I believe that particular changelog is referencing vphysics improvements.
Previously certain code in vphysics wasn't being compiled with any
optimizations in linux, and now they've been enabled. I can't speak for any
other changes that may have been done, however.
On Apr 9, 2013 8:13 AM, "Yun Huang Yong" <gumby_li...@mooh.org> wrote:

> On 4/04/2013 10:08 AM, Eric Smith wrote:
>
>> - Improved performance of Linux dedicated server binaries
>>
>
> Has anyone seen an *increase* in CPU usage since the most recent (3rd/4th
> April) update?
>
> My players have been complaining of lag and upon investigation the network
> is fine and it appears to be a CPU issue.  I took a look at my graphite
> graphs and found that there appears to be have been an increase in CPU
> usage since the update:
>
> https://dl.dropbox.com/u/**8110989/tf2/cpu-usage-post-**20130404.png<https://dl.dropbox.com/u/8110989/tf2/cpu-usage-post-20130404.png>
>
> Note: due to server being in Australia the update was released in the flat
> gap between 04/04 and 04/05 on the graph, being ~10am local time.
>
> Running on Ubuntu 11.10 64 bit.
>
> The server has been running for ~6 months with the same setup and during
> the period shown the # of players has been roughly the same.  The machine
> runs 3 servers - 2x24p and 1xMvM.
>
> Excuse the gaps in the data - the server is fine, there was network issues
> with the graphite collector machine causing monitoring data to be lost.
>
> cheers,
> yun
>
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