Valve could make server browser to identify servers via server steam
account.


2013/4/9 Andre Müller <gbs.dead...@gmail.com>

> Please look for Tsdns. We need this for the srcds. Only client have to
> support it. An service sends to the client ip and port. The dns has to
> resolve the ip of the service.
> Am 07.04.2013 00:10 schrieb "Robert Paulson" <thepauls...@gmail.com>:
>
> > This has been suggested multiple times on this mailing list for many
> years.
> >
> > I doubt this time will be different since Valve is on their yearly
> company
> > retreat, and they still have SteamPipe and Linux to deal with.
> >
> > The last I heard of it was that the server registration token was
> supposed
> > to solve the problem, but it doesn't.
> >
> >
> > On Sat, Apr 6, 2013 at 3:00 PM, Asher Baker <asher...@gmail.com> wrote:
> >
> > > Hence the point about SRV records, which eliminate anyone apart from
> the
> > > host having to care what port the server is on.
> > >
> > > On Sat, Apr 6, 2013 at 10:46 PM, Ruben Lopes <
> ruben_d_lo...@hotmail.com
> > > >wrote:
> > >
> > > > > The best (and much easier than re-purposing the server id's)
> solution
> > > > here
> > > > > would be for the server browser to save hostnames instead of IP
> > > > addresses,
> > > > > it would also be handy if the client made use of SRV records.
> > > > > This way it's making use of standards, rather than fighting against
> > > them.
> > > >
> > > > Just remember that the port should be saved somehow, in case it port
> > > > changes too. Otherwise the job would be left half-done and this would
> > be
> > > > useless again if one had to change port's.
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