I believe that particular changelog is referencing vphysics improvements. Previously certain code in vphysics wasn't being compiled with any optimizations in linux, and now they've been enabled. I can't speak for any other changes that may have been done, however. On Apr 9, 2013 8:13 AM, "Yun Huang Yong" <gumby_li...@mooh.org> wrote:
> On 4/04/2013 10:08 AM, Eric Smith wrote: > >> - Improved performance of Linux dedicated server binaries >> > > Has anyone seen an *increase* in CPU usage since the most recent (3rd/4th > April) update? > > My players have been complaining of lag and upon investigation the network > is fine and it appears to be a CPU issue. I took a look at my graphite > graphs and found that there appears to be have been an increase in CPU > usage since the update: > > https://dl.dropbox.com/u/**8110989/tf2/cpu-usage-post-**20130404.png<https://dl.dropbox.com/u/8110989/tf2/cpu-usage-post-20130404.png> > > Note: due to server being in Australia the update was released in the flat > gap between 04/04 and 04/05 on the graph, being ~10am local time. > > Running on Ubuntu 11.10 64 bit. > > The server has been running for ~6 months with the same setup and during > the period shown the # of players has been roughly the same. The machine > runs 3 servers - 2x24p and 1xMvM. > > Excuse the gaps in the data - the server is fine, there was network issues > with the graphite collector machine causing monitoring data to be lost. > > cheers, > yun > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux