>> sv_log_onefile 0 //Log server information to only one file. >> >>>> sv_logbans 1 //Log server bans in the server logs. >> >>>> sv_logblocks 0 //If true when log when a query is blocked (can cause >> >>>> very >> >>>> large log files) >> >>>> sv_logecho 1 //Echo log information to the console. >> >>>> sv_logfile 1 //Log server information in the log file. >> >>>> sv_logflush 0 //Flush the log file to disk on each write (slow). >> >>>> sv_logsdir log //Folder in the game directory where server logs will >> be >> >>>> stored. >> >>>> >> >>>> //Server Rates >> >>>> sv_maxcmdrate 66 //(If sv_mincmdrate is > 0), this sets the maximum >> >>>> value >> >>>> for cl_cmdrate. >> >>>> sv_maxrate 70000 //Max bandwidth rate allowed on server, 0 == >> unlimited >> >>>> sv_maxupdaterate 66 //Maximum updates per second that the server will >> >>>> allow >> >>>> sv_mincmdrate 33 //This sets the minimum value for cl_cmdrate. 0 == >> >>>> unlimited. >> >>>> sv_minrate 1000 //Min bandwidth rate allowed on server, 0 == unlimited >> >>>> sv_minupdaterate 33 //Minimum updates per second that the server will >> >>>> allow >> >>>> >> >>>> >> >>>> >> >>>> Pieter-bas >> >>>> ______________________________****_________________ >> >>>> To unsubscribe, edit your list preferences, or view the list archives, >> >>>> please visit: >> >>>> https://list.valvesoftware.****com/cgi-bin/mailman/listinfo/*** >> >>>> *hlds_linux<https://list.**valvesoftware.com/cgi-bin/** >> >>>> mailman/listinfo/hlds_linux< >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >> >>>> > >> >>>> >> >>>> >> >>> >> >>> ______________________________****_________________ >> >>> To unsubscribe, edit your list preferences, or view the list archives, >> >>> please visit: >> >>> https://list.valvesoftware.****com/cgi-bin/mailman/listinfo/*** >> >>> *hlds_linux<https://list.**valvesoftware.com/cgi-bin/** >> >>> mailman/listinfo/hlds_linux< >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >> >>> > >> >>> >> >>> ______________________________**_________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> >> please visit: >> >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux< >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >> >> >> > >> > >> > ______________________________**_________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux< >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Sent from your mom's iPad _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux